#Bridge speed less in one direction

1 messages · Page 1 of 1 (latest)

soft spear
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anyone know why my bridge speeds are different in different directions
50mm/s and then drops to 10mm/s

fierce raven
soft spear
soft spear
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why is there an F600 here

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un ticking this fixed it but it shouldn't have effected it

fierce raven
soft spear
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if i untick it the speed is the same both ways

fierce raven
# soft spear yes

Yeah, that "curled" setting forces bridges to use the "Overhang 75,100" speed.

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Which is where the 10 is coming from, but for some reason it was only recognizing one side of the bridge as a "curled perimeter."

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It's a really idiotic setting that is horribly bugged. I hate that it even exists.

soft spear
toxic veldt
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I think it would be a good thing to have a threat/channel for the less tech/code savvy to report their findings. They can be collected and reported in an uniformed way, in the best case with a reason for the wrong behavior/bug..
So the Git wouldn't get spammed by ignoramus. And the Devs could focus on the PRs and wouldn't have to sort out the vague Bugreports (or ignore all of em..)

But it would need moderation/work to be done properly

fierce raven
# toxic veldt I think it would be a good thing to have a threat/channel for the less tech/code...

I actually really like that idea. A lot of bug reports have quick and simple answers, so discussing them here first could greatly reduce the number reported/ignored on Git. Then if it is determined to be a legit bug, we could help them collect the data and put in the actual Git report for the devs/contributors to look at.

Can you suggest this in https://discord.com/channels/1137181739773603922/1137326788859674676? Then I will talk it over with the other mods and admin to see if it's something they would be willing to implement.

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Although admittedly, a lot of this already happens in https://discord.com/channels/1137181739773603922/1250316261502750793, so it may not get much traction, and many of the mods here split their time managing numerous other servers, so they are not likely to put much work into it. And the users who are not on Discord will still be putting all their bug reports into Git directly too, so the idea may not work out as well as imagined, sadly. The "human action" factor ruins a lot of things.

toxic veldt
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Well, probably. But maybe it can streamline the helping process and result in less and higher quality bug reports.
And I don't want to deter anybody of reporting on git! Just trying to enhance the efficiency overall.