England Faction – 1.1.9
Estate Building – Building Spam
Estates build without stopping. I tried a run without touching construction, neither manually nor automatically, and before 1500 building maintenance was already through the roof. This forces the player to constantly chase costs and adjust plans with unwanted micromanagement. They also build real “cathedrals in the desert”: expensive buildings in isolated provinces with no development prospects.
Complacency
I already explained in a previous post why, in my view, the complacency system is not well balanced, so I’ll keep it brief. Right now it pushes players into choices that shape the entire campaign. For example, playing England while staying friendly with France becomes extremely difficult: either you spend everything on diplomacy to delay the crisis, or you accept that France must be a permanent rival.
Privileges
Removing privileges should not be easy, but right now keeping them for the entire campaign often feels forced. Dropping from 100 stability to −100 or −50 when removing a noble privilege brings huge costs, crisis risks and negative events. It also assumes long, safe windows before 1600–1700 where thousands of ducats and other resources can be devoted just to removing even two or three of the six noble privileges.
Anglicanism – A Forced Requirement
Another small example is Anglicanism. Requiring a childless ruler between 1530 and 1560 effectively forces a very specific path. Allowing the player to choose whether to change confession, with all the consequences that follow, would give more freedom without removing the historical flavor.
Unions
A similar issue appears with personal unions. There should simply be an option to leave them. Being locked in one for decades means being dragged into wars involving your partner. If that partner is France, you also lose a major rival and threat, which can further increase complacency.