#V2.5.1.0 停服维护公告

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eager oasis
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守密人你好:
弥萨格大学预计于5月18日08:00~12:00(UTC+8)进行校内设施维护。
维护结束后需要重新登入并更新资源,补给物资将会通过信件向守密人发放。若有任何疑问,欢迎通过校区内客服中心咨询,感谢您的理解与支持!

【补给物资】
停服维护补偿:银芯×200、空幻之芯×5

【领取条件】
领取时间截至2026年6月1日09:00。请记得及时前往邮箱领取补给物资哦。

【更新内容】

一、活动

【纪念活动:致群星】
● 在 5 月 18 日 9:00 - 6 月 29 日 9:00 期间,每天登录都可领取 2.5 周年纪念限定 SSR 命轮「致群星」,至多可领取 16 个「致群星」。
● 命轮属性:黑印掉落
● 命轮效果:装备者自身、命轮、密契每有 1% 黑印掉落,结束战斗后回复 0.15/0.2/0.25/0.3% 最大生命,每回合结束就使该回复效果衰减 30%,多次独立计算。在「灰烬遗迹」中释放「感应」后,本次「灰烬遗迹」刷新无需消耗黑印。

【纪念活动:宛如梦幻的相逢】
● 在 5 月 18 日 9:00 - 6 月 29 日 9:00 期间,2.5 周年纪念活动「宛如梦幻的相逢」限时开放!
○ 完成以下目标最多可免费获取「空幻之芯」×250、唤醒体「沙耶」×1。
■ 完成登录一次:「空幻之芯」×50。
■ 完成「调查行动-忘却篇-第四章」普通模式:「空幻之芯」×50。
■ 完成「多维连接-被遗忘的爱之种」普通模式:「空幻之芯」×50。
■ 完成以上所有任务:「空幻之芯」×100、唤醒体「沙耶」×1。
■ 解锁高级纪行需要「源液」×3980,可额外获得奖励总计「空幻之芯」×250、「原初灵核」×3、「精粹原初灵核」×1、「灵魂回溯之芯」×1。

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【纪念活动:猫的「报恩」】
● 与所有维度的守密人一起并肩作战,抓捕七种不同特性的「维度黑猫」。
○ 包含 7 个不可重现、直接挑战首领的「星辰篇」关卡,每天开放一关。
● 在 5 月 18 日 9:00 - 6 月 15 日 9:00 期间,守密人可以加入活动挑战。
○ 6 月 15 日 9:00 后,不再接受新的守密人加入活动挑战。
○ 已经加入该活动的守密人,活动结束时间不早于 6 月 29 日 9:00。
■ 若校园抓捕总数目标在 6 月 15 日 9:00 前全部达成,则活动将在 6 月 29 日 9:00 结束。
■ 若未在 6 月 15 日 9:00 前达成,则活动在校园抓捕总数目标全部达成的 14 天后结束。
■ 校园抓捕总数目标:100000、300000、500000、700000、1000000。
● 攻略时,若守密人等级、上阵唤醒体等级不足 60 级,会自动调整到至少 60 级,技能、疯狂预兆、灵塑适性会分别至少调整为 5/6/5 级。支持自动战斗。
● 攻略时,需要选择助战唤醒体。整个活动中,每位其他守密人只能为你提供一次助战。
● 完成「个人抓捕记录」和「校园抓捕记录」任务,至多可获得「银芯」×10000、「灵核碎片」×100、「精粹灵核碎片」×25、「无形者的请柬」×10。

【角色活动:沙耶】

● 在 5 月 30 日 9:00 至 8 月 24 日 9:00 期间,以下活动限时开放!
○ 角色活动唤醒「爱与死之芽」:血肉界域辅助型唤醒体「沙耶」。
○ 命轮活动唤醒「异生羽种」:命轮「愿世界化作芬芳」。
○ 试玩活动「绽爱之蕊」:试用「沙耶」,可获取「银芯」×40、「流明之芯」×1。
○ 玩法活动「颠倒的新生」限时开放!
■ 攻略活动可获得限定 SR 命轮「淤泥里的童话」与限定头像「以银钥之名:沙耶」。
● 共计可获取「银芯」×900、「流明之芯」×6、「无垢之芯」×6、「贤石碎屑」×285、「群星余梦」×35、「碎裂余梦」×60、「拟态凝晶」×240,并且可以无限量兑换「千面印章」、「蔷薇金券」。
■ 拥有唤醒体「沙耶」、命轮「愿世界化作芬芳」与「淤泥里的童话」可大幅提高活动攻略效率!
■ 活动期间,多维连接「被遗忘的爱之种」无需「现实起点」即可解锁!

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【多维连接:被遗忘的爱之种】

● 一颗来自远方的蒲公英种子,漂泊在被遗忘的星球之上。她会在什么时候决定自己的归宿呢?
● 多维连接「被遗忘的爱之种」分两部分开放。
○ 第一部分在 5 月 30 日 9:00 后开放。
○ 第二部分在 6 月 6 日 9:00 后开放。
● 通关所有关卡后,即可解锁全新钥令「献给新世界」。
○ 钥令效果:获得 48 点护盾,抽 2 张「技能」并赋予「认知错乱」。沙耶:获得 1 层「羽种」。

【预购纪行:永恒的记忆】
● 在 5 月 18 日 9:00 至 6 月 29 日 9:00 期间,预购纪行「永恒的记忆」限时开放!
○ 购买纪行需要「源液」×1980。购买后,随每日登录逐步解锁,累计可额外获得:「银芯」×20000、「流明之芯」×30、「原型视界」×1、「循环母版」×1、「群星余梦」×25、「碎裂余梦」×100。
○ 早购福利截止 5 月 30 日 9:00,在此前购买可额外获得:专属奖励纪念头像「愉快的猎食」、「无形者的请柬」×10。

【限时活动:爱意源流】
● 在 5 月 18 日 9:00 - 6 月 29 日 9:00 期间,以下活动「爱意源流」限时开放!
● 活动期间累计提取「源液」×30000,可获得:限定头像框「爱意之芽」、「超维映射·星辰篇」×1、「血肉诞临·星辰篇」×1、「深海迷影·星辰篇」×1、「混沌回声·星辰篇」×1、「超维预言·星辰篇」×1、「血肉密语·星辰篇」×1、「深海秘典·星辰篇」×1、「混沌实验·星辰篇」×1。
○ 累计提取「源液」×5000:「超维映射·星辰篇」×1、「超维预言·星辰篇」×1。
○ 累计提取「源液」×10000:「血肉诞临·星辰篇」×1、「血肉密语·星辰篇」×1。
○ 累计提取「源液」×20000:「深海迷影·星辰篇」×1、「深海秘典·星辰篇」×1。
○ 累计提取「源液」×30000:「爱意之芽」、「混沌回声·星辰篇」×1、「混沌实验·星辰篇」×1。
● 请注意:「源液提取」中赠送的源液不会计入该活动中的源液累计提取数量。

【重大更新:源液提取】
● 提取源液迎来重大更新,充值赠送的银芯将升级为与原先赠送银芯等额的源液!
● 为纪念 2.5 周年,首次提取各档位源液赠送等量源液的机会重置!
● 本次更新前提取过源液的守密人,更新后在「弥萨格商店-银芯购买」中,可消耗「银芯」兑换等额的赠送源液,可兑换数量等于历史提取源液赠送银芯的总量。
○ 赠送的源液会被优先消耗,不会计入「智识赠礼」、「爱意源流」活动中的源液累计提取数量。

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【命轮纪行:樱庭茶会】
● 在 5 月 18 日 9:00 至 6 月 15 日 9:00 期间,特别活动「樱庭茶会」开启。
○ 活动期间,完成任务累计可获得:「无垢之芯」×25,限定 SSR 纪念命轮「樱花下的迷思」×4。
○ 活动期间,完成任务并解锁高级纪行可额外累计获得:「流明之芯」×25,限定 SSR 纪念命轮「樱花下的迷思」×12。解锁高级纪行需要「源液」×980。

【精选礼盒:新品上架】
● 5 月 18 日 9:00 - 6 月 29 日 9:00 期间,以下限定头像礼盒上架:
○ 「焚花成诗」:包含限定头像「玫瑰的诗章」、「无形者的请柬」×10、「原型视界」×1、「循环母版」×1。需要「源液」×1280 购买,只能购买 1 次。
○ 「寰宇奏鸣」:包含限定头像「不谐音合奏」、「无形者的请柬」×10、「原型视界」×1、「循环母版」×1。需要「源液」×1280 购买,只能购买 1 次。
● 在 5 月 18 日 9:00 - 6 月 29 日 9:00 期间,以下精选礼盒限时上架:
○ 「夏夜花火盒」:自选道具组合礼包,可固定获得「调查徽章」×5000、「融蚀之珠」×5000、「黑色贡物」×5000,并从如下道具中任选 2 项(可重复选择):
■ 「精粹灵核碎片」×5、「灵核碎片」×15、「追念羽笔」×200、「贤者之石」×2、「群星余梦」×50、「碎裂余梦」×200、「拟态凝晶」×450、「灵知制剂Ⅲ」×450、「蔷薇金券」×4500000。
■ 购买价格:「源液」×688,上架期间仅限购买 5 次。
○ 「初夏盛游箱」:自选道具组合礼包,可固定获得「流明之芯」×30、「特批药剂」×30、「无形者的请柬」×5,并从如下道具中任选 3 项(可重复选择):
■ 「精粹灵核碎片」×15、「灵核碎片」×45、「追念羽笔」×600、「贤者之石」×6、「群星余梦」×150、「碎裂余梦」×600、「拟态凝晶」×1350、「灵知制剂Ⅲ」×1350、「蔷薇金券」×13500000。
■ 购买价格:「源液」×2688,上架期间仅限购买 3 次。
● 5 月 18 日 9:00 更新后,以下每月流明礼盒上架:
○ 「衰变检测」:包含「流明之芯」×20、「贤石碎屑」×180。需要「源液」×888 购买,每月限购 10 次。
○ 「谐振校准」:包含「流明之芯」×40、「无垢之芯」×40。需要「源液」×1888 购买,每月限购 10 次。
○ 「深场扫描」:包含「流明之芯」×60、「拟态凝晶」×1000。需要「源液」×2888 购买,每月限购 10 次。
○ 同时,「月距遥感」、「辐射监测」、「潮位巡查」在 6 月 1 日 9:00 后将下架。

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【限时活动:虚梦礼赠】
● 在 5 月 18 日 9:00 - 8 月 24 日 9:00 期间,以下活动「虚梦礼赠」限时开放!
○ 完成任务可至多获得「群星余梦」×1000。
■ 唤醒 100 次:「群星余梦」×100。
■ 唤醒 250 次:「群星余梦」×200。
■ 唤醒 500 次:「群星余梦」×300。
■ 唤醒 1000 次:「群星余梦」×400。

【唤醒活动:夙愿的回响】
● 在 5 月 18 日 9:00 至 6 月 15 日 9:00 期间,以下特别唤醒活动限时开放!
● 活动期间,守密人每日可从中唤醒不同的往期「忘却篇」或「星辰篇」限定唤醒体及其推荐命轮,这些往期限定唤醒体及其推荐命轮在当日的唤醒获得概率将发生提升。
● 唤醒规则
○ 通过唤醒获取到 SSR 时,有 33.33% 的概率为当日 UP 的唤醒体或命轮。
○ 若本次唤醒获取的 SSR 不是当日 UP 的唤醒体或命轮,则下次通过唤醒获取的 SSR 必定为当日 UP 的唤醒体或命轮。
○ 若连续 2 次唤醒获取到相同当日 UP 物品,则下次通过唤醒获取的 UP 必定为当日的另一 UP 物品。
● 以下是具体的每天轮流开放的 UP 唤醒体和命轮:
○ 第 1 天:深海界域伤害型唤醒体「图鲁」,命轮「神王的颂歌」。
○ 第 2 天:超维界域伤害型唤醒体「达芙黛尔」,命轮「至为珍贵的藏品」。
○ 第 3 天:血肉界域伤害型唤醒体「索蕾尔」,命轮「以蔷薇之名」。
○ 第 4 天:混沌界域防御型唤醒体「莉莉」,命轮「跨越疼痛」。
○ 第 5 天:深海界域防御型唤醒体「墨菲」,命轮「隐秘的诞生」。
○ 第 6 天:超维界域防御型唤醒体「旺达」,命轮「女王的戒律」。
○ 第 7 天:血肉界域防御型唤醒体「萨尔瓦多」,命轮「神言石板」。
○ 第 8 天:混沌界域伤害型唤醒体「24」,命轮「畸体回噬」。
○ 第 9 天:血肉界域辅助型唤醒体「泰旖丝」,命轮「慈悲的哺育」。
○ 第 10 天:深海界域辅助型唤醒体「弥利亚姆」,命轮「虔诚的伟力」。
○ 第 11 天:超维界域辅助型唤醒体「奥尔拉」,命轮「诗笺的句尾」。
○ 第 12 天:混沌界域辅助型唤醒体「莱克」,命轮「好运时间」。
○ 第 13 天:混沌界域辅助型唤醒体「哈姆林」,命轮「永恒安魂曲」。
○ 第 14 天:血肉界域伤害型唤醒体「血链·希洛」,命轮「沉入殷红」。
○ 第 15 天:混沌界域辅助型唤醒体「塔薇」,命轮「隐世的转轮」。
○ 第 16 天:混沌界域辅助型唤醒体「熔毁·朵尔」,命轮「坠入虚无的人偶」。
○ 第 17 天:超维界域辅助型唤醒体「克莱门汀」,命轮「隐没的痛楚」。
○ 第 18 天:深海界域防御型唤醒体「克珀珊特」,命轮「圣火中的指引」。
○ 第 19 天:超维界域防御型唤醒体「卡斯托尔」,命轮「不可承受的自由」。
○ 第 20 天:血肉界域伤害型唤醒体「杜勒赛因」,命轮「安息之吻」。
○ 第 21 天:混沌界域伤害型唤醒体「凯蒂古拉」,命轮「琥珀色的死亡」。
○ 第 22 天:血肉界域辅助型唤醒体「皮克曼」,命轮「写实主义悖谬」。
○ 第 23 天:超维界域伤害型唤醒体「波吕克斯」,命轮「扭曲的骑士诗」。
○ 第 24 天:深海界域辅助型唤醒体「诞妄·墨菲」,命轮「黑暗中的安眠」。
○ 第 25 天:混沌界域伤害型唤醒体「茉夏」,命轮「狂戮至世界尽头」。
○ 第 26 天:血肉界域辅助型唤醒体「徐」,命轮「枉蹙眉」。
○ 第 27 天:深海界域伤害型唤醒体「莫丝」,命轮「渺远的伊甸园」。
○ 第 28 天:超维界域辅助型唤醒体「阿拉克涅」,命轮「永世编织之网」。

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【唤醒活动:千幕游记·星辰篇】
● 在 5 月 18 日 9:00 至 6 月 15 日 9:00 期间,活动唤醒「千幕游记·星辰篇」限时开放!
○ 可随机获取所有「星辰篇」限定唤醒体和限定命轮的超值卡池。
○ 若连续 2 次获取 SSR 命轮后,则下次通过唤醒获取的 SSR 奖励必定为 SSR 唤醒体。
○ 若连续 2 次获取 SSR 唤醒体后,则下次通过唤醒获取的 SSR 奖励必定为 SSR 命轮。

【唤醒活动:群星的盛绽】
● 在 5 月 30 日 9:00 - 6 月 29 日 9:00 期间,以下必得活动唤醒开放!
○ 包含伤害型、防御型、辅助型共 3 个必得唤醒活动。
■ 每个必得唤醒仅可进行 1 次 5 连唤醒,每次 5 连唤醒价格为 USD 29.99。
■ 唤醒 5 次必得相应唤醒范围内 2 名限定 SSR 唤醒体、3 个限定 SSR 命轮,本次唤醒每次获得唤醒体或命轮时,数量均为 3 个。
○ 伤害型必得唤醒
■ 唤醒体:杜勒赛因、凯蒂古拉、波吕克斯、茉夏、莫丝、图鲁、达芙黛尔、索蕾尔、「24」、血链·希洛。
■ 命轮:安息之吻、琥珀色的死亡、扭曲的骑士诗、狂戮至世界尽头、渺远的伊甸园、神王的颂歌、至为珍贵的藏品、以蔷薇之名、畸体回噬、沉入殷红。
○ 防御型必得唤醒
■ 唤醒体:克珀珊特、卡斯托尔、莉莉、墨菲、旺达、萨尔瓦多。
■ 命轮:圣火中的指引、不可承受的自由、跨越疼痛、隐秘的诞生、女王的戒律、神言石板。
○ 辅助型必得唤醒
■ 唤醒体:熔毁·朵尔、克莱门汀、皮克曼、诞妄·墨菲、徐、阿拉克涅、泰旖丝、弥利亚姆、奥尔拉、莱克、哈姆林、塔薇。
■ 命轮:坠入虚无的人偶、隐没的痛楚、写实主义悖谬、黑暗中的安眠、枉蹙眉、永世编织之网、慈悲的哺育、虔诚的伟力、诗笺的句尾、好运时间、永恒安魂曲、隐世的转轮。

【幻衣活动:万籁序曲】
● 在 6 月 15 日 9:00 至 6 月 29 日 9:00 期间,幻衣活动「万籁序曲」限时开放!
○ 活动期间,完成任务累计可获得:「无垢之芯」×10,以及全新 1 ☆ 幻衣「哈姆林·万籁序曲」。
○ 活动结束后,「哈姆林·万籁序曲」将在「幻衣订购」中上架,价格为「源液」×680。

【角色活动复刻:哈姆林】
● 在 6 月 15 日 9:00 至 7 月 13 日 9:00 期间,以下活动限时开放!
○ 角色活动唤醒「三相衡生」可在以下角色活动唤醒中任意切换:
■ 「万律奏鸣」:混沌界域辅助型唤醒体「哈姆林」。
■ 「深囚夙愿」:深海界域防御型唤醒体「墨菲」。
■ 「诱心医者」:超维界域辅助型唤醒体「克莱门汀」。
■ 以上唤醒体的试玩活动「聚灵演练」同步开放:合计可获取「银芯」×120、「流明之芯」×3。
○ 命轮活动唤醒「因果苗圃」可在以下命轮活动唤醒中任意切换:
■ 「亵渎乐章」:命轮「永恒安魂曲」。
■ 「虚幻荣宠」:命轮「隐秘的诞生」。
■ 「苦痛追忆」:命轮「隐没的痛楚」。
○ 玩法活动「无形交响」限时开放!
■ 攻略活动可获得限定 SR 命轮「永不停歇的演奏」与限定头像「以银钥之名:哈姆林」。
■ 共计可获取「银芯」×1000、「流明之芯」×5、「无垢之芯」×5、「贤石碎屑」×255、「群星余梦」×45、「碎裂余梦」×70、「拟态凝晶」×240,并且可以无限量兑换「蔷薇金券」。
■ 拥有唤醒体「哈姆林」、命轮「永恒安魂曲」与「永不停歇的演奏」可大幅提高活动攻略效率!

#

【学园活动:第 33 期】
● 在 5 月 18 日 9:00 至 6 月 15 日 9:00 期间,以下学园活动限时开放!
○ 「学园礼赠」:活动期间累计登录 7 天即可获得「流明之芯」×10 的丰厚奖励!累计登录可获得其他奖励!
○ 「学期课题」限定头像:「典藏邮票:沙耶」、「弥萨格幕间剧:熔毁·朵尔」、「永不褪色的昨天:凯刻斯」。
○ 「学期课题」限定对战表情:「诺缔拉·寻找零件」、「戈利亚·锻炼」、「珈伦·失误」。

【学园活动:第 34 期】
● 在 6 月 15 日 9:00 至 6 月 29 日 9:00 期间,以下学园活动限时开放!
○ 「学园礼赠」:活动期间累计登录 7 天即可获得「流明之芯」×10 的丰厚奖励!累计登录可获得其他奖励!
○ 「学期课题」限定头像:「典藏邮票:泰旖丝」、「永不褪色的昨天:法洛斯」、「弥萨格幕间剧:莱克」。
○ 「学期课题」限定对战表情:「尤乌哈希·斗殴」、「奥瑞塔·闪避」、「詹金·潜行」。
○ 本期课题持续时间较短,因此获得课题经验翻倍,直接激活与升级核心课题所需源液也会有所下调。

二、故事

【本地化】
● 英语
○ 所有唤醒体的「通讯器」对话已由人工译者提供翻译。
○ 唤醒体「奥瑞塔」、「希洛」、「菲茵特」、「萝坦」的背景故事已由人工译者提供翻译。
○ 部分唤醒体、怪物的技能描述得到了优化,现在措辞更加统一,表述更加流畅。
● 韩语
○ 所有唤醒体的技能描述已由人工译者提供翻译。
○ 「忘却篇」第 6 章至第 8 章的剧情翻译已有人工译者进行了优化。
三、战斗

【通用】
● 血肉界域「胚胎融合」:以数值显示而非百分比,血肉界域在胚胎融合达到 100 时生成 1 个「胚胎」到手中。
● 状态「彩墨」:重做为「认知失调」:随机增加或减少 1~2 点算力消耗。打出后移除该状态。
● 状态「融蚀彩墨」:重做为「认知错乱」:被融蚀覆盖,随机增加或减少 1~2 点算力消耗。打出后移除该状态。
● 星辰篇「褪色遗骨」:选择「祷告」时,获得的白银造物调整为黄金造物。
● 唤醒体「索蕾尔」启灵 2「佳酿」 的描述明确为基础伤害提高,实际效果不变。
● 唤醒体「萝坦」的「灵塑适性」描述明确为「萝坦」每造成 1 次伤害,本回合造成的最终伤害提高,实际效果不变。
● 唤醒体「艾继丝」的超限爆发「超越万古的凝视」的描述明确为最终伤害提高,实际效果不变。
● 唤醒体「莱克」与唤醒体「艾继丝」的战斗音效有了更强的打击感。

【唤醒体强化】
● 混沌界域
○ 拉蒙娜
■ 天赋「灵塑适性」:战斗开始时获得的银钥能量由 50%~150% 提高为 50%~250%。
○ 环行·拉蒙娜
■ 天赋「灵塑适性」:战斗开始时获得的银钥能量由 50%~150% 提高为 50%~250%。
■ 最终法则「无限归一奇点」:新增效果,每次触发「回环」获得 50 点银钥能量。
○ 萝坦
■ 天赋「灵塑适性」:萝坦每造成 1 次伤害时提高的最终伤害由 2% 提升至 5%,至多提高的最终伤害由 10%~20% 提高为 20%~50%。
○ 奥吉尔
■ 天赋「灵塑适性」:新增效果,奥吉尔造成的力量提高 10%~30%。
■ 启灵 2「怜悯,以助弱小」:「七艺,传承美德」获得的临时力量也会提高 20%。
■ 启灵 3「牺牲,以全大义」:「不定壁垒」获得的护盾提高效果由 28% 提高为 43%,并使获得的力量提高 33%。
■ 最终法则「忠诚,誓死不渝」:灵知觉醒「骑士热诚」通过打出卡牌获得的力量提高 50%。
○ 朵尔
■ 天赋「灵塑适性」:造成的狂气与狂气爆发造成的治疗提高效果由 5%~15% 提高为 5%~25%。
■ 最终法则「重构自我」:新增效果,灵知觉醒「灵肉两分」造成的护盾效果提高 50%。
○ 宁菲亚
■ 灵知觉醒「沉逝苦海」:回合结束时造成中毒提高效果由 10% 提高为 15%。
■ 启灵 2「无声浸润」:「夜潮汹涌」基础伤害提高效果由 33% 提高为 50%,打出症状卡的提高效果由攻击力的 10% 提高为 20%。
■ 启灵 3「雪浪浮花」:释放「自我的葬仪」后施加中毒层数提高值由攻击力的 90% 提高为 180%。
■ 最终法则「神思归流」:因灵知觉醒「沉逝苦海」的加强,额外中毒提高效果调整为 20%,实际总效果不变。

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○ 艾尔瓦
■ 天赋「灵塑适性」:基础伤害享受护盾量的比例加成由 10%~20% 提高为 20%~50%。对「血肉」界域敌人造成的最终伤害提高效果由 20%~50% 提高为 50%~100%。
■ 灵知觉醒「战地卓识」:获得的戒备提高 33%。
■ 最终法则「向乌托邦的征伐」:获得的护盾提高 100%。
○ 潘狄娅
■ 天赋「灵塑适性」:对意图造成伤害的目标造成的最终伤害提高效果由 5%~15% 提高为 10%~30%,额外攻击次数提高不变。
■ 狂气爆发「蜜糖色悲惨幻象」:造成的力量提高 100%。
■ 灵知觉醒「施与受」:打出时和造成伤害时获得的反击提高 33%。
■ 指令卡「狂气使役之鞭」:基础伤害提高 33%。
■ 指令卡「灼燃蜡滴之欲」:获得的固定反击提高 66%,偷取力量的效果提高 25%。
■ 启灵 1「享受疼痛」:「防御」获得的反击提高 33%。
■ 超限爆发「甘之如饴」:造成的固定反击提高 33%。
○ 诺缔拉
■ 天赋「灵塑适性」:诺缔拉获得的反击由 15%~30% 提高为 20%~50%。
■ 狂气爆发「整装待发」:获得的护盾和反击提高 25%。
■ 指令卡「高热区禁入」:获得的临时反击提高 50%。
■ 指令卡「短期记忆」:获得的护盾提高 25%。
■ 启灵 1「空白的过去」:「基础打击」获得的反击提高 50%。
■ 最终法则「王牌机械师」:所有唤醒体造成的固定反击由 25% 提高为 30%。
○ 珈伦
■ 天赋「灵塑适性」:「奇妙料理」每有 1 张在手中时,不仅提高生命回复效果,还会提高护盾效果。
■ 灵知觉醒「凸月之舞」:回复生命的效果提高 50%。
■ 指令卡「静默守望」:回复生命的效果和获得的护盾提高 11%。
■ 启灵 1「在糖霜里」:「蟾蜍炖菜」造成的中毒与回复生命提高的效果由 25% 提高为 50%。
○ 莉莉
■ 天赋「灵塑适性」:受到「超维」敌人攻击后获得的延迟回复效果由损失生命的 5%~15% 提高为 10%~20%。新增效果,「报偿打击」跟随「忍耐」的伤害提高效果享受 5%~25% 伤害强效加成。
■ 狂气爆发「淤泥上的不灭之花」:造成的中毒提高 30%。
■ 灵知觉醒「黏液汇集」:造成的中毒提高 48%。
■ 指令卡「黑沼禁域」:造成的中毒提高 20%。
○ 「24」
■ 天赋「灵塑适性」:对「雕塑家协会」敌人造成的最终伤害提高效果由 15%~35% 提高为 20%~70%。
■ 狂气爆发「扭曲的死体狂宴」:
● 处于混沌界域与躁狂人格时,造成的伤害提高效果提高 100%。
● 处于深海界域与抑郁人格时,获得的触腕伤害提高 50%。
● 处于超维界域与抑郁人格时,造成的力量降低效果提高 50%。
● 处于血肉界域与抑郁人格时,积攒的猩红熔炉提高 100%。
● 处于血肉界域与躁狂人格时,基础力量倍率提高 100%,获得的力量提高 50%。
■ 灵知觉醒「调停人格」:
● 处于混沌界域时,效果重做为「24」的暴击率和暴击伤害提高 15%~20%,每次使用钥令使「24」的狂气爆发基础伤害提高 50%。
● 处于血肉界域时,狂气爆发额外享受 300% 力量加成,获得的力量提高 100%。
■ 指令卡「异种共生」:基础伤害提高 40%。
■ 指令卡「纷乱切割」:基础伤害提高 25%。

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○ 莱克
■ 天赋「赢家通吃」:获得「混沌的遗赠」的通过战斗获取黑印条件由 75/150/300 降低为 50/125/250。
■ 天赋「灵塑适性」:升级「混沌的遗赠」所需通过战斗获取的黑印条件由 500 降低为 400。
■ 狂气爆发「肆意豪赌」:获得的力量提高 50%。
■ 灵知觉醒「绝佳运气」:获得的力量提高 50%。
■ 指令卡「摊牌时刻」:基础伤害提高 33%。
■ 增益卡「偏方骰子」:现在会受到关卡篇章效果「归档刻痕」加成,描述不变。
■ 增益卡「闪耀偏方骰子」:现在会受到关卡篇章效果「归档刻痕」加成,描述不变。
○ 哈姆林
■ 天赋「灵塑适性」:获得的临时力量由 5%~10% 攻击力提高为 5%~15% 攻击力。
■ 狂气爆发「原初的乐音」:基础伤害提高 20%,偷取力量的效果提高 20%。
■ 指令卡「灵魂序曲」:基础伤害提高 33%。
■ 启灵 1「心灵协奏」:「基础打击」和「基础防御」获得的临时力量提高 50%。
○ 塔薇
■ 狂气爆发「万物归一」:新增效果,使本回合内自身指令卡最终伤害 +15%。
■ 最终法则「创生真理」:因「万物归一」的调整,效果调整为本回合内其他唤醒体的指令卡最终伤害 +15% 并使下一张指令卡额外生效 1 次,实际总效果不变。
○ 熔毁·朵尔
■ 狂气爆发「终点,真理与深渊之门」:造成的中毒提高 100%。
○ 茉夏
■ 灵知觉醒「雾境遗脉」:新增效果,立刻生成 1 张临时「人间爆破」。
■ 最终法则「穿透迷雾的自我」:因「雾境遗脉」调整,效果调整为额外生成 1 张临时「人间爆破」并使这 2 张「人间爆破」的算力消耗变为 0。茉夏的天赋「戏剧性邂逅」每回合触发次数上限提高为 5,实际总效果不变。
● 深海界域
○ 奥瑞塔
■ 天赋「快乐精灵」:整体效果增强为奥瑞塔每有 1 点狂气回充等级,战斗开始时获得奥瑞塔攻击力 2% 的触腕伤害,每有 1% 暴击率,战斗开始时获得奥瑞塔攻击力 1% 的触腕伤害。
■ 天赋「灵塑适性」:新增效果,使前 10 张「腺体分裂」不再受算力调和的影响。
■ 指令卡「同伴的力量」:获得的触腕伤害提高 50%。
■ 最终法则「亮闪闪挚友」:额外造成伤害次数由 2 提高为 3。
○ 珊
■ 天赋「灵塑适性」:额外新增狂气爆发享受 100%~200% 触腕伤害加成。
■ 狂气爆发「失落的艺术」:基础护盾提高 25%。
■ 灵知觉醒「忘我之境」:造成的护盾提高效果由 10% 提高为 15%,获得的触腕伤害提高 60%。
■ 指令卡「封闭创作」:基础护盾提高 7%。
■ 启灵 1「如歌的雕琢」:「封闭创作」立即获得的护盾提高 25%。
■ 最终法则「物我两忘」:直接获得的最终伤害提高效果由 10% 提高为 15%。
○ 希莱斯特
■ 灵知觉醒「庇佑之力」:生命回复提高效果由 10% 提高为 15%,获得的临时触腕伤害提高 50%。
■ 指令卡「纯白梦境」:基础生命回复提高 100%。
■ 指令卡「永存的幻影」:基础生命回复提高 28%,获得的临时触腕伤害提高 20%。
■ 启灵 1 「孤独桅杆」:永存的幻影生命回复由 20% 提高为 25%。
○ 法洛思
■ 天赋「灵塑适性」:触腕攻击伤害倍率由 25% 提高为 30%~50%。
■ 灵知觉醒「湮塞的执念」:触发中毒效果由 5% 提高为 10%。
■ 指令卡「狂热之海」:获得的触腕伤害提高 50%。
■ 最终法则「终至光辉彼岸」:触腕伤害造成的中毒由伤害量的 3% 提高为 5%。
○ 凯刻斯

#

■ 天赋「灵塑适性」:「承自异端之血」的触腕攻击和反击提高效果由 50%~150% 提高为 100%~200%。
■ 狂气爆发「承自异端之血」:获得的触腕伤害提高 33%,获得的反击提高 100%。
■ 灵知觉醒「蜕变之躯」:获得的反击提高 42%。
■ 指令卡「逆鳞之护」:获得的力量提高 60%。
○ 戈利亚
■ 天赋「灵塑适性」:「巨刃之威」的最终伤害提高效果由 5%~10% 提高为 10%~20%。
■ 灵知觉醒「复仇预行」:获得的力量和触腕伤害提高 25%。
○ 图鲁
■ 狂气爆发「星辰正位之刻」:获得的临时触腕伤害和力量提高 30%。
■ 灵知觉醒「不朽威仪」:触腕伤害和力量提高 33%。
■ 指令卡「深渊号令」:基础伤害提高 100%,触腕激发倍率提高为 150%。
■ 指令卡「螺湮重临」:临时触腕伤害和临时力量提高 33%。
■ 启灵 2「复苏之触」:「打击」和「防御」获得的临时触腕伤害和力量提高 50%。
○ 墨菲
■ 天赋「灵塑适性」:获得的触腕伤害由 3%~6% 等量献祭提高为 4%~8%。
■ 超限爆发:造成的触腕伤害提高 50%。
■ 指令卡「螺湮逆流」:基础伤害提高 66%。
■ 启灵 2「无法剥离之血」:造成的触腕伤害提高 33%。
○ 弥利亚姆
■ 天赋「不灭虔诚」:「打击」享受触腕伤害加成由 50% 提高为 100%。
■ 狂气爆发「向深渊祝祷」:处于「潮涌」姿态时,造成的力量和触腕伤害提高 50%。
■ 指令卡「无上生祭」:基础伤害提高 33%。「祭仪」造成的触腕伤害和力量效果提高 50%。
■ 指令卡「防御」:「祭仪」造成的力量降低效果提高 25%。
○ 克珀珊特
■ 灵知觉醒「沉没于远海」:获得的护盾提高 66%。
■ 增益卡「领航」:力量和触腕伤害提高 33%。
■ 启灵 3「无悔的牺牲」:临时暴击伤害由 20% 提高为 30%,每次触发死亡抵抗额外提高效果由 10% 提高为 15%。
○ 莫丝
■ 灵知觉醒「漩涡来了!」:获得 50 点狂气调整为获得 50% 基础狂气。
● 血肉界域
○ 艾继丝:
■ 技能「小小愿望」:基础伤害提高 66%。
■ 技能「石质分解」:基础伤害提高 33%。
■ 最终法则「凝刻的眼泪」:狂气爆发额外使「万古之眸」基础伤害提高 50%。
○ 雷娅
■ 天赋「灵塑适性」:打出雷娅的「指令卡」后,获得的力量由雷娅攻击力的 1%~2% 提高为 2%~5%。
■ 狂气爆发「献媚者之拥」:基础回复生命提高 50%,获得的力量提高 25%。
■ 灵知觉醒「渴血者」:获得的胚胎融合 +5%。
■ 指令卡「未被满足之痛」:获得的临时力量提高 66%。
■ 启灵 1「初生」:新增效果,「苦痛与欢愉」基础伤害提高 100%。
○ 菲茵特
■ 天赋「灵塑适性」:「菲茵特」力量降低效果由 10% 提高为 10%~20%。
■ 最终法则「永芜的枯萎虹彩」:偷取力量效果由攻击力的 20% 提高为攻击力的 25%。
○ 希洛
■ 天赋「灵塑适性」:希洛对「雪原」敌人造成的最终伤害提高效果由 15%~35% 提高为 20%~70%,若本回合希洛消耗过「胚胎」,其本回合下次造成伤害时暴击伤害提高效果由 30%~50% 提高为 40%~100%。
■ 启灵 3「斩断锁链之人」:暴击伤害由 5% 提高为 10%。
○ 阿格里帕
■ 狂气爆发「苍白的庇佑」:造成的护盾提高 23%,造成的中毒提高 50%。
■ 灵知觉醒「迷途之旅」:获得的护盾提高 25%。
■ 指令卡「不耐的施舍」:现在最多使胚胎融合 +100,实际不造成影响。
■ 启灵 2「灰烬与头颅」:「基础打击」和「基础防御」触发中毒效果提高为 20%。
■ 最终法则「永不复还契约」:新增效果,阿格里帕造成的中毒效果提高 50%。

#

○ 尤乌哈希
■ 天赋「灵塑适性」:尤乌哈希造成的基础伤害由 3%~30% 提高为 10%~50%。
■ 狂气爆发「血与沙的赞歌」:基础力量倍率由 3 提高为 5,狂气回充效果由 100% 提高为 200%。
■ 最终法则「戾狂的赞歌」:最终伤害由 25% 提高为 35%。
○ 索蕾尔
■ 天赋「灵塑适性」:获得的临时力量由 15%~30% 提高为 20%~40% 攻击力。
■ 狂气爆发「权欲轮舞」:基础伤害提高 33%。
■ 灵知觉醒「迎客特权」:获得的力量和临时力量提高 33%。
■ 指令卡「蔷薇之美」:基础伤害提高 33%。
■ 启灵 3「明珠」:本回合内自身造成伤害提高由攻击力的 3% 提高为 4%。
○ 萨尔瓦多
■ 狂气爆发「造主的庇佑」:吞噬获得的临时力量提高 25%。
■ 灵知觉醒「赐福」:回合结束时获得的力量提高 100%。
■ 指令卡「受祝骨血」:积攒的猩红熔炉回复量提高 20%。
■ 指令卡「应消之苦」:新增效果,选择超度时每消耗 1% 最大生命的猩红熔炉提高 2% 最终伤害。
■ 最终法则「饲世的苦慈」:因「应消之苦」的调整,效果变更为选择超度时每消耗 1% 最大生命的猩红熔炉所提高的最终伤害效果从 2% 提高为 5%,实际总效果不变。
○ 泰旖丝
■ 狂气爆发「丰穰之仪」:基础伤害提高 50%。
■ 指令卡「古老的爱抚」:获得的力量提高 20%。
■ 启灵 3「生生不息」:「基础打击」和「基础防御」获得的力量提高 200%。
■ 超限爆发「永续圣骸的传承」:如果没有「胚胎」不再获得「胚胎」,而是胚胎融合+100%,该效果不受胚胎融合提高加成,实际不造成影响。
○ 血链·希洛
■ 天赋「灵塑适性」:新增「缚身锁链」造成的基础伤害提高 20%~100%。
■ 指令卡「恨意宣泄」:基础伤害提高 33%,获得的力量提高 25%。
■ 指令卡「鲜血链条」:基础伤害提高 60%。
■ 最终法则「死律宣告」:临时强化层数由 35 提高为 50。
○ 杜勒赛因
■ 灵知觉醒「王邸的请柬」:新增效果,杜勒赛因每回合首次造成击杀后,对其他敌人造成 50% 溢出伤害的固定伤害。
■ 指令卡「冥府之路」:基础伤害提高 25%。
■ 超限爆发「万灵的餍飨」:新增效果,本次狂气爆发基础伤害提高 50%。
■ 最终法则「冥河无渡」:因「王邸的请柬」的调整,效果变更为造成的固定伤害从 50% 溢出伤害提高为 100% 溢出伤害,实际总效果不变。
● 超维界域
○ 艾瑞卡
■ 狂气爆发「电磁爆破」:基础伤害提高 42%。
■ 灵知觉醒「参数拟合」:获得的临时力量提高 50%。
■ 技能「机能过载」:基础伤害提高 50%。
■ 技能「机械武装-放」:获得的临时力量提高 50%。
■ 超限爆发「多重计算」:基础伤害和护盾提高效果由 50% 提高为 100%。
○ 卡茜亚
■ 天赋「灵塑适性」:若存在「野兽」敌人,卡茜亚本场战斗造成的力量由 15%~35% 提高为 20%~50%。
■ 狂气爆发「魔术嘉年华」:基础伤害和随机对敌人造成的伤害提高 66%。
■ 灵知觉醒「演出序幕」:获得的临时力量提高 50%。
■ 指令卡「隔空取物」:基础伤害提高 33%,获得的临时力量提高 50%。
■ 超限爆发「纵情欢笑」:伤害次数提高为翻 3 倍。获得的力量提高 25%。

#

○ 詹金
■ 狂气爆发「雾都街童」:暴击伤害每级成长 +1%,6 级时提高 5%。
■ 指令卡「鼠群冲击」:基础伤害提高 20%。
■ 天赋「灵塑适性」:造成的伤害提高效果由攻击力的 20%~60% 提高为 30%~90%。
○ 莉兹
■ 狂气爆发「告死之舞」:获得的临时力量提高 100%。
■ 启灵 2「不朽绿炎」:现在无需「跃迁」也可触发效果。
○ 汀克特
■ 天赋「灵塑适性」:「安魂曲」即使未驱散负面状态,汀克特也可获得 5~15 点狂气。
■ 狂气爆发「星彩极光」:汀克特的「打击」基础伤害由 50% 提高为 100%。
■ 指令卡「安魂曲」:「跃迁」效果调整为对所有敌人生效,不再更改目标。
■ 最终法则「当殷红浸透荆棘」:汀克特生成的「打击」获得的随机效果变为 2 倍。
○ 温柯尔
■ 狂气爆发「无形迁移」:基础护盾提高 6%,获得的固定反击提高 100%。
■ 灵知觉醒「自我封锁」:获得的反击提高 100%。
■ 指令卡「能量射线」:基础伤害提高 166%,获得的银钥能量由 200 提高为 250。
■ 启灵 1「黑暗恐惧」:获得的反击加成提高为 50%。
■ 最终法则「离群者说」:打出时立即获得的狂气由 50 提高为 80。
○ 达芙黛尔
■ 天赋「灵塑适性」:新增效果,「断颈一击」基础伤害提高 20%~50%,与击杀带来的基础伤害提高独立计算。
■ 指令卡「异质潮汐」:易伤效果对所有敌人生效。
■ 衍生指令卡「千面幻象」:算力消耗为 0 的「千面幻象」基础伤害提高 25%,算力消耗为 4 的「千面幻象」基础伤害提高 33%,额外享受 1 倍力量加成。
○ 旺达
■ 狂气爆发「死梦之都」:获得的反击提高 50%。
■ 指令卡「迷途之守」:直接获得的反击提高 20%,通过「跃迁」获得的反击提高 33%。
■ 指令卡「脊刺锁链」:基础伤害提高 40%。
■ 启灵 1「启示录」:调整为「迷途之守」获得的反击提高 20%。
○ 奥尔拉
■ 指令卡「诡谲诗篇」:直接获得的力量与通过「隐喻」获得的力量提高 33%。
■ 最终法则「余烬里的春天」:情绪光环的提高效果由 25% 提高为 35%。
○ 卡斯托尔
■ 天赋「圣羽洗罪」:效果调整为每回合首次打出「黑羽」时,对所有敌人施加「侵蚀」效果。
■ 灵知觉醒「翱翔夙愿」:打出「黑羽」施加的「侵蚀」提高 14%。
■ 超限爆发「飞跃荆棘海」:打出「黑羽」施加的「侵蚀」提高 14%。
■ 最终法则「涤罪永夜」:由于「圣羽洗罪」调整,效果调整为对前排敌人施加一次天赋「圣羽洗罪」的「侵蚀」效果,实际总效果不变。
○ 波吕克斯
■ 灵知觉醒「净世之路」:新增效果,「圣心」额外造成 100% 等量伤害的出血。
■ 最终法则「圣心长明」:由于「净世之路」的调整,移除「圣心」基础造成 100% 伤害出血的效果,实际总效果不变。

#

○ 阿拉克涅
■ 灵知觉醒「木偶戏场揭幕」:获得 50 点狂气调整为获得 50% 基础狂气。
【内在灵格】
● 所有唤醒体新增天赋「内在灵格」。
● 常驻唤醒体可通过「内在灵格」强化其体质、攻击和防御属性。每次强化需要「无垢之芯」 ×20/40/60/80/100,至多可强化 5 次。
● 限定唤醒体的「内在灵格」无需强化,默认为满,体质、攻击和防御属性更新前一致。
【战斗统计(beta)】
● 调查模式的战斗统计现在支持按战斗统计和回合统计,并可以查看各唤醒体的技能数据,便于分析战局与守密人、每名唤醒体在战斗中的贡献。
【相位对弈】
● 全新内容
○ 唤醒体「沙耶」

    ■ 祝福职阶,生命 95。
    ■ 狂气爆发「沙耶之歌」:消耗 100 点狂气。对敌方全体造成 10 伤害并施加「认知错乱」。
    ■ 技能「肉脂烂漫」:算力消耗 2。对前排敌方造成 5 伤害,每损失 5 生命伤害 +1,自身回复等量生命。
    ■ 技能「基因复制」:算力消耗 X。选择一名友方,使其获得 10 羽种和等量生命,每消耗 1 算力,羽种和等量生命增加 5。
    ■ 技能「认知改写」:算力消耗 0。使一名友方的下一个技能算力消耗 -2,损失 15 生命。
○ 命轮与钥令

    ■ 命轮「愿世界化作芬芳」:算力消耗 3。命轮:装备者死亡后和后续 2 回合结束后,其他友方获得 8 羽种和生命。
    ■ 命轮「淤泥里的童话」:算力消耗 3。装备后,无法识别装备者的「打击」、「技能」、「狂气爆发」描述,但每次伤害、护盾、治疗随机提升 15%~35%。
    ■ 命轮「樱花下的迷思」:算力消耗 2。装备时获得 1 强效,其他友方狂气爆发后使其获得「一期一会」。
    ■ 命轮「致群星」:算力消耗 3。装备时和任意唤醒体释放「狂气爆发」后,自身获得 12 护盾。
    ■ 钥令「献给新世界」:造成重创,贯穿,延迟:回复全体友方 10 生命,重创每驱散 5 护盾或延迟治疗,回复生命 +1。
○ 状态
    ■ 「羽种」:获得等量最大生命,层数不会超过唤醒体的初始最大生命。
    ■ 「认知错乱」:该唤醒体陷入了混乱,造成的伤害、治疗、护盾随机降低 15%~35%,无法驱散。
    ■ 「一期一会」:获得时移除其他友方的「一期一会」。获得等同于装备「樱花下的迷思」友方的强效效果。装备「樱花下的迷思」的角色无法获得「一期一会」。

● 平衡性调整

#

○ 唤醒体
■ 旺达
● 技能「迷途梦引」:临时反击从 7 降低为 6。
● 技能「活尸之墙」:临时反击从 4 降低为 3。
■ 阿拉克涅
● 状态「命定预兆」:移除生命改为被动伤害。
● 狂气爆发「命途,依此谕示」:现在若伤害打在目标的「屏障」上,则不会将伤害转换为「命定预兆」。
● 技能「纺织」:现在伤害会施加等量「命定预兆」。
■ 克珀珊特
● 技能「冥海之息」:回复生命从 40 降低为 35。
■ 珊
● 技能「无尽的雕琢」:获得护盾从 15 降低为 12。
■ 徐
● 状态「痴醉」:现在痴醉最后的施加者死亡后会移除被施加者的所有痴醉。
■ 莫丝
● 状态「涡流」:移除 2 层上限,效果调整为每 1 层转换为 1 狂气。
● 狂气爆发「深渊!漩涡!炮!」:若未造成击杀,获得涡流从 1 层提高为 30 层。
● 狂气爆发「深渊!漩涡!二式!」:若未造成击杀,获得涡流从 1 层提高为 30 层。
● 狂气爆发「深渊!漩涡!大轰炸!」:若未造成击杀,获得涡流从 1 层提高为 30 层。
● 技能「潆洄波动」:获得涡流从 1 层提高为 30 层。
■ 诞妄·墨菲
● 技能「死渊轮回」:给予全体友方护盾从 10 提高为 12。
● 技能「螺湮典仪」:伤害从 3 次 5 提高为 3 次 6。
■ 哈姆林
● 技能「惊愕强音」:伤害从 32 提高为 35。
● 技能「悲怆弱音」:伤害从 4 提高为 5。
■ 卡斯托尔
● 技能「庇护意志」:算力消耗从 4 降低为 3。
■ 萝坦
● 技能「星兽余威」:重做。算力消耗 0。本回合若打出「打击」,则「打击」+50% 伤害贯穿;否则回合结束 +1 屏障。
■ 凯刻斯
● 狂气爆发「承自异端之血」:未用完次数转换回复生命从 10 提高为 12。
● 技能「鳞刺打击」:伤害从 3 提高为 6。
○ 命轮
■ 「豪赌的智慧」:获得狂气从 20/20/20 降低为 10/15/20。
■ 「女王的戒律」:新增回合开始时获得 8 层罪印效果。
■ 「百万蒙宠之眼」:置入的技能新增附带虚无效果。
■ 「记忆症候」:获得算力从 3 降低为 2,新增向下回合借 1 算力效果。
■ 「明悟」:效果调整。每回合前 2 张「技能」消耗的算力 - 1。
■ 「琥珀色的死亡」:重做。造成击杀后「狂气爆发」造成伤害提高 25%。每消耗 1 算力使本回合「技能」伤害提高 10%,上限 50%。
■ 「理智明灯」:算力消耗从 3 降低为 2。
■ 「临界点」:新增装备时获得 1 层蓄力效果。
■ 「死亡的剖析」:算力消耗从 4 降低为 1。死亡后给予屏障从 2 层降低为 1 层。
■ 「写实主义悖谬」:算力消耗从 4 降低为 3。
■ 「狂乱」:算力消耗从 3 降低为 2。
○ 钥令
■ 「腐烂盛筵」:重做。选择一名友方,使其获得 24 护盾并将其当前生命和护盾分摊给其他友方。若目标为唯一生存友方则改为获得强化和加固。
■ 「仲夏之梦」:重做。抽 2 张牌。
■ 「残忍的致意」:重做。选择一名友方,使其获得自身 2 张不同的技能,回合结束时弃掉所有手牌。

#

■ 「岁末花火」:重做。全体友方临时强效 +1,每死亡一名友方额外临时强效 +1。
■ 「深宅往事」:移除目标强效 +1 效果。
■ 「偏航船」:献祭从合计 48 降低为 40。
■ 「全部的她」:伤害从合计 48 降低为 42。
■ 「小小心愿」:给予狂气从 15 提高为 20。
■ 「永世执念」:给予护盾从 15 提高为 20。
■ 「罗网轮转」:重做。给予一名友方 +1 强效。此卡牌洗入下个抽牌堆,并且下次打出 +1 强效,可以使用 3 次。
■ 「溺亡的纯真」:重做。全体友方 +15 涡流,每有一名阵亡友方额外 +10 涡流。
■ 「门扉的答案」:获得的卡牌算力降低从 1 提高为 2。
■ 「鼠鼠的智慧」:重做。获得 2 算力,向自己下一回合借 2 算力。
● 描述优化
○ 战斗中数值会动态成长的技能描述现在表述更加统一,不再使用括号标注额外说明,且成长数值文本不再标注颜色。包括但不限于:「咆哮的血与沙」、「告死之舞」、「尖啸」、「纯白涟漪」、「逐火飞虫」。

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四、综合

【弥萨格商店】

● 命轮兑换
○ 往期纪行命轮「搭档特训」、「开学日」现在可以在「银芯购买」中兑换,每个兑换需要「银芯」×1000。未来更多的往期纪行命轮也将在合适的时机加入「银芯购买」。

○ 现在可以在「沉淀兑换」中兑换 SSR 纪念命轮「你我终将重逢」,兑换需要「根源沉淀」×400,每月限兑换 3 个。

● 头像兑换
○ 往期预购纪行限定头像「星辰正位之刻」、「暗潮虫鸣」现在可以在「融珠兑换」中兑换,每个兑换需要「融蚀之珠」×50000。未来更多的往期预购纪行限定头像也将在合适的时机加入「预购纪行」。

【头像收藏】
● 现在可以在「无形者的礼券」和「无形者的请柬」中获得全部「忘却篇」唤醒体的玩法活动限定头像。

【实战教学】
● 「幕间演习」中新增了「实战教学」。通关 4 个界域的训练关卡,可以在「活动:实战教学」中至多领取「无垢之芯」×4 的奖励。

【冶炼室】
● 在 6 月 1 日 9:00 后,「沉淀兑换」中的「灵魂回溯之芯」、「命途回溯之芯」兑换调整为在「冶炼室」中合成。「材料合成」中将新增以下合成配方:
○ 合成「灵魂回溯之芯」:消耗「灵魂回溯碎片」×10,每月可合成 3 次。
○ 合成「命途回溯之芯」:消耗「命途回溯碎片」×10,每月可合成 3 次。

【秘典书库】
● 「事件」中增加了条目「宿命舞台」,通关「星辰篇」5-1 解锁。
● 「事件」中未解锁条目的解锁提示现在会提示具体解锁的关卡。
● 「影像」、「留声机」中各条目现在可以进行评论。

【相位对弈】
● 「排行榜」的「赛季排行」中的标题「积分」调整为「赛季最高积分」,避免误解为当前积分。
● 「规则说明」和「排行规则」说明文本优化,明确按赛季最高积分排行。

【密境课室】
● 「强化秘仪」中选择唤醒体时现在会标记出未获得的唤醒体。

【重现】
● 「重现」确认界面现在可以查看当前重现的关卡名称、奖励预览。

五、问题修复

【故事】
● 唤醒体档案
○ 修复了「语音-相位对弈」中「闲话·关于徐」未能正常解锁的问题。
● 本地化
○ 简体中文
■ 修复了多处「特遣纪录」被错误写为「特遣记录」的问题。
■ 修复了「调查」中剧情章节名称下方会错误地显示冗余装饰英文文字的问题。繁体中文同步修复。
■ 修复了「相位对弈」的技能描述中,标点符号未统一为全角的问题。
■ 修复了「相位对弈」的技能描述中,多处空格冗余或缺失的问题。
○ 繁体中文
■ 修复了多处剧情文本中,逗号被错误显示为顿号的问题。
○ 英语
■ 修复了部分唤醒体技能描述中的拼写、措辞错误和富文本失效的问题。
■ 修复了部分尚未完成人工翻译的剧情中,部分角色名称显示错误的问题。

【战斗】
● 通用
○ 修复了「战斗」中长按手牌查看卡牌详情时,滑动切换卡牌可能会导致卡牌的算力显示与实际不符的问题。
○ 修复了使用 1 倍速「战斗」时,唤醒体「莫丝」在释放「涡!流!弹!」后角色不显示的问题。
● 唤醒体
○ 修复了唤醒体「熔毁·朵尔」解锁启灵「绝灭使臣」后,基础打击和基础防御没有正确额外获得狂气的问题。
○ 修复了唤醒体「熔毁·朵尔」在终末形态下释放「超限爆发」获得的额外中毒触发比例错误的问题。
○ 修复了唤醒体「莉兹」启灵 2「不朽绿炎」使基础「打击」跃迁时错误地额外造成了 1 次伤害的问题。
○ 修复了唤醒体「拉蒙娜」最终法则「至臻的淬炼」基础伤害提高效果叠加错误的问题。修复后不再与命轮等基础伤害提高效果叠加。
○ 修复了唤醒体「克珀珊特」启灵 3 「无悔的牺牲」触发死亡抵抗后,临时暴击伤害提高效果未生效的问题。
○ 修复了唤醒体「克珀珊特」最终法则「不熄、不灭、不烬」在释放灵知觉醒之前生成的「领航」不会得到加成的问题。
○ 修复了唤醒体「艾尔瓦」的「灵塑适性」带来的基础伤害提高效果在首领战中会错误地翻倍的问题。
○ 修复了唤醒体「奥尔拉」在未解锁最终法则时,消耗 3 层「隐喻」也会错误地获得情绪光环加成的问题。
○ 修复了唤醒体「奥尔拉」在解锁最终法则后,未消耗「隐喻」也会错误地获得情绪光环加成的问题。

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○ 修复了唤醒体「莉兹」的狂气爆发语音在某些情况下会错误地中断的问题。
○ 修复了唤醒体「阿拉克涅」的追击效果「无尽线缕」缺少词缀说明的问题。
○ 修复了唤醒体通过「使用卡牌」触发「灵知觉醒」获取「力量」、「触腕伤害」、「中毒」、「反击」时,若该卡牌享受「奇点信标」或「奇点棱镜」加成,则「灵知觉醒」相关效果也能够错误地享受「奇点信标」或「奇点棱镜」加成的问题。修复后和护盾、回复生命类觉醒一致。
○ 修复了「战斗」中部分非指令卡会错误地受到信标加成的问题。
● 关卡
○ 修复了敌人「青炎舞者」技能的受击音效丢失的问题。
○ 修复了敌人「原初信徒」未被视为「首领」的问题。
● 相位对弈
○ 修复了双发的第二发会无视「命途,依此谕示」的伤害转换的问题。
○ 修复了死亡后复活的友方会失去「理智明灯」加成的问题。
○ 修复了对战一方离线并重新登录,会错误地导致另一方的出牌记录被清空的问题。
○ 修复了打出需要选择目标的卡牌后,在尚未完成目标选择时,卡牌会错误地回到手牌中的问题。
○ 修复了唤醒体「朵尔」的狂气爆发「理性,真理与现实」在死斗时会错误地受到两次治疗衰减的问题。
○ 修复了唤醒体「克珀珊特」的技能「雷暴之怒」描述中的伤害次数在战斗内未实时更新显示的问题。
○ 修复了唤醒体「徐」的「痴醉」降低治疗、伤害、护盾效果在计算最终数值时,错误地向上取整导致在「痴醉」层数较低的情况下没有实际效果的问题。修复后向下取整。
○ 修复了以下唤醒体狂气爆发的名字错误。修复后与调查模式中的狂气爆发名字统一。
■ 「血链·希洛」狂气爆发:从「血海深仇」修改为「缚身锁链」。
■ 「奥尔拉」狂气爆发:从「哀恸浓墨」修改为「纷华篇章」。
■ 「哈姆林」狂气爆发:从「命运四重奏」修改为「原初的乐音」。
○ 修复了钥令「酒馆之门」的描述错误。修复后为:将 1 张「莉雅的硬币」置入下一个抽牌堆。
○ 修复了钥令「一声枪响」在移除命轮「倒数时刻」时未能移除倒数时刻状态的问题。

【综合】
● 通用
○ 修复了部分界面中,蓝色、黄色按钮文字可能出现的大小不统一的问题。
● 调查
○ 修复了「调查完成」界面的「同调率提升」展示信息中,个别唤醒体头像背景可能会错误地出现白色高亮的问题。
● 唤醒体
○ 修复了「档案」的「故事」和「语音」界面中存在冗余装饰文字「Information」、「Voice Actor」的问题。修复后这两处装饰文字均已移除。
● 密境课室
○ 修复了左侧页签在第二次点击后会错误地显示为未选中状态的问题。
○ 修复了「资源勘探」中「调查行动」、「幕间演习」的可收集资源未将已达成但尚未领取的奖励计入的问题。
○ 修复了「资源勘探」的「调查行动」中部分资源数量显示与实际不符的问题。
○ 修复了「日常试训」和「周常试训」的活性离子收集奖励预览中,物品排序错误的问题。修复后与实际领取时的展示排序一致。
● 守密纪行
○ 修复了「终焉纪行」中「塔薇」立绘和左侧页签错误地重叠的问题,并修复了「塔薇」立绘部分细节不够清晰的问题。
● 秘典书库
○ 修复了部分语言设置下,「影像」中左侧页签的「新」提示字体错误的问题。
○ 修复了「影像」的「活动」中,「半步之隔:虚无之门」活动动画未能正常循环播放的问题。
○ 修复了「事件」中「可爱的角落」在部分情况下无法被解锁的问题。

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● 融灾禁区
○ 修复了「融灾禁区」界面底部的线条重复的问题。
● 校友会
○ 修复了在「新增追随者」中对超过 100 名追随者「全部关注」后,「关注」按钮仍然错误地显示为可关注状态的问题。
● 编队
○ 修复了对已上场的唤醒体进行「黑池归还」后,该唤醒体仍然错误地保留在「队伍配置」中的问题。
○ 修复了部分语言设置下,在「相位对弈」的「预组编队」中选择命轮时,界面顶部的文字会错误地重叠的问题。
● 助战
○ 修复了「选择助战」中点击唤醒体头像右侧区域会错误地跳转到「唤醒体详情」的问题。修复后可以正常选择该助战唤醒体。
● 弥萨格商店
○ 修复了在「金券兑换」兑换获得物品时,在「获得物资」的物品信息中点击获取来源无法跳转的问题。
● 冶炼室
○ 修复了「分解确认」中的「取消」按钮错误显示为不可点击状态的问题。
● 社交
○ 修复了「头像」和「头像框」详细信息中,图标底部装饰未居中的问题。
● 兼容性
○ 修复了部分地区在唤醒体「同调率」已满的情况下,调查胜利后结算时可能出现卡死的问题。
○ 修复了使用 PC 游玩获得活动限定 SR 命轮时,会错误地出现「分享」按钮的问题。

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V2.5.1.0 Maintenance Announcement

Dear Keeper,
Mythag University is scheduled to conduct campus facility maintenance from 08:00 to 12:00 on June 1(UTC+8).
You can enter the game once the maintenance is complete. As an apology for any inconvenience caused by the update, we will provide a supply package. Wishing everyone a successful investigation!
[Compensation]
Server Maintenance Compensation: Silver×200, Ethereal Core ×5
[Claim Conditions]
The collection period ends on June 1, 2026 at 09:00. Please remember to check your mailbox in time to collect the supplies.
[Update Content]

  1. Event
    [Commemorative Event: To the Stars]
    ● During the period from May 18 at 9:00 to June 29 at 9:00, logging in each day allows you to claim the 2.5th Anniversary Limited SSR Wheel of Destiny "To the Stars." You can claim up to 16 "To the Stars."
    ● Wheel of Destiny Attribute: Sigil Yield
    ● Wheel of Destiny Effect:For every 1% Sigil Yield from the wielder, Wheel of Destiny, or Covenant, restore 0.15/0.2/0.25/0.3% Max HP after combat ends, with this Healing Effect decaying by 30% at the end of each turn, calculated independently for multiple instances. After Unleashing "Perception" in "Ashen Ruins", the next Refresh of "Ashen Ruins" requires no Black Sigil.
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[Commemorative Event: Dreamy Rendezvous]
● From May 18 at 9:00 to June 29 at 9:00, the 2.5th Anniversary Event "Dreamy Rendezvous" is available for a limited time
○ Complete the following objectives to earn up to "Ethereal Core" ×250 and Awakener "Saya" ×1 for free.
■ Complete 1 Login: "Ethereal Core" ×50.
■ Complete "Investigation-Faded Legacy-Chapter 4" Normal Mode: "Ethereal Core" ×50.
■ Complete "Multiverse Link-Forgotten Seed of Love" Normal Mode: "Ethereal Core" ×50.
■ Complete all of the above tasks: "Ethereal Core" ×100, Awakener "Saya" ×1.
■ Unlocking Premium Archives requires "Silver Prime" ×3980, and additionally grants "Ethereal Core" ×250, "Gnosis Primer" ×3, "Refined Gnosis Primer" ×1, "Rebirth Core" ×1.
[Anniversary Event: Meowch Obliged!]
● Fight alongside Keepers from all Dimensions in Fighting Together, capturing seven "Dimensional Black Cats" with different traits.
○ Contains 7 non-Reenactable "Astral Reign" Stages that directly challenge Bosses, with one Stage unlocked per day.
● From May 18 at 9:00 to June 15 at 9:00, Keepers can join the event challenge.
○ After 9:00 on June 15, no new Keepers will be accepted to join the event challenge.
○ Keepers who have already joined the event will have an event end time no earlier than June 29 at 9:00 AM.
■ If all Total Capture Count targets at The School are met before 9:00 on June 15, the event will end at 9:00 on June 29.
■ If not achieved before 9:00 on June 15, the event will end 14 days Later after all Total Capture Count targets at The School have been met.
■ The School Total Capture Count Goal: 100000, 300000, 500000, 700000, 1000000.

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● During the run, if the Keeper's Level or the deployed Awakener's Level is below 60, it will be automatically adjusted to at least Level 60, and Skills, Madness Omen, and Soulforge Aptitude will be adjusted to at least Level 5/6/5 respectively. Auto Battle is supported.
● During the challenge, you need to select a Support Awakener. Throughout the entire event, each other Keeper can only provide Support for you once.
● Complete the "Personal Capture Log" and "The School Capture Log" quests to earn up to "Silver" ×10000, "Gnosis Fragment" ×100, "Refined Gnosis Fragment" ×25, and "Formless One's Invitation" ×10.
[Character Event: Saya]
● From May 30 at 9:00 to August 24 at 9:00, the following events will be available for a limited time
○ Character Event Awakening "Sprout of Liebestod": Caro Realm Chorus Awakener "Saya".
○ WoD Event Awakening "Alien Crypsela": Wheel of Destiny "Fragrant Morphogenesis".
○ Trial Event "Blossoming Agape": Try out "Saya" to obtain "Silver" ×40 and "Luminous Core" ×1.
○ The gameplay event "Inverted Rebirth" is now available for a limited time
■ Clear the event to obtain the limited SR Wheel of Destiny "Muddied Fairy Tale" and the limited avatar "By the Silver Key: Saya".
● A total of "Silver" ×900, "Luminous Core" ×6, "Pure Core" ×6, "Aetheric Shard" ×285, "Dreamspark" ×35, "Dreamshard" ×60, "Mimetic Crystal" ×240 can be obtained, and "Thousand Faces Seal" and "Rose Scrip" can be exchanged in unlimited quantities.
■ Having the Awakener "Saya", Wheel of Destiny "Fragrant Morphogenesis", and "Muddied Fairy Tale" can greatly improve your event clear efficiency
■ During the event, the Multiverse Link "Forgotten Seed of Love" can be unlocked without "Reality Verge"

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[Multiverse Link: Forgotten Seed of Love]
● A dandelion seed from afar, drifting upon The Forgotten planet. When will Her decide where she belongs?
● Multiverse Link "Forgotten Seed of Love" unlocks in two parts.
○ Part 1 will be available after 9:00 on May 30.
○ Part 2 will be available after 9:00 on June 6.
● After clearing all stages, you can unlock the new Posse "For the New World."
○ Posse Effect: Gain 48 Shield, draw 2 "Skill" cards and inflict "Perception Warp". Saya: Gain 1 stack of "Gynoecium".
[Pre-Order Chronicle: Unfading Memories]
● From May 18 at 9:00 to June 29 at 9:00, pre-order the Chronicle "Unfading Memories" for a limited time
○ Purchasing the Battle Pass requires "Silver Prime" ×1980. After purchasing, rewards are gradually unlocked with each daily login, and you can additionally earn a cumulative total of: "Silver" ×20000, "Luminous Core" ×30, "Prototype Horizon" ×1, "Timeloop Copy" ×1, "Dreamspark" ×25, "Dreamshard" ×100.
○ Early purchase benefits end at 9:00 on May 30. Purchase before then to receive additional rewards: exclusive commemorative avatar "Bon Appetite," and "Formless One's Invitation" ×10.
[Limited-Time Event: Stream of Infatuation]
● During the period from May 18 at 9:00 to June 29 at 9:00, the following event "Stream of Infatuation" will be available for a limited time
● During the event, accumulate ×30000 "Silver Prime" extractions to receive: Limited Avatar Frame "Sprout of Love", "Ultra Mapping·Astral Reign" ×1, "Caro Birth·Astral Reign" ×1, "Deep Sea Mystery·Astral Reign" ×1, "Chaos Echo·Astral Reign" ×1, "Ultra Prophecy·Astral Reign" ×1, "Caro Whisper·Astral Reign" ×1, "Aequor Codex·Astral Reign" ×1, "Chaos Experiment·Astral Reign" ×1.
○ Cumulative extraction of "Silver Prime" ×5000: "Ultra Mapping·Astral Reign" ×1, "Ultra Prophecy·Astral Reign" ×1.
○ Accumulate Silver Prime ×10000: "Caro Birth·Astral Reign" ×1, "Caro Whisper·Astral Reign" ×1.

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○ Cumulative extraction of "Silver Prime" ×20000: "Deep Sea Mystery·Astral Reign" ×1, "Aequor Codex·Astral Reign" ×1.
○ Accumulate "Silver Prime" ×30000: "Sprout of Love", "Chaos Echo·Astral Reign" ×1, "Chaos Experiment·Astral Reign" ×1.
● Please note: Silver Prime obtained as gifts in "Prime Extraction" will not count toward the cumulative Silver Prime extraction quantity in this event.
[Major Update: Prime Extraction]
● Extracting Silver Prime has received a major update — Silver received as a bonus from Recharge will be upgraded to Silver Prime equal in value to the Silver previously granted
● To celebrate the 2.5th Anniversary, the one-time bonus of receiving an equal amount of Silver Prime for each tier's first pull has been reset
● Keepers who extracted Silver Prime before this update can, after the update, exchange "Silver" for an equal amount of bonus Silver Prime in the "Mythag Shop - Silver Purchase" section. The exchangeable quantity equals the total amount of Silver awarded from historically extracted Silver Prime.
○ Gifted Silver Prime will be consumed first and will not count toward the cumulative Silver Prime extraction total in the "Gift of Knowledge" and "Stream of Infatuation" events.
[Wheel of Destiny Chronicles: Blossom Court]
● From May 18 at 9:00 to June 15 at 9:00, the special event "Blossom Court" begins.
○ During the event, completing missions can earn you a total of: "Pure Core" ×25, and the limited SSR commemorative Wheel of Destiny "Sakura Reveries" ×4.
○ During the event, complete missions and unlock the Premium Archives to additionally accumulate: "Luminous Core" ×25, and the limited SSR commemorative Wheel of Destiny "Sakura Reveries" ×12. Unlocking the Premium Archives requires "Silver Prime" ×980.

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[Featured Gift Box: New Arrivals]
● From May 18 at 9:00 to June 29 at 9:00, the following limited avatar gift boxes will be available:
○ "Ode in Embers": Includes the limited avatar "The Rose's Psalm", "Formless One's Invitation" ×10, "Prototype Horizon" ×1, "Timeloop Copy" ×1. Requires "Silver Prime" ×1280 to purchase, can only be purchased 1 time.
○ "Celestial Accord": Includes limited avatar "Concerto of Dissonance", "Formless One's Invitation" ×10, "Prototype Horizon" ×1, "Timeloop Copy" ×1. Requires "Silver Prime" ×1280 to purchase, can only be purchased 1 time.
● From May 18 at 9:00 to June 29 at 9:00, the following selected gift boxes will be available for a limited time:
○ "Summer Fireworks": A customizable item bundle pack that includes a fixed amount of "Investigation Badge" ×5000, "D-Jewel" ×5000, and "Black Offering" ×5000, plus your choice of 2 items from the following (duplicates allowed):
■ "Refined Gnosis Fragment" ×5, "Gnosis Fragment" ×15, "Remembrance Quill" ×200, "Aetheric Stone" ×2, "Dreamspark" ×50, "Dreamshard" ×200, "Mimetic Crystal" ×450, "Gnosis Elixir Ⅲ" ×450, "Rose Scrip" ×4500000.
■ Purchase Price: "Silver Prime" ×688, limited to 5 purchases during the listing period.
○ "Summer Matsuri": A customizable item bundle gift pack that includes a fixed amount of "Luminous Core" ×30, "Special Potion Supply" ×30, and "Formless One's Invitation" ×5, with the option to choose any 3 items from the following (duplicates allowed):
■ "Refined Gnosis Fragment" ×15, "Gnosis Fragment" ×45, "Remembrance Quill" ×600, "Aetheric Stone" ×6, "Dreamspark" ×150, "Dreamshard" ×600, "Mimetic Crystal" ×1350, "Gnosis Elixir Ⅲ" ×1350, "Rose Scrip" ×13500000.
■ Purchase Price: "Silver Prime" ×2688, limited to 3 purchases during the listing period.
● After the May 18 update at 9:00, the following monthly Lumen gift boxes will be available:

#

○ "Decay Detection": Includes "Luminous Core" ×20, "Aetheric Shard" ×180. Requires "Silver Prime" ×888 to purchase, limited to 10 times per month.
○ "Resonance Calibration": Includes "Luminous Core" ×40, "Pure Core" ×40. Requires Silver Prime ×1888 to purchase, limited to 10 times per month.
○ "Deep Field Scan": Includes "Luminous Core" ×60, "Mimetic Crystal" ×1000. Requires "Silver Prime" ×2888 to purchase, limited to 10 times per month.
○ Additionally, "Lunar Sensing," "Radiation Monitor," and "Tide Inspection" will be taken down after 9:00 on June 1.
[Limited-Time Event: Dreamy Offering]
● During the period of May 18 at 9:00 - August 24 at 9:00, the following event "Dreamy Offering" will be available for a limited time
○ Completing missions can earn up to "Dreamspark" ×1000.
■ Awaken 100 times: "Dreamspark" ×100.
■ Awaken 250 times: "Dreamspark" ×200.
■ Awaken 500 times: "Dreamspark" ×300.
■ Awaken 1000 times: "Dreamspark" ×400.

#

[Awakening Event: Echoing Wishes]
● From May 18 at 9:00 to June 15 at 9:00, the following special Awakening Events are available for a limited time
● During the event, Keepers can Awaken different past limited "Faded Legacy" or "Astral Reign" Awakeners and their recommended Wheels of Destiny each day, and the Probability of obtaining these past limited Awakeners and their recommended Wheels of Destiny through Awakening will be increased on that day.
● Awaken Rules
○ When obtaining an SSR through Awakening, there is a 33.33% Probability that it will be the day's UP Awakener or Wheel of Destiny.
○ If the SSR obtained from this Awaken is not the current day's UP Awakener or Wheel of Destiny, then the next SSR obtained through Awaken is guaranteed to be the current day's UP Awakener or Wheel of Destiny.
○ If the same featured UP item of the day is obtained 2 consecutive times via Awaken, the next UP item obtained via Awaken is guaranteed to be the other featured UP item of the day.

#

● Below are the specific Awakeners and Wheels of Destiny that rotate on a daily UP basis:
○ Day 1: Aequor Realm Assault Awakener "Tulu," Wheel of Destiny "Hymn of the Sovereign."
○ Day 2: Ultra Realm Assault Awakener "Daffodil," Wheel of Destiny "Treasured Rarity."
○ Day 3: Caro Realm Assault Awakener "Sorel," Wheel of Destiny "By Rose Alone."
○ Day 4: Chaos Realm Warden Awakener "Lily," Wheel of Destiny "Grace Through Pain."
○ Day 5: Aequor Realm Warden Awakener "Murphy," Wheel of Destiny "Shrouded Birth."
○ Day 6: Ultra Realm Warden Awakener "Wanda," Wheel of Destiny "Queen's Edict."
○ Day 7: Caro Realm Warden Awakener "Salvador," Wheel of Destiny "Tablet of Scriptures."
○ Day 8: Chaos Realm Assault Awakener "24," Wheel of Destiny "Aberrant Devour."
○ Day 9: Caro Realm Chorus Awakener "Thais," Wheel of Destiny "Merciful Nurturing."
○ Day 10: Aequor Realm Chorus Awakener "Miryam," Wheel of Destiny "Power of the Pious."
○ Day 11: Ultra Realm Chorus Awakener "Horla," Wheel of Destiny "The Last Verse."
○ Day 12: Chaos Realm Chorus Awakener "Ryker," Wheel of Destiny "Hour of Fortune."
○ Day 13: Chaos Realm Chorus Awakener "Hameln," Wheel of Destiny "Eternal Requiem."
○ Day 14: Assault Awakener of Caro Realm "Chain·Helot", Wheel of Destiny "Drowning in Crimson".
○ Day 15: Chaos Realm Chorus Awakener "Tawil," Wheel of Destiny "Wheel Unseen."
○ Day 16: Chaos Realm Chorus Awakener "Doll: Inferno," Wheel of Destiny "Manikin of Oblivion."
○ Day 17: Ultra Realm Chorus Awakener "Clementine," Wheel of Destiny "Veiled Anguish."
○ Day 18: Aequor Realm Warden Awakener "Corposant," Wheel of Destiny "Flamebound Navigator."
○ Day 19: Ultra Realm Warden Awakener "Castor," Wheel of Destiny "Unbearable Freedom."
○ Day 20: Caro Realm Assault Awakener "Doresain," Wheel of Destiny "Kiss of Repose."

#

○ Day 21: Chaos Realm Assault Awakener "Kathigu-Ra," Wheel of Destiny "Amber-Tinted Death."
○ Day 22: Caro Realm Chorus Awakener "Pickman," Wheel of Destiny "Paradoxical Realism."
○ Day 23: Ultra Realm Assault Awakener "Pollux," Wheel of Destiny "Twisted Knight Ballad."
○ Day 24: Aequor Realm Chorus Awakener "Murphy: Fauxborn," Wheel of Destiny "Uteri Somnia."
○ Day 25: Chaos Realm Assault Awakener "Mouchette," Wheel of Destiny "Doomsday Rampage."
○ Day 26: Caro Realm Chorus Awakener "Xu," Wheel of Destiny "Vain Regrets."
○ Day 27: Aequor Realm Assault Awakener "Vortice," Wheel of Destiny "The Faraway Eden."
○ Day 28: Ultra Realm Chorus Awakener "Arachne," Wheel of Destiny "Eternal Weave."

#

[Awakening Event: Kaleido Recollections·Astral Reign]
● From May 18 at 9:00 to June 15 at 9:00, the event Awaken "Kaleido Recollections·Astral Reign" is available for a limited time
○ A premium banner where you can randomly obtain all limited Awakeners and limited Wheels of Destiny from "Astral Reign".
○ If you obtain an SSR Wheel of Destiny 2 times in a row, the next SSR reward obtained through Awakening is guaranteed to be an SSR Awakener.
○ If you obtain SSR Awakeners 2 times in a row, the next SSR reward obtained through Awakening is guaranteed to be an SSR Wheel of Destiny.
[Awakening Event: Stars in Full Bloom]
● During May 30, 9:00 - June 29, 9:00, the following guaranteed event Awakens are open
○ Includes 3 Guaranteed Awakening Events in total: Assault, Warden, and Chorus.
■ Each Guaranteed Awakening allows only 1 set of 5x Awaken, with each 5x Awaken priced at USD 29.99.
■ Every 5 Awakens guarantees 2 limited SSR Awakeners and 3 limited SSR Wheels of Destiny within the corresponding Awaken range. Each time an Awakener or Wheel of Destiny is obtained during this Awaken, the quantity is 3.
○ Assault Guaranteed Awakening
■ Awakener: Doresain, Kathigu-Ra, Pollux, Mouchette, Vortice, Tulu, Daffodil, Sorel, "24", Helot: Catena.
■ Wheel of Destiny: Kiss of Repose, Amber-Tinted Death, Twisted Knight Ballad, Doomsday Rampage, The Faraway Eden, Hymn of the Sovereign, Treasured Rarity, By Rose Alone, Aberrant Devour, Drowning in Crimson.
○ Warden Guaranteed Awakening
■ Awakener: Corposant, Castor, Lily, Murphy, Wanda, Salvador.
■ Wheel of Destiny: Flamebound Navigator, Unbearable Freedom, Grace Through Pain, Shrouded Birth, Queen's Edict, Tablet of Scriptures.

#

○ Chorus Guaranteed Awakening
■ Awakener: Doll: Inferno, Clementine, Pickman, Murphy: Fauxborn, Xu, Arachne, Thais, Miryam, Horla, Ryker, Hameln, Tawil.
■ Wheel of Destiny: Manikin of Oblivion, Veiled Anguish, Paradoxical Realism, Uteri Somnia, Vain Regrets, Eternal Weave, Merciful Nurturing, Power of the Pious, The Last Verse, Hour of Fortune, Eternal Requiem, Wheel Unseen.
[Phantom Attire Event: Ouvertüre Universell]
● From June 15 at 9:00 to June 29 at 9:00, the Costume Event "Ouvertüre Universell" is available for a limited time
○ During the event, completing missions will earn you a total of: "Pure Core" ×10, and the brand-new 1 ☆ Phantom Dress "Hameln·Ouvertüre Universell".
○ After the event ends, "Hameln·Ouvertüre Universell" will be available in "Garment Ordering" at a price of "Silver Prime" ×680.

#

[Character Event Rerun: Hameln]
● From June 15 at 9:00 to July 13 at 9:00, the following events will be available for a limited time
○ Character Event Awakening "Triune Verdant" can be freely switched between the following Character Event Awakenings:
■ "Symphony of Echoes": Chaos Realm Chorus Awakener "Hameln".
■ "Imprisoned Prayers": Aequor Realm Warden Awakener "Murphy".
■ "Temptation Healer": Ultra Realm Chorus Awakener "Clementine".
■ The Trial Event "Team Trial" for the above Awakeners is now open simultaneously: a total of "Silver" ×120 and "Luminous Core" ×3 can be obtained.
○ WoD Event Awakening "Sylvan Omen" can be freely switched among the following WoD Event Awakenings:
■ "Profane Anthem": Wheel of Destiny "Eternal Requiem".
■ "Ethereal Glory": Wheel of Destiny "Shrouded Birth".
■ "Painful Reminiscence": Wheel of Destiny "Veiled Anguish".
○ The limited-time event "Invisible Symphony" is now open
■ Complete event stages to obtain the limited SR Wheel of Destiny "Never-Ending Performance" and the limited avatar "By the Silver Key: Hameln".
■ A total of "Silver" ×1000, "Luminous Core" ×5, "Pure Core" ×5, "Aetheric Shard" ×255, "Dreamspark" ×45, "Dreamshard" ×70, "Mimetic Crystal" ×240 can be obtained, and "Rose Scrip" can be exchanged in unlimited quantities.
■ Having the Awakener "Hameln", Wheel of Destiny "Eternal Requiem", and "Never-Ending Performance" can greatly improve your event clear efficiency

#

[Mythag Events: Season 33]
● From May 18 at 9:00 to June 15 at 9:00, the following Mythag Events will be available for a limited time
○ "Gifts from Mythag": Log in for a cumulative total of 7 days during the event to receive a generous reward of Luminous Core ×10! Log in cumulatively to earn other rewards
○ "Curriculum" limited avatars: "Collector's Stamp: Saya", "Mythag Interlude: Doll: Inferno", "Unfading Yesterday: Caecus".
○ "Curriculum" limited Traphase Emotes: "Nautila·Looking for Parts", "Goliath·Working Out", "Karen·Mistake".
[Mythag Events: Season 34]
● From June 15 at 9:00 to June 29 at 9:00, the following Mythag Events are available for a limited time
○ "Gifts from Mythag": Log in for a cumulative total of 7 days during the event to receive a generous reward of Luminous Core ×10! Log in cumulatively to earn other rewards
○ "Curriculum" limited avatars: "Collector's Stamp: Thais", "Unfading Yesterday: Pharos", "Mythag Interlude: Ryker".
○ Curriculum-exclusive Traphase Emotes: "Uvhash·Brawl", "Aurita·Dodge", "Jenkin·Stealth".
○ This topic has a shorter duration, so the EXP earned is doubled, and the Silver Prime required to directly activate and upgrade Premium Topics will also be reduced.

#
  1. Story
    [Localization]
    ● English
    ○ The "Communicator" dialogues for all Awakeners have been translated by human translators.
    ○ The background stories of the Awakeners "Aurita," "Helot," "Faint," and "Lotan" have been translated by human translators.
    ○ The skill descriptions of some Awakeners and Monsters have been optimized, with more consistent wording and smoother phrasing.
    ● Korean
    ○ Skill descriptions for all Awakeners have been translated by human translators.
    ○ The Story translation for Chapters 6 through 8 of "Faded Legacy" has been optimized by human translators.
  2. Combat
    [General]
    ● Caro Realm "Embryo Fusion": Displayed as a number rather than a percentage. When Embryo Fusion reaches 100, the Caro Realm generates 1 "Embryo" in your hand.
    ● State "Paint": Reworked to "Paintover": Randomly increases or decreases Arithmetica Cost by 1~2. Remove this State after playing.
    ● State "Dissoluted Paint": Reworked to "Perception Warp": Covered by Dissolution, randomly increases or decreases Arithmetica Cost by 1~2. Remove this State after playing.
    ● Astral Reign "Faded Bone": When choosing "Prayer", the Silver Relic obtained is changed to a Golden Relic.
    ● Awakener "Sorel" Enlighten 2 "Vintage Nectar" description has been clarified to Base DMG Boost; the actual Effect remains unchanged.
    ● The "Soulforge Aptitude" description of Awakener "Lotan" has been clarified to state that for every 1 instance of DMG dealt by "Lotan," the Final DMG dealt this turn is boosted. The actual effect remains unchanged.
    ● The description of Awakener "Aigis"'s Over-Exaltation "Gaze Out of the Aeons" has been clarified to Final DMG Boost, with no change to the actual Effect.
    ● The combat sound effects for Awakener "Ryker" and Awakener "Aigis" now have a stronger sense of impact.
    [Awakener Enhance]
#

● Chaos Realm
○ Ramona
■ Talent "Soulforge Aptitude": The Keyflare gained at the Start of battle is increased from 50%~150% to 50%~250%.
○ Ramona: Timeworn
■ Talent "Soulforge Aptitude": The Keyflare gained at the Start of battle is increased from 50%~150% to 50%~250%.
■ Absolute Axiom "Infinite Singularity": New Effect, each time "Loop" is triggered, gain 50 Keyflare.
○ Lotan
■ Talent "Soulforge Aptitude": Each time Lotan deals DMG, the Final DMG increase per hit is raised from 2% to 5%, and the maximum Final DMG increase is raised from 10%~20% to 20%~50%.
○ Ogier
■ Talent "Soulforge Aptitude": New Effect, Strength dealt by Ogier is increased by 10%~30%.
■ Enlighten 2 "Mercy for the Meek": Temporary STR gained from "Seven Arts and Virtues" is also increased by 20%.
■ Enlighten 3 "Sacrifice for Justice": The Shield Boost effect gained by "Unstable Barrier" increases from 28% to 43%, and the Strength gained is increased by 33%.
■ Absolute Axiom "Deathless Loyalty": Strength gained by Rouse "Knight's Zeal" through playing Cards is increased by 50%.
○ Doll
■ Talent "Soulforge Aptitude": The Aliemus dealt and the Healing Boost Effect from Exalt are increased from 5%~15% to 5%~25%.
■ Absolute Axiom "Ego Restructured": New Effect, the Shield Effect from Gnosis Rouse "Flesh Detached" is increased by 50%.
○ Nymphaea
■ Gnosis Rouse "Drowning in Sorrow": The Effect of inflicting Poison at the end of the turn is increased from 10% to 15%.
■ Enlighten 2 "Silent Permeation": "Midnight Tide" Base DMG Boost Effect increases from 33% to 50%, and the DMG Boost Effect from playing a Symptom Card increases from 10% to 20% of ATK.
■ Enlighten 3 "Frostbloom Tide": After Unleashing "Passage of the Ego", the Poison Stack Levels applied increase from 90% of ATK to 180%.

#

■ Absolute Axiom "Sentiment Océanique": Due to the enhancement of Gnosis Rouse "Drowning in Sorrow", the additional Poison effect boost is adjusted to 20%, with the actual total Effect remaining unchanged.
○ Alva
■ Talent "Soulforge Aptitude": The Base DMG bonus scaling from Shield amount is increased from 10%~20% to 20%~50%. The Final DMG Boost against "Caro" Realm enemies is increased from 20%~50% to 50%~100%.
■ Rouse "Outstanding Veteran": Alert gained is increased by 33%.
■ Absolute Axiom "Crusade to Utopia": Shield Boost increased by 100%.
○ Pandia
■ Talent "Soulforge Aptitude": The Final DMG Boost against targets with hostile intent increases from 5%~15% to 10%~30%. The bonus to the number of extra Attacks remains unchanged.
■ Exalt "Honey-Colored Tragedy": Strength dealt increased by 100%.
■ Rouse "Give and Take": DMG dealt on play and when dealing DMG increases Counter by 33%.
■ Command Card "Whip of Madness": Base DMG Boost 33%.
■ Command Card "Wax-Hot Desire": Fixed Counter gained is increased by 66%, and the STR Steal Effect is increased by 25%.
■ Enlighten 1 "Embrace the Pain": Counter gained from Defence increased by 33%.
■ Over-Exaltation "Sweet Surrender": Fixed Counter dealt is increased by 33%.
○ Nautila
■ Talent "Soulforge Aptitude": The Counter gained by Nautila is increased from 15%~30% to 20%~50%.
■ Exalt "Ready and Set": Shield and Counter gained are increased by 25%.
■ Command Card "No Trespassing": Temporary Counter gained is increased by 50%.
■ Command Card "Short-Term Memory": Shield Boost gained increased by 25%.
■ Enlighten 1 "Blank Recollection": Counters gained from "Basic Strike" are increased by 50%.
■ Absolute Axiom "Ace Mechanist": The fixed Counter dealt by all Awakeners is increased from 25% to 30%.

#

○ Karen
■ Talent "Soulforge Aptitude": For each "Marvelous Cuisine" in hand, not only increases HP Healing Effect, but also increases Shield Effect.
■ Rouse "Dance of the Gibbous Moon": HP Recovery Effect increased by 50%.
■ Command Card "Silent Fealty": HP Recovery Effect and Shield Boost gained are increased by 11%.
■ Enlighten 1 "Creamy Frosting": The Poison and HP Recovery HP Boost effects from "Toad Stew" increase from 25% to 50%.
○ Lily
■ Talent "Soulforge Aptitude": The Healing Effect gained from Delay after being attacked by "Ultra" enemies is increased from 5%~15% of HP lost to 10%~20%. New Effect: "Strike to Protect" also benefits from the DMG Boost Effect of "Endure", gaining a 5%~25% DMG Amplification bonus.
■ Exalt "Undying Flower Upon Slime": Poison dealt is increased by 30%.
■ Rouse "Slime Convergence": Poison inflicted is increased by 48%.
■ Command Card "Forbidden Swamp": Poison dealt is increased by 20%.
○ "24"
■ Talent "Soulforge Aptitude": The Final DMG Boost Effect against "Sculptors' Association" enemies is increased from 15%~35% to 20%~70%.
■ Exalt "Twisted Carrion Revel":
● When in Chaos Realm and Manic Persona, the DMG Boost Effect is increased by 100%.
● While in the Aequor Realm and Depressed Persona, Tentacle DMG Boost gained is increased by 50%.
● When in Ultra Realm and Depressed Persona, the STR▼ Effect dealt is increased by 50%.
● When in the Caro Realm and Depressed Persona, Crimson Furnace accumulation is increased by 100%.
● While in the Caro Realm and Manic Persona, base Strength multiplier increases by 100%, and Strength gained increases by 50%.

#

■ Rouse "Mediating Personalities":
● While in the Chaos Realm, the Effect is reworked to increase "24"'s Crit. Rate and Crit. DMG by 15%~20%, and each use of a Posse increases "24"'s Exalt Base DMG by 50%.
● While in the Caro Realm, Exalt additionally benefits from a 300% Strength bonus, and Strength gained is increased by 100%.
■ Command Card "Symbiotic Aberration": Base DMG Boost 40%.
■ Command Card "Frenzied Slash": Base DMG Boost 25%.
○ Ryker
■ Talent "Winner Takes All": The requirement to obtain Black Sigils through combat for "Chaotic Legacy" is reduced from 75/150/300 to 50/125/250.
■ Talent "Soulforge Aptitude": The Black Sigil requirement to Upgrade "Chaotic Legacy" obtained through combat is reduced from 500 to 400.
■ Exalt "All-in!": Strength gained increased by 50%.
■ Rouse "Exceptional Luck": Strength gained is increased by 50%.
■ Command Card "Showdown": Base DMG Boost by 33%.
■ Buff Card "Octahedron Dice": Now benefits from the Stage chapter Effect "Archive Mark". Description unchanged.
■ Buff Card "Shining Octahedron Dice": Now benefits from the Stage Chapter Effect "Archive Mark", description unchanged.
○ Hameln
■ Talent "Soulforge Aptitude": Temporary STR gained increases from 5%~10% ATK to 5%~15% ATK.
■ Aliemus Burst "Primal Chord": Base DMG Boost increased by 20%, and the STR Steal Effect is increased by 20%.
■ Command Card "Soul Overture": Base DMG Boost 33%.
■ Enlighten 1 "Mind Concerto": Temporary STR gained from "Basic Strike" and "Base DEF" is increased by 50%.

#

○ Tawil
■ Exalt "Omnifex Convergence": Added Effect, increasing own Command Card Final DMG by +15% for this turn.
■ Absolute Axiom "The First Logos": Due to adjustments from "Omnifex Convergence", the Effect has been adjusted so that other Awakeners' Command Cards within this turn deal +15% Final DMG and cause the next Command Card to Take effect 1 additional time, with no change to the overall total Effect.
○ Doll: Inferno
■ Exalt "Terminal of Truth and Abyss": Poison dealt is increased by 100%.
○ Mouchette
■ Rouse "Mist Realm Vestige": New Effect, immediately generate 1 Temporary "Mortal Blast".
■ Absolute Axiom "Ego Beyond the Fog": Due to adjustments from "Mist Realm Vestige", the Effect is adjusted to additionally generate 1 Temporary "Mortal Blast" and reduce the Arithmetica Cost of these 2 "Mortal Blast" cards to 0. The trigger limit per round for Mouchette's Talent "Dramatic Encounter" is increased to 5, with no change to the overall Effect.
● Aequor Realm

#

○ Aurita
■ Talent "Happy Little Fairy": Overall Effect enhanced — for every 1 point of Aurita's Aliemus Regen Level, gain Tentacle DMG equal to 2% of Aurita's ATK at the Start of battle; for every 1% Crit. Rate, gain Tentacle DMG equal to 1% of Aurita's ATK at the Start of battle.
■ Talent "Soulforge Aptitude": Added Effect, the first 10 "Gland Division" cards are no longer affected by Arithmetica Harmony.
■ Command Card "Power of Friendship": Tentacle DMG Boost gained increases by 50%.
■ Absolute Axiom "Sparkling Friendship": The number of additional DMG instances is increased from 2 to 3.
○ Sanga
■ Talent "Soulforge Aptitude": Additionally grants Exalt an extra 100%~200% Tentacle DMG Bonus.
■ Aliemus Burst "The Lost Art": Base Shield increases by 25%.
■ Rouse "Realm of Oblivion": Shield Boost Effect dealt increased from 10% to 15%, Tentacle DMG received boosted by 60%.
■ Command Card "Opus of Isolation": Base Shield Boost 7%.
■ Enlighten 1 "Melodic Sculpting": The Shield immediately gained by "Opus of Isolation" is increased by 25%.
■ Absolute Axiom "Oblivion Takes All": The Final DMG Boost Effect directly obtained increases from 10% to 15%.
○ Celeste
■ Rouse "Power of Blessing": Healing Boost Effect increases from 10% to 15%, and Temporary Tentacle DMG Boost gained increases by 50%.
■ Command Card "Tintless Dream": Base HP Healing Boost increased by 100%.
■ Command Card "Everlasting Phantasm": Base HP Healing Boost 28%, Temporary Tentacle DMG Boost gained 20%.
■ Enlighten 1 "Solitary Mast": Everlasting Phantasm HP Healing increased from 20% to 25%.
○ Faros
■ Talent "Soulforge Aptitude": Tentacle Attack DMG multiplier increased from 25% to 30%~50%.
■ Rouse "Abyssal Obsession": The chance to trigger the Poison Effect is increased from 5% to 10%.
■ Command Card "Ocean of Elation": Tentacle DMG Boost increased by 50%.

#

■ Absolute Axiom "To the Radiant Shore": Poison inflicted by Tentacle DMG is increased from 3% to 5% of the DMG dealt.
○ Caecus
■ Talent "Soulforge Aptitude": The Enhancement Effect of Tentacle Attacks and Counters from "Bloodline of Heresy" is increased from 50%~150% to 100%~200%.
■ Exalt "Bloodline of Heresy": Tentacle DMG Boost gained increased by 33%, Counter gained increased by 100%.
■ Rouse "Metamorphosed Body": Counter gained is increased by 42%.
■ Command Card "Protective Scales": Strength gained increased by 60%.
○ Goliath
■ Talent "Soulforge Aptitude": The Final DMG Boost Effect of "Blade's Dominion" is increased from 5%~10% to 10%~20%.
■ Rouse "Preemptive Revenge": STR & Tentacle DMG Boost increased by 25%.
○ Tulu
■ Aliemus Burst "When the Stars Are Right": Temporary Tentacle DMG and Strength gained are increased by 30%.
■ Rouse "Immortal Majesty": Tentacle DMG and Strength increased by 33%.
■ Command Card "Abyss Order": Base DMG Boost 100%, Tentacle activation multiplier increased to 150%.
■ Command Card "When Lemuria Returns": Temporary Tentacle DMG and Temporary STR increased by 33%.
■ Enlighten 2"Touch of Revival": Temporary Tentacle DMG and Strength gained from "Strike" and "Defence" are increased by 50%.
○ Murphy
■ Talent "Soulforge Aptitude": Tentacle DMG gained from Sacrifice is increased from 3%~6% equally to 4%~8%.
■ Over-Exaltation: Tentacle DMG Boost increased by 50%.
■ Command Card "Vortex Reversed": Base DMG Boost 66%.
■ Enlighten 2"Inextricable Bloodline": Tentacle DMG Boost by 33%.
○ Miryam
■ Talent "Undying Piety": "Strike" enjoying Tentacle DMG Bonus increased from 50% to 100%.
■ Exalt "Pray to the Abyss": While in the "Surging Tides" stance, STR & Tentacle DMG Boost by 50%.
■ Command Card "Exalted Pyre": Base DMG Boost 33%. Tentacle DMG and Strength Effect from "Ritual" increased by 50%.

#

■ Command Card "Defence": Increases the STR▼ Effect caused by "Ritual" by 25%.
○ Corposant
■ Gnosis Rouse "Sunken in the Profound": Shield Boost increased by 66%.
■ Buff Card "Pilot": STR & Tentacle DMG Boost by 33%.
■ Enlighten 3"Willing Sacrifice": Temporary Crit. DMG increased from 20% to 30%, and the additional Effect gained per Death Resistance trigger increased from 10% to 15%.
○ Vortice
■ Rouse "HERE IT GOES!": Gain 50 Aliemus adjusted to gain 50% Base Aliemus.
● Caro Realm
○ Aigis:
■ Skill "A Small Wish": Base DMG Boost by 66%.
■ Skill "Decomposition": Base DMG Boost by 33%.
■ Absolute Axiom "Crystallized Tear": Exalt additionally increases "Eye of Eternity" Base DMG by 50%.
○ Leigh
■ Talent "Soulforge Aptitude": After playing Leigh's Command Card, the Strength gained is increased from 1%~2% to 2%~5% of Leigh's ATK.
■ Exalt "Flatterer's Embrace": Base HP Recovery Boost 50%, Strength gained increased by 25%.
■ Rouse "Sanguivore": Embryo Fusion gained +5%.
■ Command Card "Pain of Unfulfilled Desires": Temporary Strength gained is increased by 66%.
■ Enlighten 1 "Newborn Sanguivore": New Effect, "Pain and Pleasure" Base DMG Boost 100%.
○ Faint
■ Talent "Soulforge Aptitude": "Faint" STR▼ Effect increased from 10% to 10%~20%.
■ Absolute Axiom "Ever-Barren Rainbow": The STR Steal Effect is increased from 20% of ATK to 25% of ATK.
○ Helot
■ Talent "Soulforge Aptitude": The Final DMG Boost Helot deals to "Snowfield" enemies increases from 15%~35% to 20%~70%. If Helot has consumed an "Embryo" this turn, the Crit. DMG Boost for the next instance of DMG dealt this turn increases from 30%~50% to 40%~100%.
■ Enlighten 3"The Chainbreaker": Crit. DMG increased from 5% to 10%.

#

○ Agrippa
■ Exalt "Pale Blessing": Shield Boost dealt increased by 23%, Poison dealt increased by 50%.
■ Gnosis Rouse "Path of the Lost": Shield Boost increased by 25%.
■ Command Card "Reluctant Alms": Now allows Embryo Fusion up to +100, but has no actual effect.
■ Enlighten 2"Ashes and Skulls": "Basic Strike" and "Base DEF" trigger chance for Poison Effect increased to 20%.
■ Absolute Axiom "Covenant of No Return": New Effect, the Poison Effect dealt by Agrippa is increased by 50%.
○ Uvhash
■ Talent "Soulforge Aptitude": Base DMG dealt by Uvhash is increased from 3%~30% to 10%~50%.
■ Exalt "Hymn of Blood and Sand": Base Strength multiplier increased from 3 to 5, Aliemus Regen Effect increased from 100% to 200%.
■ Absolute Axiom "Paean of Twisted Fury": Final DMG increased from 25% to 35%.
○ Sorel
■ Talent "Soulforge Aptitude": Temporary STR gained is increased from 15%~30% to 20%~40% of ATK.
■ Exalt "Carousel of Ambition": Base DMG Boost 33%.
■ Rouse "Host Lady's Privilege": Strength and Temporary STR gained increased by 33%.
■ Command Card "Elegance of Rose": Base DMG Boost 33%.
■ Enlighten 3"Lustrous Pearl": DMG Boost from ATK for this turn increases from 3% to 4%.
○ Salvador
■ Aliemus Burst "He Who Protects": Temporary STR gained from Devour is increased by 25%.
■ Rouse "Benediction": Strength gained at the end of the turn is increased by 100%.
■ Command Card "Blessed are the Bones": Increases accumulated Crimson Furnace Healing by 20%.
■ Command Card "End of Suffering": Added Effect, when choosing Liberation, for every 1% Max HP consumed by the Crimson Furnace, increase Final DMG by 2%.
■ Absolute Axiom "Bitter Eucharist": Due to adjustments to "End of Suffering", the Effect has been updated — the Final DMG boost provided by the Crimson Furnace per 1% Max HP consumed upon selecting Liberation has been increased from 2% to 5%, with no change to the actual total Effect.

#

○ Thais
■ Aliemus Burst "Ritual of Abundance": Base DMG Boost 50%.
■ Command Card "Ancient Caress": Strength gained increased by 20%.
■ Enlighten 3 "Everlasting Cycle": The Strength gained from "Basic Strike" and "Basic Defence" is increased by 200%.
■ Over-Exaltation "Sacred Relic's Perpetuity": If there is no "Embryo," no more "Embryo" will be gained; instead, Embryo Fusion +100%, this Effect is not affected by Embryo Fusion increase bonuses and has no actual impact.
○ Helot: Catena
■ Talent "Soulforge Aptitude": Added Base DMG dealt by "Sanguine Fetters" is boosted by 20%~100%.
■ Command Card "Hatred Unleashed": Base DMG Boost 33%, Strength gained increased by 25%.
■ Command Card "Crimson Shackles": Base DMG Boost 60%.
■ Absolute Axiom "Death Knell Decree": Temporary Enhance stacks increased from 35 to 50.
○ Doresain
■ Gnosis Rouse "Crimson Invite": New Effect, after Doresain's first Kill each round, deal Fixed DMG equal to 50% of the overflow DMG to other enemies.
■ Command Card "Netherward Path": Base DMG Boost by 25%.
■ Over-Exaltation "Pandemonium Glut": New Effect, the Base DMG of this Exalt is boosted by 50%.
■ Absolute Axiom "Styx Uncrossed": Due to the adjustment of "Crimson Invite", the Effect has been changed so that the Fixed DMG dealt increases from 50% overflow DMG to 100% overflow DMG, with no change to the actual total Effect.
● Ultra Realm

#

○ Erica
■ Exalt "Electromagnetic Blast": Base DMG Boost 42%.
■ Rouse "Parameter Fitting": Temporary STR gained is increased by 50%.
■ Skill "Function Overload": Base DMG Boost by 50%.
■ Skill "Unleash: Mecha": Temporary STR gained is increased by 50%.
■ Over-Exaltation "Multiple Calculations": Base DMG and Shield Boost Effect increased from 50% to 100%.
○ Casiah
■ Talent "Soulforge Aptitude": If there are "Beast" enemies, the Strength dealt by Casiah in this battle is increased from 15%~35% to 20%~50%.
■ Exalt "Magic Carnival": Base DMG and random DMG dealt to enemies is boosted by 66%.
■ Rouse "Opening Act": Temporary STR gained is increased by 50%.
■ Command Card "Telekinesis": Base DMG Boost increased by 33%, Temporary STR gained increased by 50%.
■ Over-Exaltation "Unfettered Mirth": DMG count is tripled. Strength gained is increased by 25%.
○ Jenkin
■ Exalt "Mistborn Street Urchin": Crit. DMG increases by +1% per level, with an additional 5% boost at level 6.
■ Command Card "Swarm Impact": Base DMG Boost 20%.
■ Talent "Soulforge Aptitude": The DMG Boost Effect increases from 20%~60% of ATK to 30%~90% of ATK.
○ Liz
■ Exalt "Dance to Destruction": Temporary Strength gained is increased by 100%.
■ Enlighten 2"Eternal Flames": The Effect can now be triggered without "Leap".
○ Tinct
■ Talent "Soulforge Aptitude": "Requiem" can grant Tinct 5~15 Aliemus even if no Debuff is Dispelled.
■ Exalt "Starlight Aurora": Tinct's "Strike" Base DMG increases from 50% to 100%.
■ Command Card "Requiem": The "Leap" Effect has been adjusted to apply to all enemies and no longer changes targets.
■ Absolute Axiom "When Crimson Meets Thorns": The random Effects gained by Strikes generated by Tinct are doubled.

#

○ Winkle
■ Aliemus Burst "Formless Shifting": Base Shield Boost 6%, fixed Counter gained increased by 100%.
■ Rouse "Self-Imprisonment": Counter gained is increased by 100%.
■ Command Card "Energy Beam": Base DMG Boost 166%, Keyflare gained increased from 200 to 250.
■ Enlighten 1 "Dread of the Darkness": Counter Bonus gained is increased to 50%.
■ Absolute Axiom "Thus Spoke the Outcast": The Aliemus immediately gained when played is increased from 50 to 80.
○ Daffodil
■ Talent "Soulforge Aptitude": New Effect, "Skull Reaver" Base DMG Boost 20%~50%, calculated independently from the Base DMG Boost granted by Kills.
■ Command Card "Heterogeneous Tides": The Vulnerable Effect applies to all enemies.
■ Derived Command Card "Thousand Mirage": "Thousand Mirage" with 0 Arithmetica Cost gains a 25% Base DMG Boost, and "Thousand Mirage" with 4 Arithmetica Cost gains a 33% Base DMG Boost, additionally benefiting from 1x Strength bonus.
○ Wanda
■ Exalt "Necropolis of Dreams": Counter gained is increased by 50%.
■ Command Card "Keeper of the Lost": Counter gained directly is increased by 20%, and Counter gained through "Leap" is increased by 33%.
■ Command Card "Spine Needle Chains": Base DMG Boost by 40%.
■ Enlighten 1 "The Revelation": Adjusted so that the Counter gained by "Keeper of the Lost" is increased by 20%.
○ Horla
■ Command Card "Dirge Psalm": Strength gained directly and Strength gained through "Metaphor" is increased by 33%.
■ Absolute Axiom "Spring in the Embers": The Enhancement Effect of Mood Aura is increased from 25% to 35%.
○ Castor
■ Talent "Cleansing Feathers": Effect adjusted so that the first time you play "Onyx Plume" each turn, apply "Corrosion" to all enemies.
■ Rouse "Skybound Oath": Corrosion applied by playing "Onyx Plume" increases by 14%.
■ Over-Exaltation "Over the Sea of Thorns": Corrosion applied by playing "Onyx Plume" is increased by 14%.

#

■ Absolute Axiom "Nox Diouskouron": Due to the adjustment of "Cleansing Feathers", the Effect has been adjusted to apply one instance of the Talent "Cleansing Feathers" "Corrosion" Effect to front-row enemies. The overall total Effect remains unchanged.
○ Pollux
■ Rouse "Path of Ablution": New Effect, "Sacred Heart" additionally inflicts Bleed equal to 100% of the DMG dealt.
■ Absolute Axiom "Lux Diouskouron": Due to adjustments to "Path of Ablution", the Effect of "Sacred Heart" applying Bleed for 100% DMG has been removed; the overall total Effect remains unchanged.
○ Arachne
■ Gnosis Rouse "Puppet Stage Unveiled": Gain 50 Aliemus adjusted to gain 50% Base Aliemus.
[Gnostic Potential]
● All Awakeners have a new Talent "Gnostic Potential".
● Permanent Awakeners can have their CON, Attack, and Defence attributes enhanced via "Gnostic Potential". Each enhancement requires "Pure Core" ×20/40/60/80/100, and can be enhanced up to 5 times.
● The "Gnostic Potential" of limited Awakeners does not need to be Enhanced, and defaults to full, with CON, Attack, and Defence attributes consistent before the update.
[Battle Stats (Beta)]
● The combat stats in Investigation Mode now support sorting by combat stats and turn stats, and you can view the skill data of each Awakener, making it easier to analyze the battle and the contributions of the Keeper and each Awakener during combat.

#

[Traphase]
● New Content
○ Awakener "Saya"
■ Blessing Class, HP 95.
■ Aliemus Exalt "Song of Saya": Consume 100 Aliemus. Deal 10 DMG to all enemies and inflict "Perception Warp".
■ Skill "Viscera Blossoms": Arithmetica Cost 2. Deal 5 DMG to the front-row enemy. For every 5 HP lost, DMG +1, and restore an equal amount of HP to self.
■ Skill "Genetic Copy": Arithmetica Cost X. Choose an ally to grant them 10 Gynoecium and an equal amount of HP; for every 1 Arithmetica spent, Gynoecium and the equal amount of HP increase by 5.
■ Skill "Cognitive Overwrite": Arithmetica Cost 0. Cause one ally's next skill Arithmetica Cost -2, losing 15 HP.
○ Wheel of Destiny and Posse
■ Wheel of Destiny "Fragrant Morphogenesis": Arithmetica Cost 3. Wheel of Destiny: After the wielder dies and at the end of the following 2 turns, other allies gain 8 Gynoecium and HP.
■ Wheel of Destiny "Muddied Fairy Tale": Arithmetica Cost 3. After equipping, the wielder's "Strike", "Skill", and "Exalt" descriptions become unreadable, but each instance of DMG, Shield, and healing is randomly increased by 15%~35%.
■ Wheel of Destiny "Sakura Reveries": Arithmetica Cost 2. Gain 1 Amplification when equipped; after other allies' Aliemus Burst, grant them "Ichigo Ichie".
■ Wheel of Destiny "To the Stars": Arithmetica Cost 3. Upon equipping and after any Awakener Unleashes "Exalt", gain 12 Shield.
■ Posse "For the New World": Inflict Blighten, Pierce, Delay: Heal all allies for 10 HP, for every 5 Shield or Delayed Healing dispelled by Blighten, HP Recovery +1.
○ State
■ "Gynoecium": Gain an equal amount of Max HP. Stacks cannot exceed the Awakener's initial Max HP.
■ "Perception Warp": This Awakener is in a state of Chaos, causing DMG dealt, healing, and Shield to be randomly reduced by 15%~35%, and cannot be dispelled.

#

■ "Ichigo Ichie": When gained, removes "Ichigo Ichie" from other allies. Gains Amplification Effects equal to the number of allies equipped with "Sakura Reveries". Characters equipped with "Sakura Reveries" cannot gain "Ichigo Ichie".
● Balance Adjustments
○ Awakener
■ Wanda
● Skill "Lost Dream's Guide": Temporary Counter reduced from 7 to 6.
● Skill "Wall of Corpses": Temporary Counter reduced from 4 to 3.
■ Arachne
● State "Destined Omen": Removes HP and replaces it with passive DMG.
● Exalt "Moira, As I Decree": Now if DMG hits a target's "Barrier," it will no longer convert the DMG into "Destined Omen."
● Skill "Weave": Now DMG will apply an equal amount of "Destined Omen".
■ Corposant
● Skill "Breath of the Abyss": HP Recovery reduced from 40 to 35.
■ Sanga
● Skill "Endless Refinement": Shield gained reduced from 15 to 12.
■ Xu
● State "Spellbound": Now when the last caster of Spellbound dies, all Spellbound effects on the target will be removed.
■ Vortice
● State "Vortex": Removes the 2-stack cap, and the Effect is adjusted to convert every 1 stack into 1 Aliemus.
● Exalt "Abyssal! Vortex! Cannon!": If it doesn't result in a Kill, gain Vortex increased from 1 stack to 30 stacks.
● Exalt "Abyssal! The Spire! Mk. II!": If no Kill is made, gain Vortex increased from 1 stack to 30 stacks.
● Exalt "Abyssal! Vortex! Mega-Blast!": If it fails to Kill, gain Vortex increased from 1 stack to 30 stacks.
● Skill "Eddying Ripples": Vortex gained increases from 1 stack to 30 stacks.
■ Murphy: Fauxborn
● Skill "Abyssal Rebirth": Shield granted to all allies increased from 10 to 12.
● Skill "Lemurian Ritual": DMG increased from 3 hits of 5 to 3 hits of 6.

#

■ Hameln
● Skill "Stunning Tone": DMG increased from 32 to 35.
● Skill "Melancholy Tone": DMG increased from 4 to 5.
■ Castor
● Skill "Oath of Protection": Arithmetica Cost reduced from 4 to 3.
■ Lotan
● Skill "Starbeast's Afterglow": Reworked. Arithmetica Cost 0. If you play "Strike" this turn, "Strike" gains +50% DMG Pierce; otherwise, gain +1 Barrier at the end of the turn.
■ Caecus
● Exalt "Bloodline of Heresy": Unused charges converted to HP Recovery increased from 10 to 12.
● Skill "Scaled Strike": DMG increased from 3 to 6.
○ Wheel of Destiny
■ "Stakes of Wisdom": Aliemus gained reduced from 20/20/20 to 10/15/20.
■ "Queen's Edict": At the Start of a new turn, gain 8 stacks of the Sin Mark Effect.
■ "Million Loving Gaze": Skills placed additionally come with the Fleeting Effect.
■ "Memory Syndrome": Arithmetica gained reduced from 3 to 2, added effect to borrow 1 Arithmetica from the next turn.
■ "Epiphany": Effect adjusted. The first 2 "Skill" cards played each round cost 1 less Arithmetica.
■ "Amber-Tinted Death": Rework. After scoring a Kill, Exalt deals DMG Boost 25%. For every 1 Arithmetica spent, this turn's "Skill" DMG Boost 10%, up to 50%.
■ "Light of Intellect": Arithmetica Cost reduced from 3 to 2.
■ "Critical Point": Gain 1 stack of Charge Effect when equipping new gear.
■ "Analysis of Death": Arithmetica Cost reduced from 4 to 1. Barrier granted upon death reduced from 2 stacks to 1 stack.
■ "Paradoxical Realism": Arithmetica Cost reduced from 4 to 3.
■ "Frenzy": Arithmetica Cost reduced from 3 to 2.
○ Posse
■ "Feast of Decay": Redo. Choose an ally to grant them 24 Shield and distribute their current HP and Shield among other allies. If the target is the only surviving ally, grant Enhance and Fortress instead.
■ "Midsummer Vision": Redo. Draw 2 cards.

#

■ "Cruel Homage": Redo. Choose an ally to gain 2 of their own different skills; at the end of the turn, discard all cards in Hand.
■ "Year-End Sparks": Redo. All allies gain Temporary Amplification +1, with an additional Temporary Amplification +1 for each ally that dies.
■ "Manor Echoes": Remove target Amplification +1 Effect.
■ "Wayward Ship": Sacrifice reduced from 48 to 40 in total.
■ "All of Her": DMG reduced from 48 to 42 in total.
■ "Tiny Wish": Aliemus granted increased from 15 to 20.
■ "Obsession Eternal": Shield granted increased from 15 to 20.
■ "Orbis Fatum": Redo. Grant an ally +1 Amplification. Shuffle this Card into the next Draw Pile, and the next time it is played, grant +1 Amplification, can be used 3 times.
■ "Drowned Innocence": Rework. All allies +15 Vortex, +10 additional Vortex for each fallen ally.
■ "The Gated Answer": Card Arithmetica- gained increases from 1 to 2.
■ "A Mouse's Wisdom": Redo. Gain 2 Arithmetica, borrow 2 Arithmetica from your next turn.
● Description optimization
○ Skill descriptions with values that dynamically scale during combat are now more consistently worded, no longer using parentheses for additional notes, and scaling value text is no longer color-coded. This includes but is not limited to: "Roaring Blood and Sand", "Dance to Destruction", "Shriek", "Pure White Ripples", "Firefly".
3. General

#

[Mythag Shop]
● Wheel of Destiny Exchange
○ Past Chronicle Wheel of Destiny "Special Training" and "School Day" are now available for exchange in "Silver Purchase," with each exchange requiring "Silver" ×1000. More past Chronicle Wheel of Destiny items will be added to "Silver Purchase" at the appropriate time in the future
○ The SSR commemorative Wheel of Destiny "We Will Meet Again" can now be redeemed in "Radix Sediment Exchange." Redemption requires Radix Sediment ×400, with a limit of 3 per month.
● Avatar Redemption
○ The limited profile pictures from previous pre-order passes, "When the Stars Are Right" and "Songs of the Insectoids," are now available for exchange in "D-Jewel Exchange," with each exchange requiring "D-Jewel" ×50000. More limited profile pictures from previous pre-order passes will be added to "Pre-Order Pass" at the appropriate time.
[Avatar Collections]
● All limited event portraits of "Faded Legacy" Awakeners can now be obtained from the "Formless One's Gift Card" and "Formless One's Invitation."
[Combat Tutorial]
● A new "Combat Tutorial" has been added to "Interludes". Clear the training stages of 4 Realms to claim up to "Pure Core" ×4 as rewards in "Event: Combat Tutorial".
[Alchemy]
● After 9:00 on June 1, the exchange of "Rebirth Core" and "Fate Rewind Core" in "Sediment Exchange" will be adjusted to be synthesized in "Alchemy." The following synthesis recipes will be added to "Material Synthesis":
○ Craft "Rebirth Core": Consume "Soul Rewind Shard" ×10, up to 3 times per month.
○ Craft "Fate Rewind Core": Consume "Fate Rewind Shard" ×10, can be crafted up to 3 times per month.
[Library]
● Added "The Stage of Fate" to "Events," unlocked by clearing Astral Reign 5-1.
● The unlock hints for locked entries in "Events" will now indicate the specific Stage to unlock.
● Comments can now be posted on individual entries in "Images" and "Phonograph."

#

[Traphase]
● The title "Points" in the "Season Rankings" of the "Leaderboard" has been adjusted to "Season High Score" to avoid confusion with current points.
● Optimized the description text for "Rules" and "Ranking Rules" to clearly indicate that rankings are based on the highest score achieved in a season.
[Handbook]
● When selecting an Awakener in "Growth Guide," unacquired Awakeners are now marked.
[Reenact]
● The "Reenact" confirmation screen now displays the current Stage name and reward preview.
4. Bug Fixes
[Story]
● Awakener Profile
○ Fixed an issue where "Voice-Traphase" "Chat·About Xu" could not be unlocked properly.
● Localization
○ Simplified Chinese
■ Fixed multiple instances where "Special Ops" was incorrectly written as "Special Ops Record."
■ Fixed an issue in "Investigation" where redundant decorative English text would incorrectly appear below Story chapter names. Traditional Chinese has been fixed simultaneously.
■ Fixed an issue where punctuation marks in the skill description of "Traphase" were not unified to full-width characters.
■ Fixed multiple instances of redundant or missing spaces in the skill description of "Traphase".
○ Traditional Chinese
■ Fixed an issue where commas were incorrectly displayed as enumeration marks in multiple Story text instances.
○ English
■ Fixed spelling, wording errors, and rich text failures in some Awakener Skill descriptions.
■ Fixed an issue where some character names were displayed incorrectly in certain Story segments that had not yet been manually translated.
[Combat]
● General
○ Fixed an issue in "Battle" where sliding to switch cards while long-pressing a Hand card to view Card details could cause the Arithmetica displayed on the Card to not match the actual value.
○ Fixed an issue where the Awakener "Vortice" would not appear after unleashing "Vortex! Shell!" during 1x speed "Combat".

#

● Awakener
○ Fixed an issue where the Awakener "Doll: Inferno" would not correctly gain additional Aliemus for Basic Strike and Base DEF after unlocking the Enlighten "Envoy of Extinction".
○ Fixed an issue where the Awakener "Doll: Inferno" would incorrectly trigger the extra Poison proc rate gained from unleashing "Over-Exaltation" in Finale form.
○ Fixed an issue where Awakener "Liz" Enlighten 2 "Eternal Flames" caused the basic "Strike" to incorrectly deal 1 extra instance of DMG when Leaping.
○ Fixed an issue where the Awakener "Ramona"'s Absolute Axiom "Sublime Tempering" Base DMG Boost Effect stacked incorrectly. After the fix, it no longer stacks with Base DMG Boost Effects such as Wheel of Destiny
○ Fixed an issue where the Temporary Crit. DMG Boost Effect failed to activate after the Awakener "Corposant" Enlighten 3 "Willing Sacrifice" triggered Death Resistance.
○ Fixed an issue where "Pilot" generated by Awakener "Corposant" before Unleashing Gnosis Rouse under Absolute Axiom "Unquenched, Unfelled, Undimmed" would not receive bonuses.
○ Fixed an issue where the Base DMG Boost Effect from Awakener "Alva"'s "Soulforge Aptitude" would incorrectly double during Boss Battles.
○ Fixed an issue where the Awakener "Horla" could incorrectly gain an Emotion Aura bonus by consuming 3 stacks of "Metaphor" even when the Absolute Axiom was not unlocked.
○ Fixed an issue where the Awakener "Horla" could incorrectly gain Emotion Aura bonuses without consuming "Metaphor" after unlocking Absolute Axiom.
○ Fixed an issue where the Awakener "Liz" Exalt voice lines would incorrectly be interrupted in certain situations.
○ Fixed an issue where the Pursuit Effect "Infinite Threads" of Awakener "Arachne" was missing its Affix description.

#

○ Fixed an issue where, when an Awakener triggered "Rouse" via "Using a Card" to gain "Strength," "Tentacle DMG," "Poison," or "Counter," if that Card benefited from the "Singularity Beacon" or "Singularity Prism" bonus, the Rouse-related Effects would also incorrectly benefit from the "Singularity Beacon" or "Singularity Prism" bonus. After the fix, this is now consistent with Shield and HP Recovery type Rouse.
○ Fixed an issue in "Battle" where some non-Command Cards were incorrectly receiving beacon bonuses.
● Stage
○ Fixed an issue where the Hit sound effect for the enemy "Balefire Ballerina" skill was missing.
○ Fixed an issue where the enemy "Primordial Devoutee" was not being treated as a "Boss".
● Traphase
○ Fixed an issue where the second shot of double-fire would ignore the DMG conversion of "Moira, As I Decree."
○ Fixed an issue where allied units that revived after death would lose the "Light of Intellect" bonus.
○ Fixed an issue where one player going offline and logging back in during a match would incorrectly clear the other player's card play history.
○ Fixed an issue where, after playing a Card that requires target selection, the Card would incorrectly return to the Hand before the target selection was completed.
○ Fixed an issue where the Awakener "Doll"'s Exalt "Rationality, Truth, and Reality" would incorrectly receive healing reduction twice during a Deathmatch.
○ Fixed an issue where the hit count in the skill "Thunderstorm's Wrath" description of the Awakener "Corposant" was not updating in real time during combat.
○ Fixed an issue where the Awakener "Xu"'s "Spellbound" reduction to healing, DMG, and Shield Effects was incorrectly rounding up when calculating the final value, causing it to have no actual effect at low "Spellbound" stacks. After the fix, it now rounds down.

#

○ Fixed the following Awakener Exalt name errors. After the fix, they are now consistent with the Exalt names in Investigation Mode.
■ "Chain·Helot" Exalt: Changed from "Blood Feud" to "Sanguine Fetters".
■ "Horla" Exalt: Changed from "Grieving Ink" to "Resplendent Chapters".
■ "Hameln" Exalt: Changed from "Fate Quartet" to "Primal Chord".
○ Fixed a description error for the Posse "Tavern's Opening". Fixed description reads: Place 1 "Leah's Coin" into the next Draw Pile.
○ Fixed an issue where the Posse "A Gun's Cry" failed to remove the Countdown Moment State when the Wheel of Destiny "Countdown Moment" was removed.
[General]
● General
○ Fixed an issue where the text size of blue and yellow buttons might appear inconsistent in certain UI screens.
● Investigation
○ Fixed an issue where individual Awakener avatar backgrounds could incorrectly display white highlights in the "Affinity Increase" information shown on the "Investigation Complete" screen.

#

● Awakener
○ Fixed an issue where redundant decorative text "Information" and "Voice Actor" appeared in the "Story" and "Voice" sections of the "Archive." These two decorative texts have been removed after the fix.
● Handbook
○ Fixed an issue where the left tab would incorrectly display as unselected after being clicked a second time.
○ Fixed an issue in "Silver Survey" where the collectible resources for "Investigation" and "Interludes" did not account for rewards that had been earned but not yet claimed.
○ Fixed an issue where the resource count displayed in the "Investigation" of "Silver Survey" did not match the actual amount.
○ Fixed an issue where items were displayed in the wrong order in the Activity Pts collection reward preview for "Daily Drills" and "Weekly Trials." The order now matches what is shown when actually claiming rewards.
● Archives
○ Fixed an issue in "Finale Archives" where "Tawil"'s character art and the left tab were incorrectly overlapping, and fixed an issue where some details in "Tawil"'s character art were not clear enough.
● Library
○ Fixed an issue where the "New" hint font in the left tab of "Videos" was incorrect under certain language settings.
○ Fixed an issue in the "Imagery" "Events" where the event animation for "Half Step Away: Gate of Oblivion" failed to loop properly.
○ Fixed an issue where "A Lovely Corner" in "Events" could not be unlocked in certain situations.
● D-Effect Zone
○ Fixed an issue where lines at the bottom of the "D-Effect Zone" interface were duplicated.
● Alumni Association
○ Fixed an issue where the "Follow" button still incorrectly displayed as a followable state after "Follow All" was used on more than 100 Followers in "Add Followers."
● Lineup
○ Fixed an issue where, after performing "Genesis Return" on an Awakener that was already deployed, the Awakener would still incorrectly remain in "Team Configuration".

#

○ Fixed an issue where, under certain language settings, selecting a Wheel of Destiny in the "Traphase" "Preset Lineup" would cause text at the top of the interface to incorrectly overlap.
● Support
○ Fixed an issue in "Select Support" where clicking the area to the right of an Awakener's portrait would incorrectly navigate to "Awakener Details." After the fix, selecting the Support Awakener now works as intended.
● Mythag Shop
○ Fixed an issue where clicking the acquisition source in the item info under "Obtain Items" would fail to navigate when obtaining items through "Gold Voucher Exchange."
● Alchemy
○ Fixed an issue where the "Cancel" button in "Disassemble Confirmation" was incorrectly displayed as unclickable.
● Social
○ Fixed an issue where the bottom decoration of icons in "Avatar" and "Avatar Frame" details was not centered.
● Compatibility
○ Fixed an issue where, in certain areas, the game might freeze during post-investigation settlement when the Awakener's "Affinity" was already full.
○ Fixed an issue where the "Share" button would incorrectly appear when obtaining the limited-time event SR Wheel of Destiny while playing on PC.

late mason
#

six seven

atomic path
#

看完公告后我的想法Be like:
🤣 👉 🤡

proper swallow
#

676767676767676767676767

autumn sedge
#

🤣 👉 🤡

cyan jolt
#

甚至沒有任何改善 還有更逆天的地方

zealous night
#

😆

twin phoenix
#

● 所有唤醒体新增天赋「内在灵格」。
● 常驻唤醒体可通过「内在灵格」强化其体质、攻击和防御属性。每次强化需要「无垢之芯」 ×20/40/60/80/100,至多可强化 5 次。
保底10金拿那10% 校貓神了

molten prairie
#

普池角色彌補與限定10級的差距需要300普抽
何意味?

#

這10級差距還是你們後來加上去的

cyan jolt
#

300超誇張

late osprey
#

if saya is only until august, will she be gone after?

wicked heron
#

So will there be no change in rerun banners ?

molten prairie
#

然後要讓普池角色和限定一樣不會落下10級還得花費300普抽的資源?

autumn sedge
#

你是不是送250就是打著要讓我們全投進去口牙

cyan jolt
late mason
solar void
#

67

subtle heart
twin phoenix
#

常駐跟限定角差距還是不夠大,要這樣搞

#

要不鯨那50%終傷塞進那10%吧
好像好看很多

autumn sedge
#

你想要大家都去抽限定角你直說啊

#

把普池刪掉就好

#

還弄這麼一出幹嘛

quasi girder
#

还在装死,我已无言。头像框降到1280源液的意义是?你就拿你那个正常人类的逻辑思维想想玩家怎么会拿真金白银去买你这个头像框和两个自选。现在好了,想买抽数玩家的买不着,想买头像框的玩家还要硬吃下这坨。我就不信你会把这个1280的礼包放到日服去卖,因为你也知道没人买账。那你怎么就敢放在国际服呢?因为大家贱,是氪金母猪,喜欢上这个游戏就活该被这样对待。300抽强化更是幽默,新人入坑就是在不断的还债,常驻命轮要做+12,常驻唤醒体也要抽来应对融灾。要我说你直接这么改,新手入坑常驻抽直接扣成-1000。

cyan jolt
#

还在装死,我已无言。头像框降到1280源液的意义是?你就拿你那个正常人类的逻辑思维想想玩家怎么会拿真金白银去买你这个头像框和两个自选。现在好了,想买抽数玩家的买不着,想买头像框的玩家还要硬吃下这坨。我就不信你会把这个1280的礼包放到日服去卖,因为你也知道没人买账。那你怎么就敢放在国际服呢?因为大家贱,是氪金母猪,喜欢上这个游戏就活该被这样对待。300抽强化更是幽默,新人入坑就是在不断的还债,常驻命轮要做+12,常驻唤醒体也要抽来应对融灾。要我说你直接这么改,新手入坑常驻抽直接扣成-1000。

spare coyote
twin phoenix
#

你不如700源液賣我130抽

wintry timber
#

猫的报恩❓ 猫的报复👍

fallen mirage
#

无敌了,看这傻逼更新公告不知道的还以为我们5771是什么旷世体量的世界第一二游敢几把这么搞,其实是路边一条正在挣棺材本准备圈最后一波直接入土了对吗

tired charm
#

还在装死,我已无言。头像框降到1280源液的意义是?你就拿你那个正常人类的逻辑思维想想玩家怎么会拿真金白银去买你这个头像框和两个自选。现在好了,想买抽数玩家的买不着,想买头像框的玩家还要硬吃下这坨。我就不信你会把这个1280的礼包放到日服去卖,因为你也知道没人买账。那你怎么就敢放在国际服呢?因为大家贱,是氪金母猪,喜欢上这个游戏就活该被这样对待。300抽强化更是幽默,新人入坑就是在不断的还债,常驻命轮要做+12,常驻唤醒体也要抽来应对融灾。要我说你直接这么改,新手入坑常驻抽直接扣成-1000。

vapid mantle
#

握草泥马,300抽保底10个金去升常驻???马上褒姒好不好

#

1280给个头像何意味,日服1980头像+130抽,这集神了

cobalt hornet
#

相位对弈改这么多是何意味?

quasi girder
#

策划组也是神了,诸多考量之下整出了最难受的氪金活动,恶心程度堪比鸟哥鸟弟给我来了一套圣心黑羽组合技。卡池不仅不自选还是混池,低启辅助都在30号之前,198直充池却30号开。198直充池更不用多说,怕返源液后玩家无损抽98的池子就改成直充的。直充却又不能当累充。我草了兄弟,你这套氪金活动的联动程度堪比做了个新角色。之前你游要死我还觉得可惜,现在我只想等你游要死的时候说一句“再见,忘小妹👐🏻”

vapid mantle
#

还在装死,我已无言。头像框降到1280源液的意义是?你就拿你那个正常人类的逻辑思维想想玩家怎么会拿真金白银去买你这个头像框和两个自选。现在好了,想买抽数玩家的买不着,想买头像框的玩家还要硬吃下这坨。我就不信你会把这个1280的礼包放到日服去卖,因为你也知道没人买账。那你怎么就敢放在国际服呢?因为大家贱,是氪金母猪,喜欢上这个游戏就活该被这样对待。300抽强化更是幽默,新人入坑就是在不断的还债,常驻命轮要做+12,常驻唤醒体也要抽来应对融灾。要我说你直接这么改,新手入坑常驻抽直接扣成-1000。

#

还有那个pvp你自己看多少人想吃你那个破pvp,游戏产能低,产能去哪了?????

#

每一次都能精准恶心所有人,从氪佬到0氪无一例外

#

不亏是你

minor geyserBOT
#

From Chinese (Simplified) (ZH_HANS) To English (EN)

Cat's Retribution ❓ Cat's Revenge👍

#

From Chinese (Simplified) (ZH_HANS) To English (EN)

● All awakened entities have added the talent "Inner Spirit".
● Resident Awakened Bodies can enhance their physical, attack, and defense attributes through their "Inner Spirit." Each enhancement requires "Unscaled Core" ×20/40/60/80/100, which can be enhanced up to 5 times.
Guaranteed 10 gold, 10% school fish god

#

From Chinese (Simplified) (ZH_HANS) To English (EN)

My thoughts after reading the announcement Be like:
🤣 👉 🤡

tired charm
#

策划组也是神了,诸多考量之下整出了最难受的氪金活动,恶心程度堪比鸟哥鸟弟给我来了一套圣心黑羽组合技。卡池不仅不自选还是混池,低启辅助都在30号之前,198直充池却30号开。198直充池更不用多说,怕返源液后玩家无损抽98的池子就改成直充的。直充却又不能当累充。我草了兄弟,你这套氪金活动的联动程度堪比做了个新角色。之前你游要死我还觉得可惜,现在我只想等你游要死的时候说一句“再见,忘小妹👐🏻”

autumn sedge
#

果然白月光應該死在最美的的時候

#

現在已經比飯粒還慘了

#

現在是什麼我不好意思在這邊說
校貓你自己知道不是什麼好詞

untold ice
#

可以換一個PD嗎Brown_think

minor geyserBOT
#

From Chinese (Traditional) (ZH_HANT) To English (EN)

Sure enough, the white moonlight should die at the most beautiful time

rugged plover
#

||該把校貓做成杯子嵌在牆上了||

tired charm
rugged plover
#

耶耶耶

tired charm
#

支持

#

大力支持

vapid mantle
hoary bane
#

剛入坑幾個月常駐抽還在努力你要我從哪生出那麼多300無垢

azure wraith
#

仲夏變殘忍(抽兩張排
殘忍變半個花火(獲得自身技能
花火變羅網(全體強效
羅網重做

#

鑰令大改
除了方便新手提早拿到
我想不到其他理由了

glossy matrix
hoary bane
#

我是指這個

weary zenith
#

300 pure cores… They better enhance the stat like 300% if 300 pure cores is the cost to max one takenotes

autumn sedge
#

還是你是指常駐都抽不完

spare coyote
#

You get 17 pure core/wk from daily/weekly, which would put it at ~18 weeks to get one maxed from that income source only

#

and the events don't boost it up by that big of an amount

#

I understand the secret line just let the ethereal cores expire

glossy matrix
hoary bane
autumn sedge
#

原來也是常駐廚

#

🤝

#

這策劃沒救了

weary zenith
hoary bane
spare coyote
#

300 pure core also has an expected value of 300*.0502=15.06 ssr from standard banner

gray mauve
#

This 300 cores standard enhancement honestly should have gone into the schoolcat pre-patch notes

spare coyote
#

EV of 15 ssr for stat buffs seems like a slight bit too much

daring vault
molten prairie
elder pasture
#

....let's talk about Traphase changes...

#

Basically

#

...

elder pasture
#

Our opinions about helot teams mean shit?

proper swallow
#

老玩家的抽都拿去命輪+12了吧,要屯也就只有彩抽,普抽在哪才可以領這麼多

glossy matrix
daring vault
#

Helot goes boom

spare coyote
#

Have they not nerfed anything about the comp

minor geyserBOT
#

From Chinese (Simplified) (ZH_HANS) To English (EN)

■ "Amber Death": Redo. Causes a "Frenzy Burst" after a kill, increasing damage by 25%. Each 1 bit of computing power consumed increases the "Skill" damage for this round by 10%, with a maximum of 50%.

tired vapor
#

我就知道他们根本没有要管灵魂序曲的GDoll_Inferno_serenity

spare coyote
#

I don't know what hte redo keyword is scared2

tired vapor
#

然后还提了不卖卡的收益🚮

minor geyserBOT
#

From Chinese (Simplified) (ZH_HANS) To English (EN)

I knew they had no soul overture to worry aboutGDoll_Inferno_serenity

#

From Chinese (Simplified) (ZH_HANS) To English (EN)

Then the benefits of not selling cards were mentioned🚮

spare coyote
#

You get a golden relic for not healing now ramona_tuff_

elder pasture
#

24_Clown... I literally...

#

Wrote reports to nerf helot team

final forge
#

紀行頭像加入商店是真的假的。。

elder pasture
#

In the reveiws of patch thingy from the game mail + also reported it to Lyra

#

They probably didn't listened to Lyra

minor geyserBOT
#

From Chinese (Traditional) (ZH_HANT) To English (EN)

It's real or fake for a travel avatar to join the store..

elder pasture
#

I don't know to be honest

elder pasture
#

Who even need barrier to stacks arachne's debuff???

#

You can just weave card

autumn sedge
elder pasture
#

Or helot skill cards

#

It doesn't even matter

#

Analysis of death is now 1 cost?

#

So what?

glossy matrix
#

● Exalt "Moira, As I Decree": Now if DMG hits a target's "Barrier," it will no longer convert the DMG into "Destined Omen."

elder pasture
#

It doesn't matter if arachne's effect counter death triggering wheels

elder pasture
#

It's multi hit

#

You can make barrier useless like that

spare coyote
#

barrier pinging ramona_tuff_

daring vault
#

So what are the final toughts? @spare coyote

weary zenith
#

still no prepare for Wanda 4 cost

daring vault
spare coyote
#

The [dissoluted] paint change seems a bit strange to change this patch

daring vault
elder pasture
#

There is a reason why corpo + arachne are there in the same team and doesn't need to be changed

#

They both have multi hit

#

You can also use winkle with pandia's wheel to select target

spare coyote
elder pasture
#

And helot skill in general target highest hp

spare coyote
#

lot of buffs I also didn't read but rouse base aliemus buff seems nice

daring vault
#

I believe they will clear everything in 1 day

spare coyote
#

the standard upgrade is so cursed

lapis lark
#

I like to imagine that in the design room, when they decided to make it 300 pulls.

They went hmm yes. You need 8 dupes for +10 levels and that may be up to around 700 pulls yes... 300 is doing them a favour yes.

daring vault
spare coyote
#

300 pulls it's similar to +12ing a character you can't offrate

bleak rover
#

● 常驻唤醒体可通过「内在灵格」强化其体质、攻击和防御属性。每次强化需要「无垢之芯」 ×20/40/60/80/100,至多可强化 5 次。
● 限定唤醒体的「内在灵格」无需强化,默认为满,体质、攻击和防御属性更新前一致。
Wtf, 300 core (10 Aw/Wheel SSR or 1 Limit)

daring vault
#

that tru?

spare coyote
#

also this is same patch as pull challenge

grave stirrup
#

Welp, that was a lot of info to digest

spare coyote
#

which means standard pull hoarding might be delayed a bit

#

I think even 100 total is a big commitment, 300 is just crazy

weary zenith
daring vault
#

And its 300 for not even that much

spare coyote
#

traphase I have 4.2k rating rn so I will have to start caring next cycle

daring vault
#

Its not like its making the unit hella strong

spare coyote
#

If it's a 1000% stat buff its worth but otherwise 🥀

lapis lark
#

Okay okay. No gacha account will go crazy now.

bleak rover
lapis lark
#

You just spend your pulls on base unit buffs

stray belfry
#

this is so stingy.

Gifted Silver Prime will be consumed first and will not count toward the cumulative Silver Prime extraction total in the "Gift of Knowledge" and "Stream of Infatuation" events.

weary zenith
daring vault
twin phoenix
#

If Pure Core is your power, what are you without it?

daring vault
#

Ah wait traphase

#

Nvm

#

I didn't sayd nun

elder pasture
#

@glossy matrix can you try this team and see how broken helot is? Even with barrier team you can just use weave or corpo 2 cost card to multi hit them, you can also use helot skill to target highest hp + pandia's wheel to select target

spare coyote
elder pasture
#

You can replace sorel wheel with kath wheel since i don't own it

spare coyote
stray belfry
#

very bad design. please fix this.

tulip birch
#

柱子战活动的普抽砍掉然后养普池角色直接倒欠1200抽?

elder pasture
#

You'll see how fast the problem becomes

#

Even with barrier it doesn't matter

#

When helot just need to exalt to deal 130+ dmg AoE

minor geyserBOT
#

From Chinese (Simplified) (ZH_HANS) To English (EN)

The general draw of the pillar battle activity is cut off, and then the character of the general pool directly owes 1200 draws?

elder pasture
late osprey
strong rune
#

The greed is crazy...

stray belfry
#

what is this 300 pulls you guys are talking about

late osprey
#

the standard awakener base stats upgrade system

#

you can pay 20/40/60/80/100 pure cores to increase a standard awakener's base stats by 2 levels worth each time

#

in total its 300 pure cores for 10 levels worth of stats

strong rune
weary zenith
brazen wren
# eager oasis 守密人你好: 弥萨格大学预计于5月18日08:00~12:00(UTC+8)进行校内设施维护。 维护结束后需要重新登入并更新资源,补...

The Gnostic Potential serves no purpose being so expensive because you can craft limited characters. People who doesnt need it wont use it, does who need it will be suffering for the lack of resources, even without the recent change when getting additional copies of a +12 awaker it would still be a bad trade off.
The awaker and Wheel banners being one, people already didnt like it in the past and you were called out about it. You already know that its dislike.
The great 250/500 rewards serves no purpose since the rotation banners have an awful date. Why would people spend on this if they cant use it where they want. Its a good deal that i wont buy because I wont be able to spend it where i want, and yes, its because they cores have expiration date making all of this a shit show. 24_Clown
🤣 👉 🤡

wicked heron
#

I know im persistent on this topic but anyway i APOLOGIZE for bringing this matter

heady dew
#

普拉直接被砍了一刀
另類加強四小蘿坦的方式Brown_think

#

可憐的蘿坦沒有基礎加強還是綁靈塑

autumn sedge
twin phoenix
rocky lynx
#

That's mean

fallen mirage
#

真气笑了,退游了,也祝你游能继续保持蒸蒸日上

solar void
#

Selection banner where?

weary zenith
gray mauve
#

想向国服/华语社区的小伙伴们请教一下,为什么大家对 Biav 的情绪会稍微有点激烈呢?因为国服玩家接触这个游戏比国际服早很多,所以很想听听大家的看法和背后的故事。

daring vault
solar void
daring vault
#

-coping-

solar void
#

No pity

#

Cuz why not

daring vault
#

Fure

#

Fire

weary zenith
solar void
weary zenith
#

a small nap and your fav scam is gone

solar void
#

Might as well eos

daring vault
#

Banner with all the roaster

#

0.1% of everything

jade gulch
# rocky lynx

You guys have no idea what Light did, or how arrogant he is towards Chinese players. Friendly words are useless, and so are these offensive remarks, but at least they make me feel a little better.

lapis lark
#

BIAV saw last aniv earnings were so bad. They had to greed a lil this time.

wicked heron
placid badger
#

还在装死,我已无言。头像框降到1280源液的意义是?你就拿你那个正常人类的逻辑思维想想玩家怎么会拿真金白银去买你这个头像框和两个自选。现在好了,想买抽数玩家的买不着,想买头像框的玩家还要硬吃下这坨。我就不信你会把这个1280的礼包放到日服去卖,因为你也知道没人买账。那你怎么就敢放在国际服呢?因为大家贱,是氪金母猪,喜欢上这个游戏就活该被这样对待。300抽强化更是幽默,新人入坑就是在不断的还债,常驻命轮要做+12,常驻唤醒体也要抽来应对融灾。要我说你直接这么改,新手入坑常驻抽直接扣成-1000。

autumn sedge
# gray mauve 想向国服/华语社区的小伙伴们请教一下,为什么大家对 Biav 的情绪会稍微有点激烈呢?因为国服玩家接触这个游戏比国际服早很多,所以很想听听大家的看法和背后的故事...

因為他每次都說下次不會再犯,然後還是每次都犯了,他每次寫那道歉小作文跟沒用一樣,從開服到深潛改版到融災改版到出+12再到現在的這個,校貓根本不記得他當初自己的諾言了那還想要玩家說什麼

#

還有人記得校貓當初說的是+20不是+12嗎
要不是你遊cn玩家炎上現在大家要抽的是+20欸

#

校貓就是一款從來沒有兌現過承諾的東西

#

校貓還可以用那句話哄我嗎
我想要聽那句
:平衡性是我們最重視的事情

solar void
#

黑历史

indigo junco
#

moneymoneymoney

minor geyserBOT
#

From Chinese (Simplified) (ZH_HANS) To English (EN)

I would like to ask my friends in the Chinese server/Chinese language community why everyone's emotions towards Biav are a little intense? Since Chinese server players were exposed to this game much earlier than international server players, I would like to hear everyone's opinions and the stories behind it.

autumn sedge
# autumn sedge ~~因為他每次都說下次不會再犯,然後還是每次都犯了,他每次寫那道歉小作文跟沒用一樣,從開服到深潛改版到融災改版到出+12再到現在的這個,校貓根本不記得他當初自己...

然後講產能不夠吧
從一開始的大概一個月一隻現在就是無限拖延,你放出去看到底哪種抽卡手遊是42天一隻的
說真的你拖產能也就算了,問題是現在出這麼多禮包看起來就是想賺錢,那請問你們前面賺的錢呢哪裡去了?
有時間做最終法則,改一些沒有意義莫名其妙的東西,沒有時間增加產能?

還有人記得他當初一周年復活的時候說了什麼嗎

wide prism
solar void
jade gulch
# gray mauve 想向国服/华语社区的小伙伴们请教一下,为什么大家对 Biav 的情绪会稍微有点激烈呢?因为国服玩家接触这个游戏比国际服早很多,所以很想听听大家的看法和背后的故事...

达芙黛尔在上线后被削弱引发了第一波退坑潮,后续又因为light口无遮拦的飞机杯事件导致忘却前期在简中互联网二游圈的口碑烂到了极限(如果不是玩法确实优秀,根本不可能吸引其他玩家)另一方面,light会在官方交流群里禁言甚至踢出群友,导致在各个方面忘却前期的口碑都堪称崩坏,很多哀其不幸怒其不争的玩家也心灰意冷退坑。更重要的一点是,命轮+12双持、超限、最终法则,这些大小不断的节奏严重破坏了官方的可信度;并且在出了这么多氪金活动之后,没有一点产能上的提升,看不到什么产出,即便如此还要推出韩服、大改日服内容

languid hedge
#

Helot_slack_off sanga changes are slightly(very slightly) diff from the cat notes , the soulforge thing was making her generate more tentacle dmg from shield, now her ult also gets dmg from tentacle instead.

Not sure if something else chanted since its so much text

wide prism
solar void
#

是真的

wide prism
#

。。。

solar void
#

🤫

solar void
#

我是英文比较厉害

autumn sedge
# autumn sedge 然後講產能不夠吧 從一開始的大概一個月一隻現在就是無限拖延,你放出去看到底哪種抽卡手遊是42天一隻的 說真的你拖產能也就算了,問題是現在出這麼多禮包看起來就是想...

再者,這邊比較情緒化啦但也是客觀事實
校貓現在基本上都只回覆en區這件事情也不是什麼秘密,並且大多數時候對cn區採不理不睬態度,還把所有cn 玩家的言論打成不理智發言,尖銳分子,那既然校貓已經不想聽cn玩家的話了我是覺得cn玩家也沒必要給臉

autumn sedge
#

你現在就是在背刺所有曾經喜歡過、熱愛過、對此遊戲抱有希望的人

#

但反正我們是rude的cn區玩家

#

你們en才是他喜歡的對象

#

講這麼多也沒意義吧

#

這些話從1.5周開始反反覆覆被多少人講了多少遍

#

校貓但凡認真聽過一次呢

#

很明顯他不在乎

#

複製一下cn區一哥的話

问角色产能,没办法
问主线产能,没办法
问新模式产能,没办法
问资源溢出处理,没办法
然后,一到新的卡池模式,新的付费模式,新的氪金活动,新的氪金礼包,全是灵感,全是点子,全是办法
复活赛打赢以后那么多承诺兑现了多少自己心里清楚

#

那我們還說什麼

#

順從啊

cunning kernel
lapis lark
#

CN is trully just what EN is becoming...

#

With how much shade over past problems are thrown at light

#

We can start shaking hands already

slim ember
#

I think CN is way more unhinged, I would stop replying to them too if all they do is tell me to kill myself after every update to the game, even if the changes are bad it kinda just kills developer good will over time, they have no obligation to interact directly with players in the first place

#

In any case the standard stats thing is terrible design because of how overloaded pure cores are, you're basically throwing away 300 cores for very little power upgrade, when you could be using them to get +12 wheels or get AAs + farm limited units on the std banner, nobody should use this feature except people with truly maxed out accounts because it's a huge bait

autumn sedge
#

太好了掏心掏肺打這一堆然後還是被說成只會死亡威脅

#

我早就說了cn玩家就是比較賤

solar void
#

真的难受兄弟

autumn sedge
#

我真的覺得太神了甚至都不願意翻譯一下嗎

#

猛的

twin phoenix
#

畢竟大家都很喜歡裝瞎

brazen wren
digital kettle
#

校貓你大概很煩吧,每次發公告、做改動,都會被玩家罵,被玩家炎上,明明是為了讓遊戲能長久的營運下去,明明是在做正確的事,但玩家不但不理解,還用難聽的話咒罵你,彷彿在玩家眼裡你做甚麼都是錯的,我明白,也理解,所以我現在告訴你:
你想的沒錯,你做甚麼都是錯的,說謊成性,不知悔改,你是個罪人,毀滅忘卻前夜的罪人。
你應該感謝現在還在留言罵你的每一個玩家,因為他們每個人都比你更希望忘卻前夜能持續下去,因為愛,才會憤怒,才會失望
等到不論你做甚麼都一片安靜時,才是忘卻前夜真正的死期

crimson plover
#

我看你要不把公告标题的维护俩字去掉吧

jagged kayak
#

只有我希望遊戲真死嗎

autumn sedge
#

我現在也希望了

#

我愛我推跟這遊戲有沒有活著不衝突

indigo junco
#

笑晕了

autumn sedge
strong rune
#

To me it just goes to show you should always think twice about spending on gacha, even if they're generous. After they pull you in and you get comfortable they'll just turn up the heat...

sullen hare
#

@lapis urchin 赶紧改,产能不足就知道骗氪,不知道的还以为我随便玩几天就有1000常驻抽,nmsl,想打复活赛直说

autumn sedge
#

好啦校貓沒有義務跟cn互動啦只有義務跟en互動啦這樣滿意嗎
反正我們就是一群死亡威脅的爛人可以了嗎

#

最好你們en區就讓校貓能賺到維持這個遊戲

jagged kayak
twin phoenix
jagged kayak
#

再不濟還有日服
哎呀線真長啊

twin phoenix
#

不是裝瞎是啥

jagged kayak
sullen hare
#

@lapis urchin 赶紧改,产能不足就知道骗氪,不知道的还以为我随便玩几天就有1000常驻抽,300抽就为了10级的数值nmsl,环娜都只要60抽,你怎么好意思要300抽一个角色的,你妈死了,听到没,你妈死了,想打复活赛直说

jagged kayak
#

統稱消音

autumn sedge
#

要笑死

twin phoenix
#

錯了就不說話
抓到機會就不考慮後果開始失控

dense nova
#

你就知道

gray mauve
# autumn sedge 說真的cn玩家重頭到尾想要的只是一點尊重而已 很難嗎 真的很難嗎 尊重玩家很難嗎?

好的,非常感谢,这让我对国内社区的立场有了更多了解。如果当时Biav真的推行了+20,我想我当初大概不会选择入坑。另外,关于Thais(泰丝)的事件确实有些出乎意料。现在看来,海外社区接触到的是一个在心态和专业素养上都已经有所提升的Schoolcat,而国内社区则是目睹了整个成长过程,因此海外社区的一些玩家可能确实没办法做到完全的感同身受。

dense nova
#

他骂轻了

#

这是历史遗留问题

#

一句两句说不清

#

翻译就是

jagged kayak
#

心态和专业素养上都已经有所提升的Schoolcat?

dense nova
#

他在你头上拉屎

dense nova
#

这能忍也是人物

jagged kayak
#

那應該叫做騙人騙得比較好

autumn sedge
#

應該這麼說罵重的都已經不在這社群了

#

有請星空遙

icy mason
autumn sedge
#

講白了就是有請星空遙啊

dense nova
#

我睡醒又给我端一坨大的

#

接着睡

#

😡

icy mason
autumn sedge
#

你們不能佔著我們吵來的福利跟好處然後反過來說我們是一群瘋子

icy mason
autumn sedge
#

某種程度上我不否認

icy mason
#

我發現grok可以罵的超難聽

autumn sedge
#

但沒有這樣玩的啦((((

dense nova
#

吵啥啊

icy mason
#

反正他是新玩家

autumn sedge
icy mason
#

他一定覺得+20 抽60隻更好

dense nova
#

这吊游戏有啥可以吵的

#

一坨

gray mauve
# gray mauve 好的,非常感谢,这让我对国内社区的立场有了更多了解。如果当时Biav真的推行了+20,我想我当初大概不会选择入坑。另外,关于Thais(泰丝)的事件确实有些出乎...

不好意思,刚才用了谷歌翻译(可能有些地方不太准确)。我只是真的很想去理解大家。毕竟这是一部我们所有人都深爱着的动作/卡牌游戏(游戏名),我觉得社区因为这些事情产生分歧、走向对立,对整个游戏生态来说并不是一件好事。

proper swallow
strong rune
dense nova
#

说白了,能装可怜就相信的人

#

你跟他吵没意义了

#

完事我杀人了

autumn sedge
#

信不信等等他們還是一句cn rude

dense nova
#

我说我不是故意的我怎么怎么可怜

#

我就无罪了

jade gulch
#

I wonder if the EN players who complain about CN players being rude have ever considered this: No one who genuinely wants to fix a problem starts by pouring oil on the fire

autumn sedge
#

要不是cn區還有玩家你們真的覺得cn想吵這個喔
我們如果都不玩了那就讓你們自己去跟校貓吵福利吵待遇就好了啊

icy mason
#

真不想cn區

autumn sedge
#

我現在覺得cn區根本就不應該講話
反正刀打在自己身上就會痛了

dense nova
icy mason
#

為什麼不要拔掉遊戲內中文就好

slim ember
dense nova
#

你猫到时候装可怜你en社区就美美相信

twin phoenix
untold ice
autumn sedge
#

F佬大預言家

wicked heron
icy mason
#

看了 他是新玩家

dense nova
#

相信就完事了

#

说白了

icy mason
#

那沒啥好說的

#

相信校貓就好

dense nova
#

你看他说,国内一直负面

#

那么问题来了

#

为什么会负面

autumn sedge
#

我要笑死了

untold ice
#

CN是金主怎麼可以不看CNplease

autumn sedge
#

我沒招了

#

問就是cn rude

dense nova
#

我吃饱闲的是吧

icy mason
#

他不知道之前發生什麼事情
就不用跟他吵了

dense nova
#

出啥骂啥

#

难得不是喂我吃屎我骂吗

#

什么时候能搞清骂是因为官方喂你吃屎

#

到你这就是出东西就骂

slim ember
autumn sedge
#

so its seems like en player think all cn player are rude and full of negative comments/emotion, then what can we say?

proper swallow
#

《老玩家已經成為了遊戲發展的阻礙》
《課金玩家已經成為了遊戲發展的阻礙》
《免費玩家已經成為了遊戲發展的阻礙》
《CN老玩家已經成為了遊戲發展的阻礙》
《CN課金玩家已經成為了遊戲發展的阻礙》
《CN免費玩家已經成為了遊戲發展的阻礙》

icy mason
#

我不知道哪來的充滿惡意

dense nova
#

说白了

#

洗地的

icy mason
#

惡意玩家早飛了

autumn sedge
weary zenith
autumn sedge
dense nova
#

那我问你,他跟知道他干什么的社区跟不知道他干嘛的社区

#

你说跟谁玩

late mason
# slim ember Read again, I'm not defending anything and I even agree with the general sentime...

I’m sorry but you completely missed the point—CN has been doing its best to bring up complaints in a well mannered method

It is a small minority that is excessively vocal to a rude extent, and a minority within that minority is the one that is spewing the threats

I’ve been spamming google translate on another tab trying to comprehend all this but it all comes from a place of passion, so please, don’t, in your words, call the entire CN community a bunch of unhinged players that send nothing but death threats over a single message because that’s just an overwhelmingly cruel overgeneralization

icy mason
autumn sedge
#

你看我有一段時間最期待的就是阿遙跟阿宏打遊戲你就知道那個場面多好玩了

brazen wren
cursive charm
# slim ember Read again, I'm not defending anything and I even agree with the general sentime...

I suspect you might be a new player who’s just discovered this game and its community. In fact, much of the content you’re currently enjoying in game was secured by CN players through these legitimate demands. You can ask to some of the old players to find out more about this, and to learn and understand about the ways in which the game’s developers (Light) have betrayed the players in the past.

dense nova
#

说白了,这人问的问题就离谱

vocal hedge
dense nova
#

什么叫为什么策划跟英文区玩

autumn sedge
#

因為英區從來不反抗啊

dense nova
#

你猫敢跟中文玩吗

solar void
#

💀

cobalt pike
#

很抱歉,這是機器翻譯。以偏概全往往會引起爭議。我建議我們停止爭論,因為我們所有的觀點都有道理。

solar void
#

黑历史

dense nova
#

骗骗你们啥都不知道的

icy mason
#

跟一號同一人

strong rune
dense nova
#

你要这么说

#

我是不是可以说

#

英文区有个人攻击中文区得癌症

brazen wren
weary zenith
dense nova
#

我可以说我觉得英文区都是洗地的攻击

solar void
autumn sedge
#

我們現在真的都還喜歡這個遊戲嗎?

jagged kayak
dense nova
#

本来就是你策划的设计问题

weary zenith
#

isn’t that BIVA favorite player? Pandia_love

jagged kayak
#

所謂矛盾

dense nova
#

完事甩中文社区

#

神人了

autumn sedge
#

所謂矛盾

icy mason
twin phoenix
#

搞不懂那個翻譯明明都翻不好,居然有人拿這個攻擊cn區玩家😅

dense nova
#

我可没见过中文区谁因为游戏私信攻击人

dense nova
#

我倒是看到英文区因为这个攻击力

strong rune
proper swallow
indigo junco
#

虾仁

wicked heron
#

See most of the cn was resonable ,one person spit trash , some called whole cn fandom trash, cn bought msg of on en player who spit trash

Now meaningless mess (just like my grammar)

dense nova
#

奇怪了啊

cobalt pike
#

everybody needs to be a lil bit tolerant no exceptions, but saying a harsh response is unwarranted is unrealistic

short zephyr
#

....

icy mason
dense nova
#

每次都是英文区莫名艾特中文全体说中文区怎么怎么

autumn sedge
#

一哥來了

solar void
#

😇

autumn sedge
#

我看到一哥了

brazen wren
#

CN is pressure into making him tell the truth for once

dense nova
#

我怎么没见过攻击英文

icy mason
proper swallow
#

熱烈歡迎一哥

dense nova
solar void
#

也对

dense nova
#

你要这么说我去国际服王者

indigo junco
#

萨摩别下蛋

wicked heron
strong rune
brazen wren
#

afaik

weary zenith
wicked heron
#

Great takenotes

autumn sedge
#

我還是那句話
I play this game form it start
I love this game , but some comments just make me fell like cn player shold not exist

solar void
#

💀

dense nova
#

You claim the CN community is full of malice attacks, yet everyone always labels all Chinese players terrible. I’ve never seen us take the initiative to harass the English community or send hostile private messages over the game. On the contrary, it’s people from the English side sending cruel messages wishing others cancer. Such obvious double standards, really.

#

爆了

slim ember
# late mason I’m sorry but you completely missed the point—CN has been doing its best to brin...

Not sure why you're putting words in my mouth, I never said every single CN player is like that, but from keeping up similarly to you, it seems to me that on AVERAGE there's a lot more personal attacks and threats on CN side than anywhere else, and I understand it comes from a place of passion and I appreciate people fighting for better conditions for players but I was replying to the user complaining that Light ignores CN and mostly interacts with EN players, and again if I'm wrong then why else do you think this is the case?

brazen wren
#

this place has no moderation 🚮

twin phoenix
#

最掃興的半周年了

indigo junco
#

那人后续咋样了

cursive charm
#

When discussing how to improve the game, some people started attacking communities from other country just because of very few comments, of course is not the true way to make the game betterramona_tuff_

rocky lynx
autumn sedge
autumn sedge
#

沒ban

#

至於跟他吵的那位

#

我覺得我們都看到他了

rocky lynx
indigo junco
#

six seven

dense nova
#

我是不是可以根据这个说英文区都是私信攻击人

#

我问你

#

你是不是耳朵🐲了

indigo junco
#

开刂

brazen wren
gusty sonnet
#

头像礼包和日服做阴阳切割日服有的东西国服没有不说,然后必中池还要涨价成198

我现在最后悔的一件事情就是在忘却前夜充过钱,已经是我的赛博案底了。忘却前夜跟母老鼠1666真是一床被窝睡不出两家人一个搞周年累充给自己搞臭,另一个也是周年要把自己搞臭。我以为母老鼠已经够小丑了,结果你弥撒格耄耋更是个马戏团

这是要干嘛?

proper swallow
#

Oh come on, Niazay use the right language(English) to insult the right people(CN players), of course they won't be banned like the rude CN player😭💅🏻

weary zenith
icy mason
rocky lynx
weary zenith
#

it’s really hard to be nice to people these days I guess

rocky lynx
dense nova
#

To put it bluntly, I have never seen the Chinese area attack the English area, but the English area attacks the Chinese area every time.

slim ember
unkempt rain
short zephyr
#

Every time people start getting ready to forgive him again and look forward to higher-quality content, he somehow responds in ways nobody could have imagined. Slowly pushing the playerbase to the edge, then turning around and asking why the players are going insane.

Back when the game was on the verge of shutting down, were CN players not the ones supporting it the hardest? Sure, he’s not obligated to constantly communicate with players. But as an adult — even setting aside being a game developer — he should still take responsibility for the promises he makes.

Since the first anniversary, how many of those promises were actually fulfilled? He knows the answer himself, and veteran players know it too. A lot of it was just empty words and false hope.

And yet some people skip over the entire chain of events that led to this situation and reduce everything down to: “CN players are just emotional,” “CN players are hurting the game,” or “CN players killed the dev’s passion.”

I honestly don’t even know what to say anymore. The whole thing is just absurdly ironic.

cobalt pike
#

its basically just a small number of en players vs a small number of cn players

weary zenith
indigo junco
#

Hehe

autumn sedge
#

一哥

rocky lynx
autumn sedge
#

是我們的一哥

#

追隨一哥

unkempt rain
#

🍿 nocomment

short zephyr
#

Back then, this game released a new character every 21 days, and each one came with multiple brand-new maps. Every character event also introduced entirely new gameplay mechanics.

And now?

winter kayak
#

每次就這樣 發完罵完吵完封完然後也不會改24_Clown

brazen wren
#

good luck with it 🌿

dense nova
#

I made it up. So can I say that the English section is full of nonsense?

cobalt pike
#

ah this is getting nowhere

daring vault
autumn sedge
#

我真的要笑死

cursive charm
proven pier
#

-mute @full thunder 7d repetitive harassment towards members

solar void
#

把你们当日本人整

proven pier
#

huh

lapis lark
#

But most seem completely content with the current state of things

short zephyr
proven pier
#

did they left or smth

brazen wren
solar void
#

Pro mute avoider

dense nova
#

The problem of the game, you extend to the problem of the Chinese area, and then your basis is made up by yourself, can I make up the English area?

indigo junco
#

In fact, the characters released on the 1.5th anniversary have not been as numerous as those released in the first year.

unkempt rain
#

Just prepare🍿 and nocomment

proven pier
#

anyways i manually timeout them

indigo junco
unkempt rain
#

Since we can't really do a damn thing

proper swallow
#

一哥加油

icy mason
#

噴水大人再見了

cobalt pike
unkempt rain
#

(I admit i also a 24_Clown )

brazen wren
unkempt rain
#

Still spend on it

weary zenith
wicked heron
cobalt pike
unkempt rain
#

Spend when u think is worth it, that's all i can saynocomment

dense nova
#

真的受不了双标了

cobalt pike
#

i dont fucking care if your CN or EN or a fucking martian or you get birthed by mr bean and bruce willis, a prick is a prick

dense nova
#

敢不敢把我这句截图发英文

#

You claim the CN community is full of malice attacks, yet everyone always labels all Chinese players terrible. I’ve never seen us take the initiative to harass the English community or send hostile private messages over the game. On the contrary, it’s people from the English side sending cruel messages wishing others cancer. Such obvious double standards, really.

short zephyr
#

What I don’t understand is why every time the game runs into serious problems, the moment CN players speak up even a little, they immediately get labeled and blamed.

A lot of people seem to completely ignore the context behind the complaints and the frustration that’s built up over a long time, and instead reduce everything to r“CN players are too emotional.”

brazen wren
indigo junco
#

ME too24_Clown

cobalt pike
dense nova
#

以后谁双标我就发

cobalt pike
#

its not a community vs community, its just a single guy's claim against another

dense nova
#

闹嘛了

slim ember
# short zephyr So tell me honestly now — how many of the promises he made were actually fulfill...

I've been playing for a few months so I can't tell you, I just see the updates (that I agree could be a lot better) and see people start crashing out and telling Light to die along with his whole family, with further context I can understand that he has lied repeatedly in the past and people are angry but I'll say again that my original comment was in response to a CN player complaining that Light ignores CN feedback and only talks to the EN side, and to me the reason seems obvious based on the comments I've read (which obviously doesn't mean every CN user is like this, it should go without saying)

cobalt pike
#

imma cook pork belly

#

fuck this shit

languid vector
valid onyx
cobalt pike
valid onyx
#

villain of B.i.a.v N

languid vector
#

Do u poke the skins

cobalt pike
#

yes

languid vector
#

I want to buy a tool

#

That hels me w thay

#

Using toothpick takes me 30 minutes

#

Ohmtgodbruh

cobalt pike
#

boil a bit, poke the skins, and dry brine

#

then after its brined roast with cider

cobalt pike
proper swallow
weary zenith
#

I just want them to show me who tf is that silhouette on the right
it’s been 2.5 years BIVA
I have been holding onto this for my sanity
I can’t stand another 6 weeks patch

languid vector
cobalt pike
weary zenith
autumn sedge
#

😭 😭

languid vector
cobalt pike
vocal hedge
late osprey
atomic path
weary zenith
#

I have lost all hopes

#

back to coping for Tsathoggua

radiant gate
#

what does this mean ● After 9:00 on June 1, the exchange of "Rebirth Core" and "Fate Rewind Core" in "Sediment Exchange" will be adjusted to be synthesized in "Alchemy." The following synthesis recipes will be added to "Material Synthesis":
○ Craft "Rebirth Core": Consume "Soul Rewind Shard" ×10, up to 3 times per month.
○ Craft "Fate Rewind Core": Consume "Fate Rewind Shard" ×10, can be crafted up to 3 times per month.

proper swallow
slim ember
# weary zenith still in their honeymoon phase

I don't think I am, but if in those few months as a low spender I can clear all content without problems and the updates don't break that, I have no reason to complain that much really

weary zenith
vocal hedge
#

可以冲冲300普抽吗

#

😾

weary zenith
#

so you go in there to craft those cores when you get enough fragment

autumn sedge
#

原來是沒有課金的問題

#

那吵什麼啊

short zephyr
#

Back then, this game released a new character every 21 days. Every new character came with multiple brand-new maps, and every character event introduced entirely new gameplay mechanics.

In a single year, the game produced 9 chapters of main story content.

Then the game nearly died, and a huge number of players supported it and helped keep it alive. After that, the developers started making all kinds of promises — but most of them were never fulfilled.

And now you can clearly see the result. Over the following 1.5 years, the game only released 4 chapters of main story content, and none of the later character events came with new maps or new gameplay anymore.

They also used to promise new game modes. Those kept getting delayed again and again, and after several delays, they eventually announced that the plans had been canceled entirely.

vocal hedge
#

这样

#

我们亮氪条

vocal hedge
#

😾

low tusk
#

我们忘却前夜想赚钱,以防你不知道沙耶正式上线也离阿拉克涅池子六周了,做一个支线角色都要六周吗?这产能放其他游戏早就在等关服公告了

weary zenith
#

don’t worry my phase lasts for 1.5 years

#

I only started seeing the truth after Doresain

hallow ermine
#

我现在真的感觉我玩这个游戏已经不是在靠着热爱坚持了
已经是一种执念了
我一定要留到最后
我一定要亲眼看到这个游戏关服
这样的话
就好像你游还是曾经的那个白月光

short zephyr
#

Every time there’s backlash, the response is always “it won’t happen again next time.” And then next time comes, and they promise once again that it won’t happen the time after that.

At some point, our forgiveness just became the safety net that allowed them to keep making the same mistakes over and over again.

somber obsidian
#

貓:對不起我錯了但我不改

autumn sedge
#

||~~some update are bad for those who spend lot of money on this game ~~||
||So maybe i just spend too less to feel that||
Not for judge or attack,just truth

#

我真的沒有要吵架

#

我忍不住而已

cyan jolt
#

Xm你們繼續往內互打

#

彷彿聽見陰謀得逞者的獰笑

autumn sedge
#

twin phoenix
#

「我們絕不辜負」
「未來會...」
「一直在觀察...」
「我錯了」
「很抱歉」
...👉
「我們絕不辜負」
....
「很抱歉」

vocal hedge
#

300抽普抽加三维吃相可以不要这么难看吗

#

降低好吗一开始都接受普抽了

vocal hedge
#

300拉你跌

weary zenith
unkempt rain
#

就是普抽很少特地去攒啊

molten prairie
#

何意味
我們的場景不應該是聯合討伐校貓嗎
怎麼玩家間還能吵起來的

vocal hedge
#

@prisma geyser

short zephyr
vocal hedge
#

降低普抽加三维

cyan jolt
#

要罵英區就狠狠用中文罵

molten prairie
#

300普抽何意味

#

誰來罵一下這個神秘300普抽

cyan jolt
#

爛完了

vocal hedge
#

敢不敢一次性送300

unkempt rain
#

🐱:好心被骂Helot_slack_off

autumn sedge
atomic path
#

En区大份还是吃的太少了

vocal hedge
subtle heart
night jungle
#

But anyways, I want to thank every CN user for speaking about this, we wouldn't be here without y'all! <3

glossy matrix
vocal hedge
#

2.5周年的250版本就是这么搞我们的

twin phoenix
subtle heart
#

ofc he would only interact with the milking cows what also make him feels good

molten prairie
#

你們自己給限定拉的10級
憑什麼普池就要花費300普抽來彌補

somber obsidian
#

官方作妖玩家買單這塊

vocal hedge
#

凭什么你猫灵机一动普池角还债

#

hyw

#

做不到平等还天天把平衡挂嘴边

atomic path
#

25无所谓,50忍一忍也就有了,300是何意味

twin phoenix
#

還說平衡,到底平了什麼
5章王鎖血鎖到這樣

tired charm
#

死貓啥時死啊takenotes

atomic path
#

300啊,300只能拉一个啊

slim ember
atomic path
#

不课高阶你就老老实实攒三个月

vocal hedge
#

60就很多了

#

开个娜娜本源的量

#

300

#

拉你跌

#

全送给你猫上坟得了

brazen wren
molten prairie
#

那可是開5次環娜

languid vector
#

I know about 10ish

kindred heart
#

以后都是直接氪金,没了原液,贬值的货币恶心人,En区就没人反应过来吗

molten prairie
#

沒人能承受得住

languid vector
#

But one quit yesterday

vocal hedge
#

攒300意味着可能也抽不了几次卡

#

限时纪行和周任务

#

周任务可以完成的就那一点

gusty sonnet
#

en区忙着共情弥撒格耄耋呢 很忙的

indigo junco
#

不氪金哪里需要关心氪金的事...

winter kayak
#

我以為周任想喚起我抽卡的熱情來著Aurita_pinch
原來先讓我沒抽玩300嗎please

tired charm
#

媽的300抽
囤到遊戲都死了

vocal hedge
#

而且这个返还好像也不算入限时累冲

#

en不知道吗

short zephyr
#

问题是我真的会氪

tired charm
#

無課已經哭光了

cobalt hornet
#

300抽都能至少保底10次了,我完全可以拿这个去换一个限定角Helot_slack_off (如果常驻全满
而且300抽要攒多久?

short zephyr
#

而且氪的不算少了

autumn sedge
#

一哥的課金量在全遊戲也都是首屈一指的吧

kindred heart
#

我入坑38天氪了三个+12,好友里外区就没见几个,咋在社区发声这么大

gusty sonnet
#

300抽常驻虽然不能给你搞个常驻+12,但是你如果真拿去升级 每个月换烟灰缸的材料你要从哪来

autumn sedge
#

跟戰神一樣

cobalt hornet
#

如果靠1天1个普抽,我要攒300天cry3

gusty sonnet
#

难道不换加等级的素材了吗

twin phoenix
#

所以說給30%三圍還差不多

white root
#

每天一個現實原點,三天一個繁衍狂熱(1常駐抽)

solar void
#

Patiently waiting for daily banner rework

vocal hedge
#

老东西早挖完了

twin phoenix
#

本來調整就已經有差距了

cobalt hornet
#

5771还有几个两个月四个月可以这样耗?Helot_slack_off

gusty sonnet
#

老东西的矿早就挖完了

white root
#

不如學FGO,每次被拿去助戰就+1無垢

tired charm
#

autumn sedge
#

他們不在乎啊

vocal hedge
#

然后一直延100普抽兑换码

vocal hedge
molten prairie
#

我從兩個月前開始存
結果一看只夠升一隻Nymphaea_frustrated

gusty sonnet
#

不氪的更有福了,以后容灾水温涨起来。你是拿普抽换常驻三维还是抽池子换烟灰缸材料

#

电车难题来了

tired charm
#

媽的無課玩兩年
普池角是抽的差不多了
命輪是抽本體而已
300我自殺更快

vocal hedge
#

直接请离开吧还玩啥

kindred heart
#

En我看也没啥深度玩的,人家考虑那个吗

vocal hedge
#

☝️

tired charm
#

世界毀滅吧dead

weary zenith
#

unless we have Sunday miracle

solar void
#

They will surely

#

🥹

proper swallow
#

可以說嗎,其實我覺得很多en沒在認真玩遊戲

cyan jolt
#

#

他們就受著

autumn sedge
#

歪那

tired charm
#

In your dream

vocal hedge
#

等会要说你们玩这么认真干嘛了

kindred heart
#

榜上都没几个吧

solar void
#

I need that mouchette

autumn sedge
#

欸其實我不知道榜單是不是共同的

gusty sonnet
#

感觉en和弥撒格耄耋共情才是真正的游戏内容

tired charm
#

不罵學不乖吧

gusty sonnet
#

祝他们成功吧

vocal hedge
#

都一个服务器

slim ember
#

What if they make the standard upgrades a material you get in the exchange shop, anyone using pure cores for this is bricking their account so even sediment store would be better

wicked heron
molten prairie
subtle heart
#

larping larping

wicked heron
languid vector
#

Can we make out

#

Mhmmnr~~~~ tooo big~~~

tired charm
wicked heron
#

Stop spamming, it defeats the whole purpose of conversation takenotes

languid vector
#

Its been a good run time to eos

subtle heart
#

the only reliably thing of light is his exhibitionism

proper swallow
#

CN don't even care to send insulting dms to any players, this somehow only happened in EN...Brown_think

wicked heron
#

It will be ,stop responding to trolls

languid vector
#

Whens the part of us making out

autumn sedge
#

有一位不是著名的洗地大師ㄇ

subtle heart
dense nova
#

我看不懂啊

#

这什么语句可以翻译出

#

巨魔这个词的

#

巨魔是啥

slim ember
#

Discord PVP better than traphase, we should all get our seasonal 5 pure cores from this

proper swallow
wicked heron
languid vector
tired charm
atomic path
dense nova
#

这啥雷霆翻译器

dense nova
#

巨魔给我看不懂了

#

我还在思考巨魔是什么

atomic path
#

🤣

weary zenith
#

ppep if you don’t know why people are like this in this thread maybe you should just step out takenotes

dense nova
#

就跟这个翻译说要跟我亲热的

subtle heart
languid vector
#

b-b-but stirring the pot is fun

desert mortar
dense nova
#

我不知道是性骚扰还是翻译问题

languid vector
#

🙁

weary zenith
#

yeah but you’re not doing it in a fun way

solar void
#

I think we should have selection banner instead of daily banner thoughts?

weary zenith
dense nova
desert mortar
#

我查到是這樣

wicked heron
dense nova
#

我反正看不懂这翻译

proper swallow
tired charm
#

Every time for sure…

atomic path
languid vector
#

I want to have the last laugh before this game goes eos which is in 1 week

unkempt rain
#

🍿 nocomment

brazen wren
proper swallow
dense nova
vapid mantle
#

圈的那么多钱…产能在哪…

atomic path
#

在思考更多的氪金礼包

kindred heart
#

把设计卡池和礼包的心思放到平衡性调整不好吗

dense nova
unkempt rain
#

产能都在氪金礼包了

vapid mantle
#

mhy这种2000累充都能吃双倍,你这小作坊3000还不行

tired charm
#

杯子的產線

vapid mantle
#

给的奖励也来糊弄人

#

没有一点诚意

atomic path
#

星辰篇产能没有忘却篇的二分之一,但是新角色却跟忘却篇一样多

vapid mantle
#

一个头像框3000

dense nova
#

I often can't understand what she translates for me.

unkempt rain
vapid mantle
#

还有1280礼包,对比日服1980少了130抽,天生低人一等

kindred heart
#

想要钱你笑猫搞成滚服冲榜游戏捞一波滚呗

vapid mantle
#

给跪下了

#

那个池子,轮换就必须等那么多天才能抽

unkempt rain
#

真搞冲榜就可以准备跑路了

tired charm
#

Cn玩家平均下賤母豬…Caecus_alone

unkempt rain
#

我韭菜24_Clown

vapid mantle
#

半周年搞个自选,搞好点不缺人给你充

unkempt rain
gusty sonnet
#

cn区充钱的人还是太多了

vapid mantle
#

198直氪池子,因为返原液也能接受,好歹来点诚意,放星辰篇的强势的角色,好东西猛猛抽,就放老东西

desert mortar
#

我韭菜24_Clown

vapid mantle
#

还直接一个算3个

#

究极无敌赌

atomic path
#

2.4的轮转就被冲了,2.5这是一点都听不进去

vapid mantle
#

cn玩家天天下贱呗

#

好好说不听

twin phoenix
#

當初說優化輪轉也沒優

#

那個混池

vapid mantle
#

问一下说一点就装死

#

就是欠冲了

unkempt rain
short zephyr
#

198最大的问题是为什么30号开

#

这个一定是最大最大的问题

vapid mantle
#

纯来恶心人

short zephyr
#

而且非常刻意

signal apex
#

We are here to play the game, not to suffer. If game developers are complacent and refuse to listen to player opinions, they will gradually decline. Let me give you a simple example. If a bug occurs in the game and you report it, but someone says it will cause more trouble for the game development team, isn't this confusing? If you really don't like the game, you can simply delete it. There's no need to waste so much energy voicing your opinions. It is precisely because of our love for the game and our desire to make it better and better that we need to let the development team understand which aspects are unreasonable and need to be changed.

vapid mantle
#

直接上不好?

unkempt rain
short zephyr
#

30号之前的轮换怎么办

#

要么你轮换也30一起开

vapid mantle
#

轮换纯幽默

jade gulch
#

阴湿贱猫的小巧思,到处拉屎

short zephyr
#

所有人的逻辑肯定先198然后缺什么补什么

vapid mantle
#

你直接上直氪,出什么也好对应补缺的

#

小巧思这一块

short zephyr
#

现在是补完了再开198池

#

太阴湿了

vapid mantle
#

就是做史

#

以后原液大贬值

#

全部没用

short zephyr
#

比起价格和混池的剧毒,在这个时间设置面前

#

不值一提

vapid mantle
#

通通直氪

dawn jetty
#

就这点抽数还要等时间领,就算一次性领给新人一个唤醒抽一个也不够抽的,何况很多要超限才舒服一点点,一次性领的500抽估计就一个超限,现在这个混池更是难,这是给老登抽的吧老登也不缺唤醒体了

unkempt rain
#

我这种半天吊的24_Clown

tired charm
#

別提還能歪出忘卻篇限定呢

unkempt rain
#

统统歪忘却了

vapid mantle
#

还有那个沙耶

#

6.6开最后一个

#

故意恶心谁呢

#

直接一次端上来不行?

#

没脑子?

#

就来恶心人

#

就是充的太多

#

让他活的太舒服

#

忘却前夜
想赚钱

#

我们听到了很多声音

#

但有的声音太尖锐

#

我和我们制作组

#

在努力产出,pvp,pve调整推出新的机制,新的礼包就为了赚钱,我们都这么努力,你咋还不直接上供

tired charm
vapid mantle
#

多少内容就一拖再拖

dense nova
#

直接上供那可能算玩sm

jade gulch
#

我突然意识到贱猫为什么要强行发空幻了,就是这个鬼东西大幅加码普抽消耗之后让你自行选择放过期的

#

太逆天了

vapid mantle
#

充的那么多钱产能在哪???

jade gulch
#

真的是人类的设计思路吗

tired charm
#

正確的

unkempt rain
#

阻止屯屯鼠屯限抽nocomment

vapid mantle
#

空幻礼包性价比在哪

#

你1.5r一抽

#

我猛猛氪

tired charm
vapid mantle
#

性价比比不过流明

#

又是限时

#

贱猫

tired charm
#

客氣了

vapid mantle
#

还有普抽300

#

全部保底都能换个限定

#

不比那幽默10%好

#

想回收资源

tired charm
#

300普抽
只看日常週常要4個月喔

vapid mantle
#

怕都溢出换限定

#

小巧思太棒了

unkempt rain
#

没办法

#

我这还有170+左右的自选碎片等着我换24_Clown

#

它这做法确实一定程度想限制溢出限定

tired charm
#

20/40/60/80/100
換成
10/15/20/25/30
還差不多…

unkempt rain
#

10/20/30/40/50question2

tired charm
#

也行吧

molten prairie
#

還是貴了

vapid mantle
#

300抽想带地下消费呢

#

也不够啊,冥币多膨胀了

#

直接30000抽

tired charm
#

喔不對

kindred heart
#

国人总是折中的,哈哈哈

atomic path
#

一百拉一个都已经很贵了

tired charm
vocal hedge
#

最多60

vapid mantle
#

有课题要3个月

#

60多好了

#

跟环娜一样

#

死马猫

tired charm
#

確實

vapid mantle
#

全家死光光

#

嘻嘻

unkempt rain
vapid mantle
#

背负没有家人的力量

tired charm
#

唉唉唉小心被ban

vapid mantle
#

我一定要好好恶心他们

#

被ban再创

#

嘻嘻

vocal hedge
#

以为送了个250就随便造了

tired charm
#

你等等

unkempt rain
vocal hedge
vapid mantle
#

还有那100抽

#

一直延期一直延期

vocal hedge
#

那100一直延期

atomic path
#

六十咬咬牙攒一攒一个月也就有了沉淀还能抗一下,三百拉一个我要亏多少沉淀,少换多少原型母版

vapid mantle
#

再送100咋滴

vocal hedge
#

就是不让老东西拿

atomic path
#

亏麻了

vapid mantle
#

300这个大基数

proper pumice
#

● Multiverse Link "Forgotten Seed of Love" unlocks in two parts.
○ Part 1 will be available after 9:00 on May 30.
○ Part 2 will be available after 9:00 on June 6.

■ Complete "Multiverse Link-Forgotten Seed of Love" Normal Mode: "Ethereal Core" ×50.
■ Complete all of the above tasks: "Ethereal Core" ×100, Awakener "Saya" ×1.

wait... so if I'm understanding this correctly, we only get 100 / 250 free pulls before June 6th... yet the rotating character+wheel banners only show up once each... so any players who wanted to spend more than 100 of the free pulls on banners before June are just screwed? Helot_slack_off

having combined character+wheel banners with a potential low roll of 180 pulls to guarantee getting both already sounded awful cry3

vapid mantle
#

都不敢送

#

死妈死爸死全家

proper pumice
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didn't think this scammiversary could get worse, yet here we are dead

vapid mantle
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猫又美美隐身不回应

brazen wren
unkempt rain
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请文明一点🧐

kindred heart
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罪魁祸首都是那只猫

viscid halo
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Anniversary for 🐳 s?? why is everything locked behind money?

vapid mantle
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但凡敢开直播直接回应尖锐的问题,我都佩服他

static vector
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Update looks good. Could definitely use more Pure Cores for my sad standard awakeners, though. Also, I don't know what all the Chinese players are complaining about, but I already know they're a bunch of crybabies, so I shan't be checking. Tulu_sleepy

vapid mantle
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能按时上东西不延期 不乱搞

wicked heron
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Dont engage

wicked heron
kindred heart
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异类非得跳出来让别人啐两口吗

atomic path
kindred heart
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别只是嘴上支持喜欢,花钱上贡啊

proper pumice
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ignore who? Helot_slack_off

languid vector
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No points...

atomic path
vapid mantle
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吃着最大的市场

autumn sedge
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要笑死
En區一堆跳出來扯後腿的也是很可憐的
這樣我們也是很難把你們拆開來看呢ㄏㄏ

vapid mantle
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还不知道讨好谁

vapid mantle
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老玩家是忘却前夜发展最大阻力

languid vector
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Yes you and your pals spamming the same images over and over got me so fucking mad

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I malded coped and seethed

neat turtle
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I can only second the voices to rework the upcoming banners. A promise is a promise. The half anni should be a source of celebration and excitement, not another drama inducing event. The solution is simple, denying it is another breach of trust between the players and BIAV

vapid mantle
languid vector
weary zenith
tired charm