I would like to see every building used in the game to be fully open to view inside and operational. I really don't know how hard it could be but I always didn't like the idea of video games having building you can't go in. For Example, In the PlayStation Spider-Man Series, there are so many building and almost none of them are interactive. I know you probably cannot go in every building, but some use of them would be nice in some form or fashion
#ALL DOORS OPEN
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that.. would take a long time tbh, like i mean, do you even plan on opening all of the doors tbh?
the most building you're going to is related to daily quest and lore?
Well that's what I've been thinking. It doesn't have to be all but yes I would like more interaction with most buildings somehow.
Like we could go into a lobby of a building and be able to go all the way up to the roof through stairs or elevators.
And ya I hope most buildings I go to have some type of daily quest or lore just some type of interaction with the building. I'm still gonna be thinking on this.
That would take a long time and that most people would never explore all the buildings, as the area is a city.
And second, with loading zones, entering buildings becomes more annoying. But to do without them, the game engine Unreal Engine 5 is required, like NTE.
It would be nice if we could go to areas in buildings with no loading screen
bro wants the real life
probably will just add "The Door is Locked" with sound feedback for limitation. The game size will be beeg if every door unlocked. That also would mean trespassing. 
This doesn’t exist even irl. You can’t go inside every building you see, so it would be kind of weird being able to do it in a video game- also it would make every device beside millionaire devices explode because of how much your device would need to load for the whole city
Theres something called crowbar... and you can always use master lock to open another master lock. But yeah... I'm not recommending doing it irl 
Well yeah duh lol, but everyone knows you’re not supposed to do that and that there will always be buildings you’ll never be allowed inside, like the US White House, the UK Royal palace or whatever, etc. it’s just kind of stuff you don’t think about
Ehe~
Goodbye too my storage
Btw sorry for my grammar mistake
This would take too much storage and too much time
That's very true! I think what I'm getting at is that I just don't want every building to be mundane and just copies of buildings back to back. Even though you can't go into a building doesn't mean it can't look pretty on the outside .
NTE did that, but struggled to run on a RTX 4090 at max settings in 4k resolution.
Though, NTE was in the first beta testing I believe.
Even Ananta promised the same in the first trailer
That would bloat the living f out of the game tho maybe some sort of seemless loading screen where player load into a already pre set house or location instead. it would work but for every building to be unique then it's prob gonna be at least 100-200gb minimum 💀
The least that both games showcased is seamless loading for certain buildings which is honestly feasible
But even so that level of detail's gonna have an impact for sure
do you want my PC to f:::ing explode?
Just give me accessible buildings to what is intended, a cafe/restaurant, arcade, gym, club, a movie theater with a film playing like the Clockie animation in HSR's Penacony Clockwork theater area. A store or two. It's not a priority, but that and anything else like that, such as a house or apartment can be added later.
I think they should focus on improving what they have right now.