#ALL DOORS OPEN

1 messages · Page 1 of 1 (latest)

jolly gull
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I would like to see every building used in the game to be fully open to view inside and operational. I really don't know how hard it could be but I always didn't like the idea of video games having building you can't go in. For Example, In the PlayStation Spider-Man Series, there are so many building and almost none of them are interactive. I know you probably cannot go in every building, but some use of them would be nice in some form or fashion

vapid brook
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that.. would take a long time tbh, like i mean, do you even plan on opening all of the doors tbh?

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the most building you're going to is related to daily quest and lore?

jolly gull
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Well that's what I've been thinking. It doesn't have to be all but yes I would like more interaction with most buildings somehow.

Like we could go into a lobby of a building and be able to go all the way up to the roof through stairs or elevators.

And ya I hope most buildings I go to have some type of daily quest or lore just some type of interaction with the building. I'm still gonna be thinking on this.

wicked dune
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That would take a long time and that most people would never explore all the buildings, as the area is a city.

And second, with loading zones, entering buildings becomes more annoying. But to do without them, the game engine Unreal Engine 5 is required, like NTE.

jolly gull
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It would be nice if we could go to areas in buildings with no loading screen

serene flare
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bro wants the real life

balmy zenith
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probably will just add "The Door is Locked" with sound feedback for limitation. The game size will be beeg if every door unlocked. That also would mean trespassing. cheer

sacred sparrow
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This doesn’t exist even irl. You can’t go inside every building you see, so it would be kind of weird being able to do it in a video game- also it would make every device beside millionaire devices explode because of how much your device would need to load for the whole city

balmy zenith
sacred sparrow
balmy zenith
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Ehe~

kindred olive
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Goodbye too my storage

vapid brook
civic nacelle
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This would take too much storage and too much time

jolly gull
wicked dune
plush yarrow
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Even Ananta promised the same in the first trailer

noble vault
plush yarrow
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The least that both games showcased is seamless loading for certain buildings which is honestly feasible

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But even so that level of detail's gonna have an impact for sure

mental rose
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do you want my PC to f:::ing explode?

pine schooner
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Just give me accessible buildings to what is intended, a cafe/restaurant, arcade, gym, club, a movie theater with a film playing like the Clockie animation in HSR's Penacony Clockwork theater area. A store or two. It's not a priority, but that and anything else like that, such as a house or apartment can be added later.

I think they should focus on improving what they have right now.