#textures don't work correctly with shader

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zealous iglooBOT
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Help request from @gloomy lagoon

Category

Shader

Shader Name

MMDGenshin by Manashiku, the most recent version I found

Unity Version

I use MMD

Steps to Reproduce

I simply followed Kyo's tutorial without missing a single step. I've repeated it 5 times and I still have this textures problem. This only happens with Furina... No problem with other models.

gray tide
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did you use my plugin to generate the materials?

gloomy lagoon
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Yes I used MMDGenshin Helper V2 + MMD Material Gen v1.1.6 and 1.1.5 it didn't change anything. I did exactly like in Kyo's video

gray tide
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I don't exactly know what video that is

#

but if youre using the official models in anyway then i vant help

gloomy lagoon
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This video https://youtu.be/fl8m6V9Z2Pw
I'm using the official model, but that's just the one that's causing the problem. Everything works with other models

Kyo

Welcome to our tutorial on using the latest version of the Manashilku Shader with MMD Genshin models! In this video, we'll guide you through the process step by step.

I Assume you already downloaded MMD, MMEffect, Pmx Editor so In not gonna provide links for those.

๐Ÿ”— Links ๐Ÿ”—

All you need:
โ—‰ Shader and plugins: https://drive.google.co...

โ–ถ Play video
gray tide
#

yeah, official models will not work with my shader

gloomy lagoon
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really very strange :/ I assure you that the shader works with other official models. If you don't know more than me, I couldn't do more ๐Ÿ˜ฅ

Thank you anyway for taking the time to answer me ^^'

gray tide
gloomy lagoon
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Oh I understand, I just thought it was designed for official models

gray tide
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the shader requires the ingame lightmaps and extra vertex data that official models are missing