#errors on material lock
1 messages · Page 1 of 1 (latest)
shader works fine when unlocked, but then becomes pink missing material color when locked
Hi Doctor PAP, it sounds like the shader might not be configured correctly for the locked state. Please ensure that your Unity project is set to use the built-in render pipeline and that the color space is set to Linear. You can adjust this by navigating to Edit > Project Settings > Player > Other Settings > Color Space. This should help resolve the pink missing material issue.
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I'll check in a sec
i wasnt sure who did what
Has this issue been resolved at all? Asking just to make sure
@opal vessel
Apparently she didn't push stuff yet
