#"crash" on quit game, takes longer to exit the instance and gives a crash report

1 messages · Page 1 of 1 (latest)

wooden sphinxBOT
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@proud field uploaded a log, Axiom version: 5.4.2
Environment: Windows 11, 26.2

Description: ✏️
When entering a world then exiting via the pause menu and closing minecraft by either the X on the top right of the window, OR by hitting the quit game button it will take an extra 30ish seconds to close than without axiom

What I expected to happen was...: 🤔
the game to close instantly and not to be delayed and "crash"

What actually happened was...: 😲
The game stayed open for longer than it should've

Steps to Reproduce: 👣
Open minecraft 26.2 with the latest fabric/fabric api versions and the new axiom jar from #announcements
load into a world
exit the world (optional)
quit the game

Can you recreate the bug?
yes

log file has been added to this post

hope i did everything right for a bug report and thank you for reading/fixing the problem!

  • OpenJDK 64-Bit Server VM, version 25.0.1
  • Fabric 0.19.3 on 26.2 using 2 mods
  • System: Windows 11, Intel Core Ultra 9 285, Microsoft Basic Display Adapter (10.0.26100.1)
  • Memory: 153 MB / 6.25 GB
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@proud field (DraconicAxolotl) sent a log,

  • OpenJDK 64-Bit Server VM, version 25.0.1
  • Fabric 0.19.3 on 26.2 using 2 mods
  • System: Windows 11, Intel Core Ultra 9 285, Microsoft Basic Display Adapter (10.0.26100.1)
  • Memory: 153 MB / 6.25 GB
vernal vine
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I have the same issue and I'm playing on Mac OS with one of their non-intel chipsets.

eager path
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lmao what is this host?
do you have one of them assigned to minecraft?
maybe there are issues with running that many gpus idk

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or just an issue with the early 26.2 Axiom build

eager path
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sir, your pc is having an identity crisis

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completely wipe your gpu drivers with display driver uninstaller I guess
watch a guid on how to properly clean install gpu drivers with ddu in safe mode

chrome pasture
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No I get the delayed exit too

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I thought it was just a vanilla thing but maybe not

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The code in vanilla just sleeps for 15 seconds, so idk why having axiom would affect it

proud field
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might be a fabric api thing now that i think about it

proud field
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yeah just tested it, it is a fabric api issue

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sorry