#weird rendering in axiom altered chunks after unloading shaders

1 messages · Page 1 of 1 (latest)

shell sapphireBOT
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@ebon elm (Benjimin_) sent a log,

  • Fabric 0.18.4 on 1.21.10 using 36 mods
  • System: 12x 12th Gen Intel Core i5-12400F

Possible Solutions:

  • Update Fabric from 0.18.4 to 0.19.2

Potential Culprits:

  • The mod iris has modified parts of the game which are present in errors within the log
  • The mod fabric-api has modified parts of the game which are present in errors within the log
  • The mod replaymod has modified parts of the game which are present in errors within the log
  • The mod axiom has modified parts of the game which are present in errors within the log

Recommendations:

  • Update Fabric Language Kotlin from 1.13.8+kotlin.2.3.0 to 1.13.11+kotlin.2.3.21
  • Update Modmenu from 16.0.0-net.minecraft.structure.PlainsVillageData.2 to 16.0.1
  • Update Yet Another Config Lib V3 from 3.8.1 to 3.8.2
ebon elm
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I think this part may be a thing

devout helm
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try using another version of iris

ebon elm
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I am sorry, what do you mean by that exactly?

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prism launcher tells me I have the most up to date version of iris

devout helm
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an older version

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maybe its an issues with iris
it appears before axiom in the stacktrace

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does it happen with only iris and axiom installed?
does it happen on 1.21.11?

ebon elm
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1.21.10

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never played on 1.21.11

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servers are not updated yet

ebon elm
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ill try

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though, ive used this version of Iris since January

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its only axiom and flashback that have changed versions the past few months

devout helm
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did you try pressing F3 + a yet?

ebon elm
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not yet

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I will do so once I am done rendering stuff

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this is what it looks like after F3 + a

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also, this is a recreation of the issue, meaning it wasnt just a one-off quirks

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it has some interesting angles

devout helm
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is this with older versions of iris?

ebon elm
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this is with older version

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f3 a doesnt do anything again

devout helm
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and all of this doesnt happen if Axiom isnt installed?

ebon elm
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I cannot create the issue without axiom

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cause it is only on axiom altered chunks

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such as flatten up the area, then paste a blueprint

devout helm
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do relogs fix it?

ebon elm
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it also goes away if I leave the world and join the world again

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yes

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but anything altered with axiom within that current session in the world creates this issue again

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or more, anything altered while shaders on