#Time freeze not working

1 messages · Page 1 of 1 (latest)

molten torrentBOT
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@cloud orbit (1TZ_MYST1C) uploaded a log, my time freeze is nog working currently version 5.3.1

  • Fabric 0.18.6 on 26.1.1 using 4 mods
  • System: 12x AMD Ryzen 5 9600X 6-Core Processor

Potential Culprits:

  • The mod fabric-api has modified parts of the game which are present in errors within the log

Recommendations:

  • Update Axiom from 5.3.1 to 5.3.2
  • Update Fabric API from 0.145.4 to 0.146.0
indigo tiger
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try updating Axiom as well as fabricApi

cloud orbit
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alright

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i just launched with the newest version

indigo tiger
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are you abel to run /gamerule doDaylightCycle false?

cloud orbit
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doesnt show up as a command

indigo tiger
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which autocomplete options do you have when typing /gamerule do?

cloud orbit
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nothing

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with only d i have drowning_damage

indigo tiger
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anything for "day"?

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or "cycle"?

cloud orbit
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typed it and doesnt show anything

indigo tiger
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try advance

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or time

cloud orbit
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advance_time?

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that shows

indigo tiger
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damn
mojang renamed it

cloud orbit
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ofc they did

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:I

indigo tiger
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try advance_time false

cloud orbit
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works

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so i cant toggle it with the button on editor anymore?

ancient brook
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It's complicated

cloud orbit
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it used to work perfectly when i used it before

cloud orbit
ancient brook
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Mojang made changes to how clocks/time work

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So if I disable the advance_time gamerule, it might break datapacks

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Cuz it affects more than just the sun now

cloud orbit
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damn that kinda sucks for modders like you guys

indigo tiger
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now imagine they would change the entire rendering api and deobfuscate their code which renders mappings useless that modders got used to over the years tf

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who would do that