Axiom version: Axiom 5.3.0
Environment: Windows, Minecraft 1.20.6.
I have verified that I am using the most up-to-date version of the mod.
Description:
Manually altering the Left and Right Rotation of an Item Display causes the scale of said item display to change.
What I expected to happen was...:
The stated rotation values to be applied to the entity, which is exactly how Axiom functioned in previous versions.
What actually happened was...:
The scale is the rotation value². For example, a supplied rotation value of 2 results in a scale of 4, a value of 10 results in a scale of a hundred, and a rotation value of 180 in any of the four fields results in a scale of 32,400 in all three fields.
Steps to Reproduce:
Create an item display
Manually change the Left Rotation or Right Rotation values.