#crach repo

1 messages Ā· Page 1 of 1 (latest)

quasi isleBOT
#

@fading creek uploaded a log, https://mclo.gs/Fnkzbos

  • OpenJDK 64-Bit Server VM, version 21.0.4
  • Fabric 0.16.4 on 1.21.1 using 4 mods

Possible Solutions:

  • Update Fabric from 0.16.4 to 0.16.5

Recommendations:

  • Unless you know what you're doing, modifying your JVM args could have unintended side effects. It's best to use the defaults.
  • Update Axiom from 4.0.0 to 4.1.0
sterile galleon
#

try downgrading iris

#

and update axiom

fading creek
#

@sterile galleon how would I go about masking this

#

like masking below a certain block, but 2 blocks down

#

so like

#

near = 2

#

but only if near is above

sterile galleon
#

offset mask
but its a bit complicated

fading creek
#

are you able to send an ss of how it would look like?

sterile galleon
#

one sec

#

offset(0,1,0){ block = grass_block } | offset(0,2,0){ block = grass_block }

#

angle mask/autoshade might be nicer tho

fading creek
#

I need some better mask

sterile galleon
#

it works
clear your selection or whatever

fading creek
#

nah

#

it like half works 😭

#

wait ill send an ss

fading creek
sterile galleon
#

well that's exactly how you described what it should do
2 blocks below a certain block
if you want a sphere around the block that only effects stone:
-and
--near=block2
--block=stone

fading creek
#

it also places the thing on the bottom

sterile galleon
#

that's the deal for doing it with a sphere like selection

fading creek
#

idk something like

sterile galleon
#

probably but the only thing that come to my mind rn is the ylimit mask

fading creek
#

wait i have an idea

#

ill write it down

#

int num = 2
string block = grass_block
mask = stone

for (int i = 0; i < num; i++){
for (int j = 0; i < num; i++){
for (int n = 0; i < num; i++){
if( ~i ~-j ~-n != block && ~i ~-j ~-n != block && ~-i ~-j ~n != block && near(num) && ~ ~ ~ == mask){
replace(mask, block)
}
}
}
}

#

@sterile galleon

#

something like this maybe?

sterile galleon
#

I know nothing about scripting Sad
biggest skill issue in axiom rn

fading creek
#

😭

#

i just wrote it in c#

#

idk how to use the scripting lang in axiom

#

do you know anyone who does?

sterile galleon
#

@mellow adder šŸ‘‹

mellow adder
fading creek
#

I actually have another question, is there a command I can use to make grass turn to dirt (if theres a block on it)

mellow adder
fading creek
#

can you send me a link?

quasi isleBOT
fading creek
#

thanks,

#

also

#

is there a command I can use to make grass turn to dirt (if theres a block on it)

mellow adder
#

trigger updates operation might work

sterile galleon
#

above=#solid tool mask
painter with dirt

fading creek
#

like not destroy

#

but like move it