#Friends game just crashed, error seems related to Axiom

1 messages · Page 1 of 1 (latest)

tawny loom
#

Any ideas? Thanks

left olive
#

send the entire crash log as a file

long valveBOT
#

@tawny loom uploaded a log,

  • Fabric 0.15.11 on 1.20.1 with 5 mods
storm garnet
#

Don't use shaders

left olive
#

damn
MTR is a rare sighting

tawny loom
#

I've only been turning it off when using the tools

tawny loom
left olive
#

no no
its just nice to see people playing MTR

tawny loom
#

ah cool

left olive
# tawny loom ah cool

using bobby mod instead of DH works better with rendering the MTR rails from afar btw

left olive
#

yes out of the box

tawny loom
# left olive yes out of the box

This might be a dumb question? But how exactly does it work? Seems to me that it just loads chunks as normal but keeps them there, Meaning a 200 chunky render distance will lag like crazy

left olive
#

yes it will lag like crazy

bobby set to 48-64chunks with peak detail and working with every shader is better than DH having limited lod quality and weird rendering issues for basically infinite render distance tho
-# imo

#

seeing my rails correctly rendered would be the highest prio for me

tawny loom
left olive
#

nvidium is great but it doesn't render MTRs rails
and the LODs only persist on your current session
LODs are not saved upon restarting your instance :(

#

using DH with axiom is quite a pain unfortunatly
especially on servers

left olive
left olive
#

idk, basically coming around real quik
to go on a shopping spree

#

:)

tawny loom
#

What kinda city u building?

tawny loom
left olive
left olive
#

I can wait
I will go to sleep soon anyway
its 4am for me :)

tawny loom
#

ook

#

When it comes to it we should do a building trade, so u get 2 from mine and we get 2 froms urs lol

left olive
tawny loom
#

This one and this one are fantastic!

#

Some of mine

left olive
#

this is my favorite somehow

#

MTR 👀