#Entropy Zero 1 and 2 ( rg35xx h 1gb ram )

1 messages · Page 1 of 1 (latest)

twilit mortar
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this port is like a addon for the already existed port of half life 2 by @Habbening (https://discord.com/channels/1122861252088172575/1256436322457882624) install this first. Credit to : breadman
HOW TO INSTALL :
Step 1 : download the port and get entropy zero on Steam the public build NOT the beta testing.

Step 2 : for ez1 copy the ez1 folder and put in the half-life 2 filder with the ep1 and 2 , for ez2 do the same but make sure to copy the mapbase and put it alongside these file game

Step3 : copy the port file and replace them all

twilit mortar
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sorry i don't have nitro in discord

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i up load it to gg drive

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i need some testing and any one could help me to optimize it more if can , thanks

twilit mortar
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[ ] ArkOS
[ ] AmberELEC
[ ] JELOS
[ *] muOS (Rg35xx h)

twilit mortar
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oh

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oke let me upload it here

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turn out i can't

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here is entropy zero 2

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here is entropy zero 1

silk wraith
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hold up, is this for half life 2? we haven't released this port? does the mod somehow resolve the issues that already plagued the half life 2 port?

twilit mortar
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what plagued ?

silk wraith
# twilit mortar what plagued ?

Like, we never released Half-Life 2 because it has issues?
(sorry, I haven't really followed that one, but I'm aware it's unreleased for some reason)

pulsar cargo
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Hi, i am from the original half life 2 chat, when i port the files (the pre-20 built) the bright is lower and is unsolvable, sorry for my bad english, but i want to feedback my experience and if this team solve this problem your can make both projects more playable

twilit mortar
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Yeah, I'm try to fix it too man

pulsar cargo
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Thanks man

tranquil wigeon
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hi, i want to try EZ2, i can use the currect steambuild or need an older one?

mint quartz
mint quartz
twilit mortar
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I have tested on rg35xxh running muos

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I would say the frame rate are not very good

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Don't use the upcoming update

tranquil wigeon
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ok tried it (EZ2), doesnt run perfectly but it does run

twilit mortar
twilit mortar
tranquil wigeon
tranquil wigeon
twilit mortar
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If so

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Cool

tranquil wigeon
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Yeah

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I tried using the one from my hl2 folder which already did cut some stuff down

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But i think its gonna need like

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Some DRASTIC stuff for It to run decent

twilit mortar
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I could put it in the entropy zero 2 for better performance

twilit mortar
tranquil wigeon
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Im not home rn but ill share the file when im home

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Cuz i dont got access to a pc rn

twilit mortar
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Oke that is fine

tranquil wigeon
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Best i can do rn is this

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Also add:
mat_dynamic "0"
mat_fullbright "1"

tranquil wigeon
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Oh and r_waterdrawrefraction "0"

twilit mortar
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Oke i will consider to add it to the port

tranquil wigeon
twilit mortar
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Hmm

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I think you have disabled all of the fancy stuff right

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I will say it is bare bone

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Does it still look good?

tranquil wigeon
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But it runs ig

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Something ive changed broke the flashlight

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Ugh

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Nightvision i mean

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Ok fixef

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But

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Yeah

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Without deatroying the graphics its unplayable and uuh

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You need yo rebind something to V

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Cuz without tue kick you can finish tutorial

twilit mortar
tranquil wigeon
twilit mortar
tranquil wigeon
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Yee but in base hl2 ot doesnt break the torch

twilit mortar
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that is very weird

tranquil wigeon
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Its prob cuz its handled differently in ez2

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Or i might just be wrong and it breaks it in hl2 too

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Ive not played with graphics stuff in hl2 for a while

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And everytime you turn the nightvision on in the port the framerate basically halfs, so its not really playablr without full right too

twilit mortar
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I think it have to do with the hard code in the binaries

tranquil wigeon
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Ok one more weird thing

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Its not using the controller setup

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Like

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It treats the inputs as if youre on mouse and keyboard for some reason

twilit mortar
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wth ?

tranquil wigeon
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Idk lol

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Its just

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Doing thay

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For some reason

twilit mortar
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that is most weirdest thing could happen

tranquil wigeon
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Dont know what to tell ya

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No wait

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Maybe its not?

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Idk i cant get the kick to work After remapping stuff, itsweird

twilit mortar
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I need to test it myself to see which setting is really broke the port

tranquil wigeon
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Okey no forget all i said

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It ISin controller mode

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The UI in game just isnt showing it

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I fixed the kick by... Not missing to add a + when rebinding. Kill me.

twilit mortar
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chill bro

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it is only a game

tranquil wigeon
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Im just joking around mate

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Performance is still kinda low tho, even with all the cuts :/

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I think ill add more stuff tomorrow when i have access to my pc

mint quartz
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Have you explained instructions on what to even do yet?

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Do you just add the folders to the half life 2 pprtfolder alongside the ep1 ep2 etc folders?

twilit mortar
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Yes

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I forgot that

twilit mortar
tranquil wigeon
tranquil wigeon
mint quartz
tranquil wigeon
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sv_cheats "1"
cl_detaildist "0"
cl_detailfade "0"
cl_smooth "0"
r_lod "3"
cl_threaded_bone_setup "1"
mat_reducefillrate "1"
mat_colorcorrection "0"
mat_antialias "0"
mat_aaquality "0"
mat_bumpmap "0"
cl_showfps "1"
fps_max "30"
mat_filtertextures "1"
mat_picmip "4"
r_3dsky "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
fov_desired "80.000000"
r_shadows "0"
r_dynamic "0"
mat_fullbright "1"
r_drawdecals "0"
r_decals "0"
r_decalstaticprops "0"
r_maxmodeldecal "8"
cl_ehectbrass "0"
muzzleflash_light "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_dynamiclighting "0"
r_maxdlights "0"
cl_show_splashes "0"
fog_enable "0"
r_DrawRain "0"

these are all the commands i added in my autoexec.
its still not playable on the rg35xx h, but its better

twilit mortar