#Tenjutsu

45 messages · Page 1 of 1 (latest)

wide flint
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This ready to run game was created in 48 hours for Ludum Dare 51 on itch.io ("every ten seconds").

Compiled from source on 04/21/2025.

Your dojo has been attacked by mysterious armed men in black. You have to take it back! Fight enemies, collect DEATH MARKS (ie. skulls) and tag enemies with these marks. Every 10 seconds, marked enemies will die. Some stronger enemies will require more marks to get rid of.

Controls

| Button(s)          | Action(s)  |
|:-------------------|:-----------|
| Left Stick / D-Pad | Move       |
| A, X               | Attack     |
| B, R1, R2          | Dodge      |
| SELECT             | Restart    |
| START              | Pause      |

https://downgit.github.io/#/home?url=https://github.com/JeodC/PortMaster-Games/tree/main/ports/unreleased/tenjutsu48h

THIS PORT REQUIRES MAINLINE OPENGL
See this issue for info.

Testing is needed for performance on low end devices.

modern bolt
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Does not open for me on MuOS

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Kicks me back out to Porta Folder after about 5 seconds of black screen

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Guess I don't have Mainline OpenGL

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Looks REALLY fun though

silver trench
silver trench
wide flint
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Wait why is it using weston?

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Oh duh westonpack now configs for rocknix.

silver trench
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but that should be bypassed at the end

wide flint
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The sdl preload might be needed though.

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I removed it initially because I didn't need it on sd865.

silver trench
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well its no longer complaining about the sdl, but thats about it. Still not running :/

wide flint
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Is your westonwrap up to date?

silver trench
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thats part of the westonpack and Westonwrap 0.2.7 (Hotfix 3) should be the latest version

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unsuprisingly it runs fine on rp5

wide flint
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I'm using the same setup, why is it my log shorter?

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Hmm

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Does the x55 have true desktop opengl?

silver trench
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yeah, 3.1

wide flint
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@median cobalt Would you know the difference here? Rocknix SD865 works fine, Rocknix x55 (Panfrost) fails and it appears westonwrap is still called?

silver trench
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haxe might need 3.3

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though thats probably not it

wide flint
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Oh heaps needs 3.3 I think, maybe

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Given westonpack says it's using rocknix mode and then keeps loading westonwrap anyway, I wonder if it's some bug.

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Since it needs desktop gl anyway we'll bypass using westonpack.

silver trench
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well certainly shorter log

wide flint
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Weird, I'd think it would be content with x11.

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export SDL_VIDEODRIVER="x11"?

silver trench
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[GPTK]: Running in UINPUT output mode.
[DIALOG] [OpenGL Error] OpenGL Error
[GPTK]: Running in Fake Xbox 360 Mode
[GPTK]: Joystick 0 has game controller name 'retrogame_joypad'
[GPTK]: Joystick 1 has game controller name 'Atari Xbox 360 Game Controller'

we might be back at the opengl version

wide flint
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Yeah unfortunately Haxe doesn't tell us jack about it.

silver trench
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overriding to 3.3 does nothing

wide flint
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server glx version string: 1.4 well the 353v is definitely not going to work

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OpenGL core profile version string: 3.1 Mesa 24.3.3

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Geez this is gonna be marked ultra.

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Odin2 mini works, image from the person who requested this game in the first place.

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I'll just update the readme I suppose

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I'll call this one done as well, thanks Ganimoth

median cobalt