#Five Nights at Freddys 3 Remix

75 messages · Page 1 of 1 (latest)

dusk tiger
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<@&1216123318122577972>

pallid jewel
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I shall test soon

strong tide
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This looks cool. 😄

proven mist
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Most themes are dark, I suggest adding a white glow around that logo so it’s visible.

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I’d try yellow like the logo on the floppy.

proven mist
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Hmm

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Added some perspective to it like the big Remix lettering in the floppy. What do you think?

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cue Star Wars

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Is there supposed to be a cursor?

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I can't select anything in the menu.

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Patch was applied it seems

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Cursor is not showing in muos 640x480

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Trying amber rg552

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Oh it's way too fast on lower resolutions

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I can barely see it moving on hires

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One sec

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No dice with dpad

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mouse_movement only works with analog sticks

austere belfry
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You can lower the speed based on resolution. Gptk just does pixels/second.

proven mist
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At least, I thought that was the case. Maybe our website documentation needs updating.

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But rlvm has dpad mouse movement so nvm.

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No, 640x480 just plain has no mouse cursor.

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Idk why.

austere belfry
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@hoary trout you need to add the dpad and analog speed to the gptk

proven mist
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back = esc
start = enter
a = d
b = s
x = w
y = a

left_analog_up = mouse_movement_up
left_analog_down = mouse_movement_down
left_analog_left = mouse_movement_left
left_analog_right = mouse_movement_right

up = mouse_movement_up
down = mouse_movement_down
left = mouse_movement_left
right = mouse_movement_right

r1 = mouse_left
r2 = mouse_left
l1 = mouse_left
l2 = mouse_left

deadzone_triggers = 3000
mouse_scale = 6114
mouse_delay = 16

deadzone_mode = axial
deadzone = 1000
deadzone_scale = 7
deadzone_delay = 16
austere belfry
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Look at the gptk from "if on a winters night 4 travelers"

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That one has both dpad and analog, and also changes it based on resolution with sed in the sh

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And adding mouse_slow is nice as well

proven mist
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The above works well on rg552

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Just no cursor on 640x480

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No it's not there at all it seems

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I can't trigger the menu hover effect no matter what I do

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Ok got it

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It is very tiny

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And hardly visible since it's black on black

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Are you able to color it?

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On top of the E in New Game

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The middle is transparent and the sides are black

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Make it yellow doggokek

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Idk I'm not familiar with godot.

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Hmm seems frozen after clicking new game

austere belfry
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Increase the cursor resolution

proven mist
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After the Night 1 12am text fades out nothing happens

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No freeze on rg552

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It's been sitting this whole time while I've been playing on rg552

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It may be crashing due to the aspect ratio

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There is no log generated?

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Seems you're missing that line in the sh

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> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1 right under cd $GAMEDIR

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umount: /mnt/mmc/MUOS/PortMaster/libs/frt_3.5.2.squashfs: not mounted.
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
     at: setup2 (main/main.cpp:1368)
ALSA lib pcm.c:8740:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:8740:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:8740:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:8740:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:8740:(snd_pcm_recover) underrun occurred
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It's using alsa as a 64bit port?

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Weird.

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Cool thanks

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Much better cursor

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Not sure how to fix the alsa thing

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@austere belfry You're a muos junkie, why isn't this thing using pipewire?

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It doesn't have the port_32bit export, and if I add it, there's no audio at all.

austere belfry
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Is this something that happens on all frt ports?

proven mist
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No idea

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I don't think I have any other frt ports

austere belfry
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Not sure how Corey handles the pipewire configs

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I can check it out when i come back from vacation

proven mist
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You just went on one

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Making me envious

austere belfry
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One with family, one with friends😄

torn adder
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See this is my problem, i dont have friends so i only get one holiday.

pallid jewel
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TSP Crossmix here, seems to freeze after the Night 1 screen or when selecting Extra

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2024-08-25 00:07:20.949 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:21.069 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:21.353 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:21.690 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:21.809 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:21.838 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
2024-08-25 00:07:22.158 user.notice procd: ALSA lib pcm.c:8449:(snd_pcm_recover) underrun occurred
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These lines appear in /tmp/.lastlog after the Night 1 text fades out, not sure if this is to do with it

spice cypress
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Hmm maybe it's because it's Gles3

austere vault
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I hope one day I can get it to work on my f#cking console.

austere vault
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How can I do that?