A.O. 03/12/2025
- Update game logic which also updates support for the Ice Block.
- Waits for input (original behavior) upon selecting a level so player can make immediate first move at level start (e.g. Level 39 in CCLP2 requires this).
- Improved performance when standing on a 'Hint' tile (removed transparent backdrop that pretty much tanked framerate and switched to a high-contrast font that matches the aesthetic of the Atari Lynx version).
- Reduce menu navigation delay.
- Now uses GameSelector (originally by tekenfede) to select between mods.
- Add option to maintain Aspect Ratio or stretch FullScreen from GameSelector/mod selection @ startup.
A.O. 04/24/2024 - Update to support muOS 2404 (aarch64)! Needed to add a few aarch64 libs for muOS 2404. Would like to ensure this is still working on all other CFWs.
Updated to now support armhf and x86_64 devices!
Tile World is a source port clone of Chip's Challenge. Everything is included and ready to run. Just launch the original Tile World (Chip's Challenge) or one of the theme mods and play!
Not only have I added armhf and x86_64 binaries and their respective libs, I've also removed aarch64 libs that likely interfered with the music on JelOS/X55/RGB30 & friends.
Control Menus with D-Pad and 'A' button
Control Hunter (this character has replaced Chip from the original game in this source port) with D-Pad
Access in-game menu by pressing 'A' or 'Start'
https://www.mediafire.com/file_premium/93uwquhys3vzewb/TileWorld.7z/file
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RG351P/ArkOS
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RG351P/AmberELEC
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RG351P/JelOS
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RG351P/ROCKNIX
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RG353P/ArkOS
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RG503/ArkOS
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RG35XX H/muOS



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