#Super Star Trek

131 messages · Page 1 of 1 (latest)

granite tusk
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SDL : ERROR: DEBUG: Couldn't open /etc/timidity.cfg
SDL : ERROR: DEBUG: Couldn't open /etc/timidity/freepats.cfg
SDL : ERROR: DEBUG: Couldn't open timidity.cfg

On AmberElec (RG351) -- OS does not have timidity by default. No audio.

keen fulcrum
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Have you also tried loading a save from PC?

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Out of curiosity

granite tusk
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Nope

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I spent the last 4 hours setting this up to boot XD

keen fulcrum
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Make sense ahah

granite tusk
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I'm pretty hyped that I actually got something booting for once.

keen fulcrum
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Like me with the puzzle bubble clone

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Boot

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Kinda works

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But then crash random lol

keen fulcrum
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Not impossible that on arkos audio works btw

granite tusk
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^

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I just don't have a range of options to test on.

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Hence the thread.

keen fulcrum
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Midi on amber/jelos is quite often badly digested.
Eventually I can try tomorrow personally

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That I have no free SD, so I need to do backup, flash and reflash lol

granite tusk
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Aha the game crash is entirely sound related. Setting sound=0 in the acsetup.cfg enables gameplay.

keen fulcrum
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LoL

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System shock 2.0 lol

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Unironically

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Ok jelos same behaviour of this game

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If you enable audio black screen

granite tusk
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pulseaudio, alsa, arts, esd, jack, pipewire, disk, dsp, dummy

Audio driver options.

keen fulcrum
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A bit less worse, but similar

granite tusk
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Only pulse

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I don't know what else I have included for os.

keen fulcrum
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Okay, cause pipewire I suppose could work too(maybe only on Jelos lol)

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Worst case it crashes I suppose lol

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Some games maybe use alsa too(?)

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Based on memory about some research I made

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Totally not the supreme truth ahaha

granite tusk
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Alsa was the default chosen when none specified in cfg

keen fulcrum
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okay

granite tusk
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Just tried other options. No dice.

keen fulcrum
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rip

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let'see tomorrow arkos lol

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worst scenario ever we can write on itch.io i suppose

granite tusk
keen fulcrum
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dunno, audio and linux are the weirdest shit ever

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guess a runtime could be difficult to have (i suppose)

granite tusk
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It could also be that I got the wrong libogg.so.0 file maybe.

keen fulcrum
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also this

granite tusk
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I took it from here

keen fulcrum
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32 bit?

granite tusk
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I...think so?

keen fulcrum
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sorry, forgot it's a box86 port for a moment

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my bad

granite tusk
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But if it's wrong then the timidity thing could be red herring.

keen fulcrum
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they are usually fine btw

granite tusk
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I'll look into it more later, need to go to bed.

keen fulcrum
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crearly if there's a check on a particular vers good luck lol

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but i don't think that's this

granite tusk
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@blazing mesa Hopefully I didn't offend you with the bugs bunny gag. I know how you like to send folks down rabbit holes is all.

granite tusk
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Timidity is built into the AGS engine and does not have to be installed separately.```
keen fulcrum
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need the arkos test lol

granite tusk
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Well it also needs a timidity.cfg, which isn't included in the itch download.

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But timidity is a service, so I don't know if it's possible to run it in parallel.

keen fulcrum
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Guess we can link them if the file is on the only issue

granite tusk
granite tusk
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I’ll try it tomorrow, I think I can just make a .cfg and point it to the instrument patches.

granite tusk
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I’m not convinced the audio is supposed to be converted to midi

keen fulcrum
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Converting an audio track to midi definitely is not something feasible without shitty results or a total rewrite

granite tusk
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No I mean the contents of the audio.vox are ogg hence the libogg inclusion.

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Timidity shouldn’t be needed.

keen fulcrum
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Depends

granite tusk
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So I think I have the wrong kind of libogg

keen fulcrum
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The game uses a single sound from 78 star trek?

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It uses timidity then

granite tusk
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The game is also supposed to use spoken audio in speech.vox. I can’t see that being midi.

granite tusk
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I tried the windows version this morning before work. No audio at main menu. Audio in gameplay.

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Definitely didn’t sound like midi

keen fulcrum
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They are ogg

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Kinda obvious lol

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That said, evidently something is midi

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I mean, having a hybrid approach is something we do since like 80's

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That said, you probably can find plenty of libogg by just searching armhf libname

granite tusk
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I’d think the one supplied with the game would work.

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Box86 kept complaining that it couldn’t see it though.

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Thats why I switched it to this one.

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Although I did have to rename it to lose the minor version numbers.

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I bet that’s what it is

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Idk why these things use symlinks for the major versions.

granite tusk
granite tusk
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@keen fulcrum Are you able to compile the latest box86?

keen fulcrum
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i can try

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i suppose

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now i'm building zelda oot that seems finally without weird dependencies

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after that i can do it

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30 mins i suppose

granite tusk
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All the box86 builds I have in existing ports appear to be before June 23 2023

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Np thanks for the assist

keen fulcrum
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suppose they are defintely old in general the oen you can find

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ones

granite tusk
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All good I found prebuilds from github actions

blazing mesa
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I compiled a new one too for Airline Tycoon

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With all the correct toggles we need

granite tusk
keen fulcrum
keen fulcrum
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that i noticed a fuckton of compile possibilities

blazing mesa
keen fulcrum
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Top secret

blazing mesa
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It was a mixture from odroid, rpi and the rk ones

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Without hardware specific compile flags

granite tusk
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I don't get it. The log shows that timidity is set up, but it still crashes with sound=1.

blazing mesa
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Or strace

granite tusk
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Uploading zip in a sec

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SDL_SIMDAlloc

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That symbol should be in the box86 build.