#Grand Theft Auto 3

1477 messages ยท Page 2 of 2 (latest)

random spoke
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make a screen of the file sizes in the portmaster folder before

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then reproduce and then again

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so we can see if a file gets too big

daring gust
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I have to try it tomorrow.
Basically the megaman port broken the GTA ports is what I can guess.

random spoke
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it broke portmaster

trail smelt
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seems like im gonna have to skip the new portmaster now ๐Ÿ˜ข

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im scared that it will break my ports games too

oak field
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It shouldnt f_TurtleThink

trail smelt
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ah nvm. im gonna try it anyway

oak field
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so if it does break it, just run that and it will return it back to the JELOS portmaster.

random spoke
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this bug is there for some years now ๐Ÿ™‚

oak field
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What bug is it? f_TurtleThink

random spoke
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I tried to track it down once

oak field
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ah

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that one ๐Ÿ˜„

random spoke
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sdl_gamecontrollerdb fails to find his match

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and then looks for control.txt

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and spams

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and then jelos not sure why fails to start .sh and tells "argument list too long"

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so fills up the env

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only jelos

daring gust
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I don't want my GTA ports to break again. So how do I avoid this bug in the future

random spoke
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Well it's a jelos x55 specific bug

daring gust
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Not the sound bug. The jelos bug that spams the folder

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Argument list

random spoke
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That was caused through mega man we think

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we fixed it

daring gust
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Oh cool. I hope it's fixed.
I've never gotten megaman to load up on my x55

random spoke
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well one run was enough ๐Ÿ˜›

daring gust
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When I get off work I'm gonna try megaman again and if it breaks my ports again I will ssh and show you why it's broke
Ok?

random spoke
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NVM has been merged

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So yeah uninstall mega man and reinstall

oak field
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Btw

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No promise I fixed mega man. I just changed it so it wonโ€™t break everything else.

daring gust
humble smelt
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so it create a conflict

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at the times without this little tweak on jelos it crashes , but now crearly copied an old file lol

daring gust
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I'm conflicted on weather or not I should go near the megaman port. I want to play it but I don't want broken ports again. Ughhh

humble smelt
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if the update has been merged should be all ok

delicate sphinx
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Hey, I just tried GTA3 in my RG351P with ArkOS' from wummle's fork. Game boots the menu, but fails when I start the game. Here's my logs:

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Is it something related with ArkOS, considering I'm getting some errors at the beginning tha mentions a "storage" folder that only exist in AmberElec/JelOS?

trail smelt
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there should be another thread for gta sa in testing n dev ๐Ÿ˜›

daring gust
# oak field No promise I fixed mega man. I just changed it so it wonโ€™t break everything else...

Megaman is not fixed. I should give up on that port now.
Here is my report if it helps:
1-Both GTA ports work fine.
2- Opened the new portmaster front-end to download megaman (I really want to play this)
3-megaman port doesn't boot for me
4-i go check if GTA ports are good to go- they are not. It broken again sigh.
5- i try going back into the new portsmaster front-end and any button I push once loaded up crashes portmaster too.
I gotta quit with this megaman because it's causing me so many problems

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6- deleted portmaster folder and megaman. Then reinstall the new portmaster and load it up once. Poof GTA fixed again. Sigh

oak field
trail smelt
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maybe its worth it to reflash jelos and try again from scratch. should take u only 20 mins max

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including transferring your gta games files

daring gust
random spoke
trail smelt
random spoke
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It broke Portmasters config files

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Which gta3 relies on

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And other games

trail smelt
daring gust
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I feel like GTA is more important than megaman. I wanted to be greedy and have both. But I'm giving up on that dream. GTA is more awesomeer

random spoke
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You probably still has told version and started the old version again

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Or did not wipe the portmaster folder or something

daring gust
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Megaman never booted on my x55 anyways. Ever.

swift pawn
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let me know if any of the above works

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also, do you know what it is the difference between regular and wummle's ArkOS?

gritty snow
oak field
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Stock or arkos?

gritty snow
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At least that's how it was when I bought it.

oak field
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I see. ๐Ÿค”

delicate sphinx
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to provide additional updates, @coarse gyro forked the original ArkOS and provided updates specifically for RG351P devices. thanks to that, we now have newer libraries and emulators.

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in theory, it should be almost up-to-date with AmberElec. and honestly, I find it hard for my issue to be caused because of me using his ArkOS fork.

random spoke
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The rest of the os is still rather old I think

delicate sphinx
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Do you know which ones are old? And would it possibly cause issues in some ports, in your opinion?

random spoke
coarse gyro
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the sdl2 libraries are on version v2.0.26.2 on my fork atm if that helps

random spoke
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So much better than the discontinued stable ๐Ÿ™‚

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I mean at some point some devices will fall out

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and at that point we need to introduce some new requirments but with the new gui we have the ability to do that

delicate sphinx
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cool

delicate sphinx
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Another curiosity, is that I also got re3 for windows and tested my assets and they worked.

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But anyway, I'll copy them over again and test afterward.

delicate sphinx
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@swift pawn just copied again through a SD adapter. still crashing. I'll try downloading the files again.

delicate sphinx
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@swift pawn Hey, a strange behavior I'm getting: My GTA3 files are working fine with RE3 in Windows, but not in my portable device. If the files worked in Windows, then maybe it isn't an issue with game assets. Is there a chance the issue might reside in the re3 binary by itself, or maybe its configs?

random spoke
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And what log?

delicate sphinx
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RG351P, ArkOS's wummle.

random spoke
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And we had to downgrade to a lower sdl version

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you can check either fallout 1 or fallout 2 for that

delicate sphinx
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ok, basically grab a bunch of .so files, put in gta3 folder, and refactor the .sh file to load them instead, right?

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also, someone reported that GTA3 worked in a RG351MP with ArkOS. assuming it's a very similar device as mine, I wonder if he used ArkOS from wummle, or the "stock" one from christian haitian.

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I thought that, since it worked for RG351MP with ArkOS, it should also work fine for my device.

random spoke
delicate sphinx
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good question. I'm not sure

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anyway, I'll try the sdl downgrade approach

swift pawn
swift pawn
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in any case, if you manage to run the game on PC then the assets seem fine

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given you have tried multiple times to copy them, I think data corruption is unlikely

delicate sphinx
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"corrected" is a strong word. it's just a matter of possibly different sdl versions

swift pawn
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look at fallout1/fallout2 ports, in the launcher script there is an "if" statement which loads different SDL libraries when the game is launched on ArkOS

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in my first GTA3 version I had these lines too, but actually they crashed the game in the newest ArkOS on RG351MP, so I removed them

delicate sphinx
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got it. I'll check it asap

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@swift pawn something like this, right?

if [[ $whichos == *"ArkOS"* ]]; then
  LD_PRELOAD=/usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0.10.0 ./fallout2-ce 2>&1 | tee -a ./log.txt
else
  ./fallout2-ce 2>&1 | tee -a ./log.txt
fi
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anyway, just changing the preloaded libsdl2 file:

$GPTOKEYB "re3" &
LD_PRELOAD=/usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0.14.1 ./re3 2>&1 | tee log.txt
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the 0.10.0 file doesn't exist in my device. there's 0.14.1 and 0.18.2 instead:

ark@rg351p:/roms/ports$ ls -la /usr/lib/aarch64-linux-gnu/libSDL2-2.0*
lrwxrwxrwx 1 root root      16 Sep 20  2019 /usr/lib/aarch64-linux-gnu/libSDL2-2.0.so -> libSDL2-2.0.so.0
lrwxrwxrwx 1 root root      37 Jul  7 21:13 /usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0 -> /usr/lib/aarch64-linux-gnu/libSDL2.so
-rw-rw-r-- 1 ark  ark  8829696 Jan 17  2021 /usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0.14.1
-rwxrwxrwx 1 1000 1000 2375496 Mar  8  2022 /usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0.18.2
-rwxr-xr-x 1 1000 1000 2275208 Feb  5  2023 /usr/lib/aarch64-linux-gnu/libSDL2-2.0.so.0.2600.2
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Anyway, I tried each of them. All are giving me an error during the loading screen, after trying to start a game, with the following error in the logs:

[DBG]: Initialising CParticleMgr...[DBG]: Initialising CParticle...[DBG]: CParticle ready
RE3 ASSERT FAILED
File: /home/orson/re3/src/core/CdStreamPosix.cpp
Line: 555
Function: CdStreamAddImage
Expression: false

swift pawn
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let me check when this assert fails

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if I read it right, it cannot open one of the data files

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likely candidates are models/txd.img and models/gta3.img

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@delicate sphinx is it the last message in the log?

delicate sphinx
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also, in my RG351P I have gta3.img file, but not txd.img

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strangely enough, I have this file in my Windows PC, and it has about 300mb for me. maybe this file was deleted somehow?

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the "Installing re3 files..." step seems to move a few files from "re3-data" folder to the game dir. maybe the file was deleted during this process?

swift pawn
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re3-data does not have gta3.img or txd.img

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also, I think we would notice the problem on many devices

delicate sphinx
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makes sense

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anyway, I'll simply copy it from windows to my device, and see what happens

swift pawn
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my RG351MP has txd.img, but it has a different creation date than many other files, so maybe it is created when GTA runs

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btw, how much space do you have on the SD card?

delicate sphinx
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a couple of gigabytes

swift pawn
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ok, not the problem then

delicate sphinx
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so this file should be built by re3 on runtime? so the one I have in my pc might not be suited by my device, dunno

swift pawn
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that's my guess

delicate sphinx
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I mean, is this file contents generated per device, in a sense it might vary depending on the GPU the user has?

swift pawn
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because you were really running re3 and not the original GTA3, right?

swift pawn
delicate sphinx
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yea, re3 on windows. not the original one

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anyway, just copied txt.img and opened again. same error

swift pawn
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I am really running out of ideas.. do you have a way to run a different OS on the device (without too much hassle)?

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because if it runs with another firmware, then we could eliminate a lot of problems related to the installation

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and then focus on what is different between the two firmwares

delicate sphinx
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I have JelOS in another SD card, that I installed a few months ago

random spoke
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try that

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if it doesn't run there broken game files ๐Ÿ˜›

delicate sphinx
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but JelOS has issues with GTA3, so maybe AmberElec might be a better option, I guess

swift pawn
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audio issues mainly

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I think otherwise it runs fine

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but amberelec is also a good choice if you have it ready

uneven lantern
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I thought that was just x55 ๐Ÿ˜ฎ what other device does it happen on?

delicate sphinx
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I'll download AmberElec, put it in the spare sdcard, and test it afterward.

swift pawn
delicate sphinx
uneven lantern
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That's possible ๐Ÿ˜„ doesn't happen on my rk2023. Except once when my device went crazy but everything was broken at that point ๐Ÿ˜…

Edit: funny enough I tested undertale after saying this and it's broken ๐Ÿ˜„ I think it's because I updated. seems like I just need to edit the .sh file to make it work.

exotic pike
swift pawn
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it is just a windows binary, build from the same source as the port

delicate sphinx
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I wonder about the re3 binary version, though. What if the re3 windows binary is different than the re3 Linux aarch64 one we have?

swift pawn
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it surely is, I had to modify the source code to make it playable on handhelds

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but this was mostly related to controls and opengl es support

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but I have also build vanilla version and my modification on a linux PC, both worked fine

split apex
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Hi @orson, here I am again. This time I found a bug, the sniper rifle does not work, it only registers the first shot, the following shots never hit the enemies. In the mission "Bomb da base act II" you must shoot dozens of cartel enemies on their ship. And it is impossible, I tried many times without success. In the end I realized that if I fired a couple of shots with the sniper at pedestrians on the street it started to work often, I was able to finish the mission and move on to the second island. But in the first mission that the yakuza gives you, you have to eliminate some cops on some balconies near the casino and it is impossible, even having shot a couple of pedestrians on the street before. I have the latest version of GTA3 available on Steam.

random spoke
split apex
random spoke
split apex
random spoke
split apex
random spoke
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Did you press restore controls?

split apex
split apex
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well I do the mision, with the same trick of the Bomb da base Act 2, shot a couple of randoms before start the mision, and then do it with sniper function normally

random spoke
delicate sphinx
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@swift pawn Just tried GTA3 on AmberElec in my RG351P. Guess what: It worked lol

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It's definitely something with ArkOS, because although most ports work fine, a few of them behaves differently when compared to AmberElec.

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Not only GTA3, but also ports such as Blake Stone, Openjazz and raze.

delicate sphinx
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That said, I wonder: which libraries does re3 use? SDL2? OpenAL? FMod?

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Just to know which ones should I update.

swift pawn
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sdl2 for sure, openal IIRC

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fmod - do not know

swift pawn
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might be a direct message if you prefer

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I hope you have one with the mission available ๐Ÿ˜‰

wooden dome
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353PS /ArkOS working

swift pawn
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but I can already say that fixing bugs will be super hard - it is a huge code base which I know only superficially

split apex
delicate sphinx
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What if you get re3 for windows, plug a xbox360 controller onto it, and check if you can pass this mission that way?

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If the issue happens in windows, then it might be a issue in re3. Otherwise, it might be something in the re3 code that Orson used to compile it to aarch64.

delicate sphinx
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One thing I forgot mentioning: I'm using ArkOS wummle from 30/03/2023, which uses SDL 2.0.26.2. The latest ArkOS wummle version is from 26/08/2023, where the SDL2 version was updated to 2.0.28.2. Although I'm not sure what is the exact SDL2 version that AmberElec is currently using, but would these version differences matter for GTA3 port in ArkOS?

delicate sphinx
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Anyway, just updated ArkOS wummle latest version from 26/08/2023, which gave me the new SDL version. After that, now GTA3 is working on ArkOS just like it was on AmberElec. Think this solves the issue.

swift pawn
swift pawn
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so if it does not work, then it is either not possible or requires a smarter approach, but I did not have much time to pursue it

split apex
delicate sphinx
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I mean, if this problem happened to lots of different people, they'd report it. And it might make things easier to try fixing it.

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But also, re3 in android might possibly emulate mouse+keyboard gameplay, instead of controller gameplay. They might not even be getting this specific bug.

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@swift pawn quick question about adjusting stick sensitivity:

If needed, readjust analog sticks sensitivity/deadzone by changing [Left,Right]StickSens[X,Y] or [Left,Right]StickDeadzone values in re3.ini
I couldn't find any settings like these in my re3.ini. Should I adjust sensitivity first in re3 menus, and only then in the ini file?

swift pawn
swift pawn
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I have discovered that these sensitivity settings are respected if they are in the .ini file, but they are not created if .ini file is missing and the game creates one with default values

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I have patched it, but not released it yet

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anyway - you can either check how it is done in the .zip file (gta3/re3.ini) or add to gta3/re3.ini in Controller section:

LeftStickSensX=1.0
LeftStickSensY=1.0
LeftStickDeadzone=0.2
RightStickSensX=0.4
RightStickSensY=0.8
RightStickDeadzone=0.2
delicate sphinx
swift pawn
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do not delete re3.ini, the regenerated one will not have these lines

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add by hand or use re3.ini from the port .zip file

potent kestrel
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gta3 doesn't work on my OGS with RetroOZ, same problem as Solid One had on non updated ArkOS

random spoke
delicate sphinx
potent kestrel
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nope, no updates anymore, nodoby cares about odroid go super (except Cebion, he bought one)

exotic pike
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what setups are we using for our handhelds for this, i started messing around with the densities and not sure if i should turn v sync etc on

random spoke
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Wdym by setup?

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Depends on your device?

exotic pike
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mainly around the display and graphic settings for the game, i was tweaking the game setups and trying to see if it actually made a difference

coarse gyro
potent kestrel
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oh well, now at least I have beam of hope

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what if he will really return, retrooz is solid piece of software

coarse gyro
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yep its really just a port of arkos customised for the OGS etc but it ran well

delicate sphinx
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What if you guys from odroid go super simply try adding the new libraries solely for the gta3 port, and editing the .sh file to load them from a local "lib" folder instead of loading them globally?

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Some ports have something like that implemented, such as Hocoslamfy

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Maybe this way you could at least make gta3 work, without having to update all libs globally.

random spoke
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That was one of the things we wanted to aim at with the new portmaster

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Requirements manageable via a json file

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If it's something that's easy sure you can add in the .sh

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And Jelos works on super yes? So there is even a working cfw for it

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Some libs are very unproblematic in preloading

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But stuff like sdl2 can get very ugly fast

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They often are built by the cfw and have patches in them to rotate the screen etc.

feral aurora
random spoke
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Even better

feral aurora
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Im not sure if ArkOS works on the Super and if not JELOS is probably your best bet for future support on this device ๐Ÿ™‚

coarse gyro
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retrooz was the arkos port for the super but not been supported for quite a while so no official arkos for the super as far as i know

devout wadi
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it works very well in rgb20s thanks porter

gritty snow
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Yep, runs perfect even with maximum rendering distance on RGB20s. True magic here, Harry Porter)))

swift pawn
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I am not entirely sure if rendering distance actually changes anything ๐Ÿ˜… I need to check again, but at one moment I had such impression when playing GTA VC

swift pawn
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nice! thanks for checking

obtuse torrent
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Orson whats correct link for latest installer ? This thread is very long and hard to navigate lol , then I'm guessing it's just copy files from pc over to ports folder , if so I will happily test both tomorrow

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On my rg351p

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Oh think I found it

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Will grab in am and test

swift pawn
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yup, that's the right one, I simply replaced the zip file with newer version, without changing the address

obtuse torrent
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yep all installed and working perfect on my 351p wow thats a easy setup and witch craft how the beep does it run that well

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discord really needs a back to top button lol or maybe a mod/admin could pin them cough

swift pawn
oak field
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Its a ghost, right?

swift pawn
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more like a troll or a gnome

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the good things is that I am able to recreate the problem on PC, so it bumps chances for a fix by 5% ๐Ÿ˜„

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..and it turns out that if I remove my changes/optimizations, everything works as expected, chances are now 60%

oak field
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Definiately sounds like a troll ๐Ÿ‘

swift pawn
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@carlospixel with the fixed version, I have just managed to take down all the guys on the balcony

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many thanks for the report and the save, it was a great help!

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I have uploaded the fixed version to the usual location

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FWIW, this bug should not occur in GTA VC, I could not find a corresponding optimization option there

split apex
split apex
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@swift pawn Hi again, I have tested the new files and it is still the same as before, do I have to "mount" the port again? with steam files before using it? Is the fix subject to any language? (I play it in Spanish, my native language)

swift pawn
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I will try to reinstall it in a moment to double check

split apex
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to try it I do de Asuka Mission letter "A" on map, I start with the bad guys in the casino, there are a lot of them on balconies, I kill the first one and the rest don't die, I've used up the entire charger and nothing.

swift pawn
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I have first shot guys in the park, but I reckon it should not matter

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let me retest

obtuse torrent
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They had same bug with vita port too maybe patch notes will give you a clue

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Or during under the surveillance mission change controls to free aim and standard and kill them with a assault rifle

swift pawn
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omg, the killing order DOES matter facepalm

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what a nasty little bug

split apex
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The only way to โ€œrepairโ€ the sniper is that way. Shot to random people on streets until the second one goes down, then the sniper rifle works while play

swift pawn
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that will speed up preliminary tests, thanks

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also, killing the park guys first seems to work too

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but it is not the fix I wanted ๐Ÿ˜‰

swift pawn
obtuse torrent
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Yeah it's a old bug , like I say vita port team fixed it from version 1.3 or .4 I believe

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Mentions the sniper bug there too

split apex
obtuse torrent
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Sadly GitHub for the port was removed by DMCA but I'm sure the flow would be happy to share the fix if you DM him

swift pawn
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yup, I am trying to find it, but in the end I guess I will try to contact him

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I appreciate the hint

obtuse torrent
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No worries annoyingly he has other GTA vita ports and bully and all sorts on GitHub still just not GTA 3 port still

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Maybe the sources to GTA SA and bully will help with them ports , I believe you working on them too wasn't you

swift pawn
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no, I have not tried GTA SA, I have seen the repository, but I think it is too early to even try to port it

swift pawn
obtuse torrent
split apex
obtuse torrent
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As in link on wolo site I posted

swift pawn
stone dagger
obtuse torrent
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Nice find and yeah should be 1.4 came out in July that year

swift pawn
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I have found some other repositories with the PS Vita port source code, it is a real treasure!

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now I have completed the mission 4 times using different routes, it must work now ๐Ÿ˜‰

autumn grove
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WAsn't the vita version full of bugs that crash the game?

obtuse torrent
swift pawn
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these guys have spent a lot of time hunting bugs and optimizing the code

obtuse torrent
potent kestrel
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I think many thanks to the guy from re3 team who helped them. but I believe you will not get any help from them as they hate t2 and everything involved after court case

swift pawn
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I have written to flow, no response yet

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but having access to the port source code was already a great help

autumn grove
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Cool, thanks for implementing it here

split apex
swift pawn
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let me know when you finish the game ๐Ÿ™‚

split apex
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Hahahaha

swift pawn
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woah! amazing ๐Ÿ˜„

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really made my day!

split apex
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I only found de sniper bug, all works flawless

swift pawn
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the new fix could be also applied to GTA VC, so I have done it already, before someone reports it

split apex
swift pawn
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cool, then I am waiting for the game credits screen ๐Ÿ˜‰

pliant thorn
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curiosity, what was the issue with the previous version?

open steppe
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I'm almost at the half of VC, not sure if there is a mission that force you to use the sniper aim, I'll check it soon.

swift pawn
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but for the moment both the old and the new link contain the same file

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I want to see what else has been introduced in the PS Vita port and check if it would be beneficial to our case

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if so, I will be publishing test versions in the old repository (nosro1) and once validated - they will be moved to PortMaster-Multiverse repo

autumn grove
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ok thanks

obtuse torrent
pliant thorn
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lol, I can wait for a RG499M that plays RDR2

split apex
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@swift pawn hi again Iโ€™m playing VC right now and I see this screen every intro to action transitions thereโ€™s any way to convert it to black?

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Itโ€™s a minor issue

split apex
swift pawn
fierce light
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'ello. What platform's cheats do I use if I want to goof off ๐Ÿ˜‰

swift pawn
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but they require keyboard if I am not mistaken 4539godotthink

sharp stratus
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if there is a entry screen for the cheats, you can use the textinput feature of gptokeyb

fierce light
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Unless there's a button combo that brings up a keyboard, it seems that i'm outta luck. Oh well...

uneven lantern
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I wonder if it would work if you connected an actual keyboard to your device.

fierce light
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Not a bad idea, but I don't have a spare wired keyboard at the moment LOL. Thanks anyway.

open steppe
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But probably works.

humble smelt
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First time most of the players play GTA fairly ahaha

fierce light
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True, LOL. As an alternative, there's a site called GTASNP (aka GTA Spray n Pay) that hosts game saves for the various releases of the series' entries.

small herald
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can i switch to performance for ports somewhere?

primal zephyr
small herald
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great, will try again now @primal zephyr

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and another thing , i copied the AUDIO data from the audio cd (game cd) to the audio folder in the ports gta3 audio. .. does that add all the radio? Because i can hear radio etc.

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or does that not matter.. about 500mb of audio and radio files i copied

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@primal zephyr works like a charm, thanksss

swift pawn
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I am not sure if copying directly from the game CD works, I think it is necessary to install the game and copy files from the installation directory

small herald
#

Yes, i hear the radio. i copied the AUDIO from the gamedisc into the audio folder. i read on another forum... and now i can listen to it @swift pawn

silk knot
#

What version do you need to test this?

random spoke
swift pawn
silk knot
#

Wow, you can only get the Rockstar shop version through the webpage, not through their app store. And can only get the steam version through an online code shop.. Thanks I will update if I decide to buy while it is still in testing

#

Thanks as always for the info

clever heart
#

So it's OK to leave that AM2R fix in for an RGB30 running JELOS? ...or take it out and wait for an updated release on PortMaster that fixes it "the right way"? My volume buttons are still working on my RGB30 running JELOS after running it. Did I mess something up is my files by running it?

humble smelt
clever heart
humble smelt
delicate sphinx
#

Managed to beat GTA3 in my RG351P a couple of days ago. Awesome game and port, thanks everyone! Now gotta try Vice City the first time, can't wait for it.

delicate sphinx
# split apex

Or at least kind of beat GTA3. Some missions are pretty hard because aiming with the analog stick is pretty terrible and I had a bad time in missions such as the sniper ones and the last Dam mission. The Dam mission was so hard that I just watched the game ending through some youtube videos.

delicate sphinx
# split apex

@split apex question for ya: how did you manage to aim properly in your device? did you enable some kind of auto-aim functionality, or manage to reduce analog sensitivity considerably in order to aim sights fast enough for some timed missions? or did you use any cheats or similar?

#

in some missions, aiming sights with rifles were too hard for me that I simply used rocket launchers at thugs because otherwise they'd kill me first, before I managed to aim and shoot them.

split apex
#

Sometimes I have used a mouse with a usb c adapter ๐Ÿ‘‰๐Ÿฝ๐Ÿ‘ˆ๐Ÿฝ

delicate sphinx
#

lol

#

I also did the same, but instead of plugging a mouse in my RG351P, I got re3 windows version, alongside my game assets, and played the missions in my PC with keyboard and mouse. Then I aimed sights with sniper rifles with my mouse, and pressed the "Insert" key to shoot. That worked in the last portland mission, where we need to shot sights in a big boat with a sniper rifle.

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Hopefully, with a little bit of struggle, I managed to pass the first Kenji mission in my RG351P. Got lucky enough to aim sights in the building with my sniper rifle using the analog sticks of my portable device.

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But these were the only ones. In most of the other missions, I killed targets with alternate methods, such as roadkilling, exploding them with bazooka, sometimes barricading areas with big vehicles so I have more time to react and destroy stuff, etc.

#

@split apex another question: did you manage to make Claude run? in the PC version, pressing Shift allows for making him run faster, which is pretty useful in some missions, but in my RG351P I tried pressing all button combinations I could remember, but Claude is still not running.

delicate sphinx
#

just to add on this one: in GTAVC, I can run by holding B button while walking. but in GTA3, holding B while walking, the character only hits punches in the air. not sure if it's a controller setting issue or a bug in re3, though.

split apex
delicate sphinx
#

In the controller settings, I remember seeing only the "Shift" key being assigned to the run button. Couldn't find any of the Xbox controller button mappings, for example

primal mulch
#

Has anyone experienced crashes when starting a new game? The game doesnโ€™t load, just the menu, I can change the skins and etc., but the game actually doesnโ€™t start

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Iโ€™m on the latest ArkOS ver

delicate sphinx
#

@primal mulch which device are you using, and what ArkOS version?

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Mine is Anbernic RG351P, and I'm using ArkOS (not the official one by @lethal nymph because he stopped supporting this device, but instead the @coarse gyro's forks). For me, GTA3 only worked after updating ArkOS wummle to the latest version (mine is from 26/08/2023). Any other version before that won't run the game, because it requires a new SDL version that's only available from this version onward.

random spoke
random spoke
delicate sphinx
#

Oh yea, I think I shouldn't do that if it's not needed, right? sorry lol

random spoke
#

Yeah

#

I guess some people don't mind and want to be informed if someone is talking about them

delicate sphinx
#

A pretty uncommon device. I'm not even sure if this GTA3 port is supported by your device/OS.

primal mulch
#

RK 3326 + 1GB RAM

delicate sphinx
#

Specs-wise, it shouldn't be a problem. What I'm more concerned is about the OS (and maybe the processor architecture).

#

Do you know if your device is aarch64, or 32-bit?

primal mulch
#

aarch64

stone dagger
#

GTA3 works fine on my R35S with ArkOS

primal mulch
#

weird

random spoke
#

If you scroll up you will find some people with similar issues

delicate sphinx
#

aarch64? good. what about other OSs? maybe AmberElec would be better, for running GTA3 in your device (if it's supported)

primal mulch
#

i'll try AmberElec then

delicate sphinx
#

another possibility is updating your ArkOS version to a more recent one (if any). not sure if christian haitian supports R35S devices or not, but maybe there might exist a newer version, that might make GTA3 work in your device

primal mulch
delicate sphinx
#

well, try AmberElec them, and see if it works. if it does, then it's an ArkOS issue. otherwise, it's an issue with your assets maybe.

#

I did that same test a few months ago. GTA3's menus opened fine, but game crashed in ArkOS (from march 2023) after starting a new game. Then I got a spare sd card, installed AmberElec, put GTA3 on it, and it worked fine. I concluded it was an ArkOS issue, that was quickly solved after updating it to the latest version.

primal mulch
#

amber elec worked

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so the issue is with ArkOS

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btw amber elec has no sound with my device ๐Ÿ˜…

delicate sphinx
#

now I'm curious about why it worked for DynaMight, but not for you

primal mulch
primal mulch
#

like R35S and R36S are the same device

#

everything is the same for both, the only differences are the positioning of the controls and some revisions to the motherboard

stone dagger
#

Just tried a new game on mine with ArkOS and worked fine. Its never crashed to me and I've only ever used ArkOS with it

primal mulch
#

i'll try

primal mulch
primal mulch
#

i reflashed the same ArkOS image that i was using before and it worked now wtf

random spoke
#

lol

cunning acorn
versed panther
#

can someone help me with this please?

random spoke
versed panther
#

Yeah, it's a R36S. With the arkOS 2.0, portmaster un it's last version

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Sorry, fall asleep lastnight

random spoke
#

Can you update arkos?

delicate sphinx
#

Someone else got the same problem recently. And he resolved it by simply updating arkos

versed panther
#

Thanks, I'll update it as soon as I get free

#

Thanks for all your help guys

versed panther
#

Can't believe that it worked, thanks so much for your help guys

inland portal
#

Rg503 Arkos 12/22/2023

The sound is good and everything seems to be working well.

oak field
#

Looks great.

delicate sphinx
# swift pawn anyway - you can either check how it is done in the .zip file (gta3/re3.ini) or ...

Still about aiming with analog sticks, one test I did a few hours ago in my RG351P was: What if I reduce left stick sensitivity to values such as 0.6 or 0.8?

LeftStickSensX=0.6
LeftStickSensY=0.6
LeftStickDeadzone=0.05
RightStickSensX=0.4
RightStickSensY=0.8
RightStickDeadzone=0.05

A few missions (the hardest ones, by coincidence) require precise aiming with Sniper Rifle, M16 and Rocket Launchers. We need to hold RB and aim with the left analog for all these weapons. In these cases, only reducing the right stick sensitivity is not enough-- the one that needs to be reduced is the left stick sensitivity. So I tried reducing these sensitivity levels and see what happens.

The result is that it became much easier to aim with these weapons since we can aim more precisely (although possibly slower). But I also got a bad side effect: Claude walks slower than usual, and if I hold the left analog fully in one direction, he'll walk instead of sprint (at least I can hold B and make him run like hell). And inside cars, handling is also slower than usual, meaning we'll have a bad time with sharp curves, or back the car up.

In the end, playing these missions with a mouse is still the best option. Unless we figure out a way to either reduce left stick sensitivity while aiming with these weapons, or allow for aiming with the right stick (that already has a reduced sensitivity in place) and shoot with RB. Those would possibly require adjustment in the re3 source code.

Anyway, hope it helps.

lilac wave
#

Hi guys, has anyone had the chance to test GTA3 for RG353V with StockOS?
Currently I've been testing it but it doesn't load and I get as error in the log.txt this
# cat gta3/log.txt ./re3: symbol lookup error: ./re3: undefined symbol: mpg123_open

oak field
lilac wave
lilac wave
oak field
vapid heron
humble smelt
#

Indeed it was super funny that they included it, but it worked for like a week lol

vapid heron
#

Add this to the sh file for fix.

# Edit .cfg file to correct resolution
sed -i "s/^Width=[0-9]\+/ResolutionX=$DISPLAY_WIDTH/g" $GAMEDIR/re3.ini
sed -i "s/^Height=[0-9]\+/ResolutionY=$DISPLAY_HEIGHT/g" $GAMEDIR/re3.ini
#

gta3vc needs the same but for reVC.ini

elfin turret
#

for my copy the game slowly lag too the point where it becomes unplayable, using a rg353VS

#

it's much worse on VC

undone fox
#

Getting no dialogue in cutscenes and radio stations have no audio. Iโ€™m assuming I need to recopy the radio files but Iโ€™m not sure what to do about the dialogue.

random spoke
#

@undone fox sorry had to remove your post

#

#rules

#

๐Ÿ™‚

#

On ourwebsite you can find what versions are supported

undone fox
#

Ah my bad, sorry about that. Sounds good thanks

undone fox
#

All good now, cheers

delicate sphinx
#

Just tried GTA3 on a R36S, and just figured out I'm stupid: Regarding figuring out the best way of aiming with weapons, I discovered that if I change the controls to "Classic Controls", then go to display setup and enable free cam, the game allows moving with left analog, controlling the camera with right analog, and even allows auto aiming with R button, the gameplay might become much easier for players with controllers.

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Can't believe I beat both GTA3 and GTAVC with modern controls, and struggled a lot with aiming sights with pistols and SMGs, while I could simply rely upon auto aiming with R1 button if I were using classic controls. But what drawed me away from it and made me use modern controls was because I wrongly thought it's the only way of controlling the camera with the right analog stick.

#

Well, guess that's live and learn lol

undone fox
delicate sphinx
#

Check your sensitivity settings in the config text file. They might be with small values, causing left analog aiming slower and not properly working.

wary ether
#

Works great! ๐Ÿ™‚

eager vigil
#

One short question please. I want to add another language to the game (TEXT). How can i do that? I have the file but i don't know how to add it to the in game menu.

wheat steppe
# eager vigil One short question please. I want to add another language to the game (TEXT). Ho...

I don't know if it's possible to just add another new .gxt file into the /TEXT folder to make it also appear in the game menu... Just try it out. And if that doesn't work, you can always just rename your .gxt file into a name that is already there. For example, if you have a swedish.gxt file, make a backup copy of (for example) the german.gxt file and then rename your swedish.gxt file into german.gxt
Then choose German in the game and it should display your swedish translation. It's a workaround, try it out!
My version has nine languages available, by the way. And they all can be selected in the game menu.

delicate sphinx
eager vigil
light ledge
#

I also want to ask how the language is actually loaded. Since I use Chinese, which is not an alphabetic language, it generally requires loading fonts to be rendered properly.

delicate sphinx
#

AFAIK, most translations simply replace existing ones, instead of adding new ones.

#

And for most translations, all character fonts are already there, so except for editing one character or another, the changes are minimal.

#

That said, there are better GTA modding channels out there you can ask for help. A pretty good place is "AML: Android Mod Loader". It's both a tool and a Discord channel with a lot of people dedicated to modding GTA games.