#Turbo Table Tennis

26 messages · Page 1 of 1 (latest)

tawdry ether
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Simple ping pong return game that rapidly gets faster. Good for filling small spans of time, but not alot of depth to this game. Could make a good high score challenge candidate, the game dev "guarantees" noone can get more than 25, im currently at 28.

Download game (linux) from https://menacingmecha.itch.io/turbo-table-tennis, rename ttt_v1.0.0_x11.pck and ttt_v1.0.0_x11.x86_64 to turbotabletennis.pck and turbotabletennis.x86_64, copy to /ports/turbotabletennis/

This one requires touch to hit play again after each round. besides that the controls are up to serve, left and right to move left and right.
[x] rg351v amberelec
[] rg353m arkos
[x] rg353p jelos
[x] rg353vs arkos & jelos
[x] oga arkos
[] rg503
[x] X55/JelOS

itch.io

Hyper difficult, hyper casual, sports/rhythm action

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mortal delta
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I will have start taking at least one test device to work

dark dock
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runs fin on rg351v amberelec

toxic fern
dark dock
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cool little port. but is there a button mapped to "play again"?

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to answer my own question: it looks like the game requires mouse input to click "play again". i'd recommend adding this feature (which will likely involve delving into the godot source)

tawdry ether
tawdry ether
mortal delta
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aside of the afformentioned issue with play again button, it works fine on 353vs / OGA under arkos

dark dock
tawdry ether
dark dock
# tawdry ether much obliged, let me know if i can do anything at all to assist.

okay -- i took a quick look. don't know if you'd like to take a crack at this yourself? if so --

  1. download godot re tools: https://github.com/bruvzg/gdsdecomp/releases
  2. open godot re tools and use the menu to "recover project" to a new folder somewhere
  3. download godot 3.5.x: https://godotengine.org/
  4. open godot and import the recovered project (the .godot file)
  5. edit as you please, then export a new .pck (using project > export... (add a linux target)
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here are the changes i made to map the replay button to the A key

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once you have a new .pck, you'll need to add an xdelta patch to your portmaster .sh file -- this will modify the original .pck to match yours
(unless you have permission from the creator to distribute the .pck file)

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but don't worry about the patch part for now -- we can provide more guidance at that point

tawdry ether
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im gonna get some sleep, will try my hand at it tomorrow, and thanks again for the help

tawdry ether
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ok i was able to follow your instructions accomplish the same, im going to attempt to use this to fix ember skull.

dark dock
# tawdry ether ok i was able to follow your instructions accomplish the same, im going to attem...

nice one! there'll be the patch part to sort out too, using xdelta3. in a nutshell --

  1. you create a patch on your computer xdelta3 -e -s "orginal.pck" "your_modified.pck" "patch.xdelta"
  2. then add the patch file (patch.xdelta) and the xdelta3 executable to your port directory
  3. add a line to your .sh file to apply the patch xdelta3 -d -s "orginal.pck" "patch.xdelta" "newly-patched-original.pck"

the last step is actually a bit to more involved -- you'll want check whether or not the file is already patched. you can look at other ports that apply patches to see how you can approach this

tawdry ether
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received permission from the creator to distribute, i just need testing on a hi res devices and this one will be ready to submit

dark dock
tawdry ether
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Im trying my best to create as little work for others as possible, so im doing alot of research on all aspects as i go.

toxic fern
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Excellent work mate. 👍

spice veldt
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@tawdry ether tested on the x55. Works great. Glad to help. 🙂

surreal pendant
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This is fun😊