#Dungeon Related Issues
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Platform: switch
Issue: potions going down when paused.
I don’t as in scorched dungeon and had the fire potion active. I had to pause to make dinner and my partner noticed I was on fire.
Screenshot/Video: I didn’t grab this but can if needed?
Platform: PC (Steam Deck)
Issue: active equipment changing without input (staff to tools)
Sometimes when I'm in dungeons, my active equipment will switch from my staff to the tools. I didn't notice this in the seaside cave, but it seems to happen fairly often in the floating ruins, specifically when I'm being attacked by Eutats or trying to attack a Snapper that's still hiding. Obviously it's pretty inconvenient being unable to fight back when I'm being attacked
Platform: Switch
Issue: when I hit pause in the dungeons, time stops, however jumbles are still able to attack and kill me even though I am paused.
Platform: Switch
Issue: Equipment changing while attacking,
Game is already annoying fighting monsters while trying to mine, doesn’t help that while fighting the game switches my tools to a shovel or pickaxe, preventing me from attacking and getting me hurt.
Platform: Switch
Issue: When in the Salt Water Mines, as it turned midnight to a new day, the game crashed and had an unknown software error pop up.
PLATFORM: PC/Keyboard/mouse
ISSUE: Salt Water Mine has farm animal. I did not have Follow Me with any animal. I could hear all the farm animals when I transported to this level - it was the first level I entered. When I clicked to mine an ore, I ended up petting a chickoo and having it appear in the dungeon. When I progressed to lower levels, I could still hear the farm animals and this chickoo kept appearing. The problem resolved after sleeping. I could not replicate it.
Platform: PC
Issue: Enemies spawning out of map bounds in floating ruins (sometimes in the “sky” above the explorable space, sometimes under the map)
My friend and I both witnessed this numerous times.
just experienced the same.
This is a known issue that we're investigating, thanks for raising it!
Platform: Switch
Going through saltwater mines, I notice enemies randomly disappearing before combat. This primarily happens with- I call them the anchor face monsters.
Platform: pc
Issue: Jumbles attack during or immediately after cutscenes. Pausing also doesn't actually pause anything other than the time, which is very annoying when I just need a minute without having to worry about my potions running out, or being killed
Platform: Switch
I’ve noticed while going through the floating ruins there would be floating jumbles towards the arch & I’d have to jump to reach it (these jumbles normally do not float)
This is a known issue and will be addressed in update 2.1.0 in January.
This is a known issue and will be addressed in update 2.1.0 in January.
Ridiculous amount of lag in the scorched caverns. It starts as soon as I enter the path toward the dungeon and continues in the dungeon. Occurs both connected to internet and without an internet connection
Platform: switch. Most of the jumbles in the mines are floating awkwardly
Platform PC and Switch
Octowheels are targeting me even when using gone potion, and the Tresroars react when I pass them. I’ve been killed by Octowheels 3 times now when they should have been ignoring me
After today's update, baddies are again attacking even while paused.
Is the "Paused" tag showing next to the clock, and has the clock stopped? Also, single or multiplayer?
Yes
Can you try exiting to menu and going back in. If that doesn't work, please contact us here. I'd love to get your save file if it's persistent. If it resolves itself, I can instead keep an eye out for it happening to anyone else and try to dig into it. https://support.faefarm.com/hc/en-us/requests/new
Thank you so much!
(sorry for 15 min slow mode here, it's getting me too! 😄 )
I tried to send this the first time lol it's single player
Oh nooo 😦 yeah, if it's still happening please contact support so we can have a look at your save file.
Platform: Nintendo Switch
Issue: new vaults from DLC 2 bug out and sometimes jumbles needed for the puzzle don't span, or switches get bugged
There's one known jumble spawn issue on ||the level where there's an icon on the wall and the jumble spawns in the ceiling above that.|| Any others, please report to https://support.faefarm.com/hc/en-us/requests/new so we can get them resolved as well!
Platform: Switch (Version 3.1.1)
Issue: Jumbles just disappear in the Saltwater Mine
Thanks for the report! Has this happened more than once, has it happened after restarting the game or exiting to menu? Is it still happening?
Yeah, it is still happening every now and then, not with every Jumble tho. Restarted the game and the switch seperately.
PLATFORM: Switch
ISSUE: my wand keeps using bash, no matter what spell I have set it to use and I have to close and hard reset it to make it stop. However, it goes right back to repeating the error after I've been playing for a while
Can you please write in to support? I haven't seen this one before. https://support.faefarm.com/hc/en-us
Platform: Switch
Issue: Mana bar gets drained if you press a spell to quickly. The game should have a cast timer or something and not just take all the recourse.
This any specific spell? I'm having trouble replicating, though am on PC so may need to try Switch as well.
the wind spell and the fae fire as well (I have the physical cartridge if that also helps for the switch, not the digital version)
Oh I see what you mean, so working as intended (cast button casts) but would like a cast timer?
Please post here if you're having issues related to any of the dungeons. This includes mining, combat, or the jumbles.
Issue: Eniemes freezing, Floating, and disappearing into the walls
I've been seeing multiple issues of enemies acting weird.
Screenshot/Video:```
A cast timer would be nice that hinders you from draining your mana by spamming the button
Platform: Nintendo Switch OLED
Issue: I completed the Scorched Caverns dungeon and when I turned in the last item to Flammo, my game crashed and it reset me all the way back to only having completed level 14! Is there any way to get all that back? Am I just stuck having to redo it?
I couldn't get a screenshot of the issue happening because it took over 5 minutes for my game to load back to where I could play it. But I will add one where it shows where it set me back to.
Platform: switch
Issue: in the Dungeon Delver quest despite being up to floor 15 it says
Activate a dungeon pedestal with a hammered copper seal
Activate dungeon pedestal with a engraved copper seal
Platform: Xbox Series X
Issue: Unable to mine, bugs out can't/doesn't equip pickaxe.
Platform: PC
Issue the dungeon delver quest not completed even though I did all the requirements