#Problem with custom "Model" and textures

1 messages · Page 1 of 1 (latest)

bright thistle
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So i found a massive model of a building as a custom model and i want to import it into Source 2, the model has everything it needs like .fbx and -MANY- Textures. The problem is that while i try to import it as a "model" the option to add all the textures are missing, its only allowing me to add about 5 max, im not sure if thats the max it allows ore if the model is just somehow bugged, Is there any way to add more textures in the options ore something? Ore do i need to do some work in blender?

brazen flint
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Most likely it's multiple models that are grouped. In blender you need to ungroup it and check assigned textures

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Each model should have its own texture but really this author of og model set should of used trims

pastel bone
bright thistle
bright thistle
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I found the Problem!