#How Do You Generate Normal Maps in VTF Edit?

15 messages · Page 1 of 1 (latest)

agile gazelle
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first, make sure you're using regular (non-reloaded) VTFEdit

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Then it'll be an option when importing

autumn monolith
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What's non reloaded VTF Edit? I'm looking at your screenshot and I don't see anything like that

agile gazelle
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The OG

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Works great as long as you don't need to convert to PNG/TGA/etc or use SRGB

slender star
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when importing normal maps its honestly better to use vtex instead

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make sure the normal map is a .tga file and has _normal at the end of the name and then drag and drop it into vtex.exe

agile gazelle
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If it's a normal map already, sure. Need to use height2normal or something like VTFEdit to generate normal maps

autumn monolith
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This stuff is waaaay over my head

subtle mirage
agile gazelle
subtle mirage
agile gazelle
subtle mirage