Hi I was wondering if there was a way I could save some info for the map between rounds. Literally all I wanna do is just have an option for either English or Russian on my map and have it stay on whatever is chosen for the remainder of the game. On top of that, is there a way I could maybe save the info on the host's end itself so that whenever they launch the map it goes with whatever setting they had originally chosen?
Any help is appreciated, thanks!
#Saving info between round
1 messages · Page 1 of 1 (latest)
you cant save the info on the hosts end but you can use a few methods to keep state between rounds
func_brush for example doesnt reset between rounds so you can enable/disable a func_brush and use that for your setting
alternatively the 3d skybox doesnt reset between rounds so u can save stuff in the 3d skybox between rounds too
could you explain how I could use this in my scenario. I just want the text that is used in the map to be in a different language. How can I check to see if a brush in enabled or not and basically use that as a boolean?
spawn ball, on ball touch trigger swap to Russian have brush block ball
if u want to have alot of consitency use sourceTS