#help needed kinda!
3 messages · Page 1 of 1 (latest)
make the glass a func_breakable or func_break_surf and in the outputs set an output to play an ambient generic then after a minute stop the ambient generic from playing
alright awesome thank you!
3 messages · Page 1 of 1 (latest)
hello people! im making a map with a building and i thought it would be cool if i could make an alarm playing when you break a window, also is there a way to not make it permanent and play for a about a minute and stop
make the glass a func_breakable or func_break_surf and in the outputs set an output to play an ambient generic then after a minute stop the ambient generic from playing
alright awesome thank you!