#no ideas for my map

1 messages · Page 1 of 1 (latest)

glad agate
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the first step to creating any map is coming up with what kind of space it's supposed to be

ionic scarab
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i want to maybe make it a recently combine infested outpost, where they havent converted everything yet and combine tech covers up the organic world

glad agate
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the type of environment
if it's a structure, the purpose it was built for
and what it's been used for since, if different

ionic scarab
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i like it

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ill start making up some ideas

ionic scarab
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@glad agate how do i make windows (the ones that gradually break into pieces)

ionic scarab
glad agate
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because it's a brush entity and you're in a point entity

ionic scarab
glad agate
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ctrl+t or toWorld button

ionic scarab
glad agate
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create the brush with nodraw
retexture only one face

ionic scarab
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ohh i see

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thanks

ionic scarab
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@glad agate one spotlight that ive put in the map only affects model lighting and not brush lightmap lighting

glad agate
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could be inside a prop

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or you used the wrong texture on the brushes

ionic scarab
ionic scarab
glad agate
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using a vertexlitgeneric texture

ionic scarab
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im using concretefloor00a or something, thats not a vertexlit texture

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would i need to look at the compile process to see if anything happened

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i looked at it and everything looked okay

glad agate
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add another light to the room

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so you can determine if it's that one light or the room itself

ionic scarab
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ok