#no ideas for my map
1 messages · Page 1 of 1 (latest)
like the atmosphere, where it is, and what it houses?
i want to maybe make it a recently combine infested outpost, where they havent converted everything yet and combine tech covers up the organic world
the type of environment
if it's a structure, the purpose it was built for
and what it's been used for since, if different
@glad agate how do i make windows (the ones that gradually break into pieces)
doesnt show up?
because it's a brush entity and you're in a point entity
how do i get brush entities
ctrl+t or toWorld button
confused to how to use this and i dont get the nodraw part, idk where to place them
create the brush with nodraw
retexture only one face
@glad agate one spotlight that ive put in the map only affects model lighting and not brush lightmap lighting
how would that happen
using a vertexlitgeneric texture
im using concretefloor00a or something, thats not a vertexlit texture
would i need to look at the compile process to see if anything happened
i looked at it and everything looked okay
add another light to the room
so you can determine if it's that one light or the room itself
ok