#surface is too big to have a lightmap

1 messages · Page 1 of 1 (latest)

odd pagoda
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I don't really know what this means or how to fix it. I don't make maps often at all so.

I'm not entirely sure how to describe the issue other than how it is.

soft burrow
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my gues would be this displacement is to large and you need to make it with smaller displacement brushes , ideally don't make any displacements larger than 1024 hammer units in length and when doing displacements only make the face the player wil see a displacement not every face of the brush

odd pagoda
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Every face I mean

soft burrow
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yes

odd pagoda
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Alright, I'll see if that works

odd pagoda
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I'm gonna try replacing a couple of the other piece with the smallest kinds but otherwise idk

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Ah whatever I'm just deleting all of them

livid moon
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yeah you need to redo that entire mess

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the displacements need to be connected to each other