#error studio model (SDK 2006 Ultimate)

1 messages · Page 1 of 1 (latest)

fervent scaffold
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Hey, everybody! Who can help? This is source SDK 2006 Ultimate, the objects have a checkbox static, but still do not want to compile, even wrote an additional path in gameinfo

placid grail
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it could that the folder is outside the mod folder and 2006 doesn't give full permission to access anything outside the mod folder, put them in the mods model/material folder and try

fervent scaffold
placid grail
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thats not in sourcemods folder thou

fervent scaffold
placid grail
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if its in the mods model/material folders you don't need to add that path the mod will just read from its folders

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Steam\steamapps\sourcemods

fervent scaffold
placid grail
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this line in the gameinfo.txt tells the mod when it loads to read everything in the folder of the mod

fervent scaffold
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ultimate sdk is not an official utility, it's not in steam.

placid grail
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did you use the studioMDL of ultimate sdk to compile the model if not the model might be a version that can't be loaded

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you easly check ,make a test map with just the model and a player spawn and load the map with developer 1 then look in the console to see if any error is there for the model

fervent scaffold
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These models start working when I give them prop_dynamic

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These models start working when I give them prop_dynamic
Here is an example of one model with the static checkbox checked

placid grail
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post the .qc ,, it might say in the model browser it can be static but if the .qc doesn't have $staticprop at the top it won't be a prop_static

fervent scaffold
placid grail
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post all of it like this $staticprop $modelname "props/conc_pipe" $scale "1.000000" $body "Body" "conc_pipe_ref" $cdmaterials "models/props/pipe" $sequence idle "conc_pipe_ref" $surfaceprop "concrete" $collisionmodel "conc_pipe_phys" { $concave $automass }