#ambient_generic is not working

1 messages · Page 1 of 1 (latest)

oblique moat
#

Sound is not playing

pulsar agate
#

soundevent use

oblique moat
pulsar agate
#

No even sound config

oblique moat
oblique moat
pulsar agate
#

"one" =
{
base = "amb.soundscapeParent.base"
volume = 4
vsnd_files_track_01 = "sounds/disco/sum1.vsnd"
distance_volume_mapping_curve =
[
[
0.0, 1.0, 0.0, 0.0,
2.0, 3.0,
],
[
1000, 0.5, 0.0, 0.0,
2.0, 3.0,
],
[
2000, 0, 0.0, 0.0,
2.0, 3.0,
],
]
}

oblique moat
pulsar agate
#

instead of one, replace with YOUR FILE NAME also change the PATH TO THIS FILE and ALL

#

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