#Some stuff dont render properly, don't know the cause.
1 messages · Page 1 of 1 (latest)
Are you able to upload your vmf for the level?
It looks like object culling is being a little bit too aggressive
Cheers!
What're the coordinates for the room you went into in the video? It's a bit hard to navigate when all of the models are errors lol
cl_showpos 1 is probably the easiest way
What brush did you make the floor of that room out of...? I know I'm missing models and textures but the floor isn't there on my end lmao
the entire thing is a model
Cant really share them
The model is also still visible from a distance (I replaced it with a barrel because it was also an error)
Yeah but on our server it doesnt work
So thats weird
That may be why I can't see it then. I'm guessing the engine is culling it when you're outside, assuming that you can't see it
So is there anything i can do about this?
Probably, I'm no expert in Source or 3d modelling though. How'd you make the model?
That's what I was just looking at lol. I think $nocull only applies to materials though
We also have a lot of areaportals, but
On the older map we didnt had much of them, and when my friend decided to add some, it messed up the props
I couldn't see any areaportals in the area that the model disappeared though. Since you're part of the team that made the model, does the prop inside only disappear when you cross the boundary of the stable model?
At least I'm assuming the building is a stable, I can't see it lol
I don't know really, since one of our team members made the model
But i think so thats whats happening, yeah
Since if we use a dynamic prop without collisions, the prop is fine
That's... weird
I've got no clue how I would fix this, hopefully people from #source-1-dev can chip in and give their two pence :((
heres a similliar problem someone used to have
I'm not too certain that it's related. From your video, it shows that the prop only appears when you enter underneath the arch on the entrance. I couldn't see any areaportals there. It doesn't happen to me (because I don't have the model)
Something is either up with the model itself or the engine not understanding that you can see inside. Neither of which I'm too familiar with :((
That is a pretty huge map though, even by GMod standards. Could you try making a fresh map and set it up with the models in the video and see if it still happens?
I can try that tomorrow
Okay, we just had a leak
Areaportals cannot repeat back to itself, if there is multiple doorways, add an areaportal there, even windows, though they could probably use areaportalwindow
Also they wont work if you seal it with a prop, if the entire things a church then put some nodraw brushes inside the model, not a giant block so you can see it inside but in the places where its inside the walls and not visible anywhere
And use the texture you want for the inside for the areaportalwindow
Dont use the areaportal texture on the windows
So i should just put nodraw walls around the prop?