#weird lighting?

1 messages · Page 1 of 1 (latest)

violet ferry
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okay so im making an air exchange remake map in rtbr, and originally the lighting was the same as it was in the original airex, allbeit a redder red and a darker dark. but for some reason out of nowhere the red just becomes alot redder and the dark is TOO dark that you cant even see where your going at the start, i fixed the red by just making it darker, but about the darkness idk what to do- the light_env is what is generating the light.

stray umbra
#

adjust the -pitch more to the -90 angle

violet ferry
# stray umbra adjust the -pitch more to the -90 angle

ive tried messing with the angle and placement alot but its all not what its supposed to be, again this just happened randomly, i didnt even mess with the lighting at all and it started making the lights FAR too intense

violet ferry
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i found a kinda solution, since the map over exaggerated the colors you kinda juist have to overexaggerate them back, so if you want a normal red just make the red slightly dark.

empty gust
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are you sure it's not RBTR increasing the saturation or something