Hello! I'm trying to edit some valve maps for practice and am having issues selecting particular areas of the map. Any help is greatly appreciated.
When I selected this prop_static door(appears to be in some node format) for example it selects a whole wack more of map items, like this mirage cat door that extends over to "ticket booth" on CT/A-site area.
My main problem extends with wanting to "slice" the map around with precision but when I think I'm lassoing one particular section of the map, it's grabbing unexpected groups in other places (as shown in the top-down view screenshot
Again, any help in understanding and pointing me in the right direction would be very ground breaking for me and I would be super appreciative! 🙂
Thank you so much!! :):)
Edit: Just to add to this, I've tried deleting selection sets, converting to editable meshes on props, and looked for accessing many features that are greyed out.