#port problems
1 messages · Page 1 of 1 (latest)
#source-2-dev message
thank you i will try
desktop
Some materials don’t port over correctly
So u need to make a fake one with one that does work
Like in the message I linked
It's in the csgo file
Are the materials damaged?
let me try adding another one
Not sure
But can't I delete these? I still get the error.
Well I mean the import script is just gonna reference them and error again
Cause they don’t exist
That’s why u need to make a fake one
With one that does port correctly
As to why it errors I wouldn’t be able to say without seeing the full log
well this
Did you already make a fake vmat and run the import script again u mean?
Well there it’s referencing vmat_c
Which are compiled source 2 textures
You’re trying to port source 1 files so I don’t think you should worry abt that
ok thank you for your help I will try it
Ye just make a fake vmat from your content addon folder and rename it to the texture that failed to port over
So you copy and paste one from there then rename it “greenblack.vmat”
Then run the import script again
thanks
Sorun degil
I deleted the damaged materials, bought another material, added it to that file location, renamed it the same as when I deleted it, and it's still the same.