#how to automatically make bots spawn when map is loaded?
1 messages · Page 1 of 1 (latest)
tr_walkway works only if you have "sv_allow_point_servercommand always" set in console
ive done that
mm
do i have to set it in the map its self or something?
no should just be on your own pc
hammer please i just wanna spawn a bot
it's likely the quotation marks breaking it
ill try it right now
yeah I'm surprised it didn't corrupt your VMF
you can also decompile tr_walkway and see how that map did it
im using quotes in it because when making the bots with console commands in game i think you have to use em
thought about that but havent resorted to it yet
likely only if you have spaces in the name
which you don't here
yeah in anything
it's because keyvalues use quotation marks and Hammer doesn't sanitize its strings
outputs are technically keyvalues
nada, didnt work
they're also delayed logic_auto outputs
sometimes they don't fire
you can work around it by having the delayed inputs on a logic_relay instead
this software is gonna make me have a stroke
oh and you're using OnLoadGame
that's supposed to be for loading a singleplayer save
that might not fire correctly in a multiplayer game
yes
try that first then the delayed logic_auto output workaround
because it could be one or the other, or both
hell i can just make it not delayed
that'll do
didnt work
ive looked in every area for the answer to this and i cant find anything why is it so hard to spawn a no brain bot
it may be possible that i am just dumb though
research what tr_walkway does then
there's probably some specific, obscure way of doing it to make it work
im just gonna have to decompile it lol cause ive tried to research it
that's what I meant