For some reason lighting on static props is broken, either flickering some weird bright color when lit up by a flashlight, or showing up as completely black. I think it's the build program that's the problem, but when I try to adjust it the compile fails. Any ideas? Using mapbase, please help idk how to fix this
#Static prop lighting broken
1 messages · Page 1 of 1 (latest)
Tried using -staticproplighting to fix it, I tried deleting all degenerate faces and fixing displacements, nothing works, a bunch of static props flash a bright neon color when looked at by a flashlight :( Please someone help me
using mapbase vbsp, and slammin vvis and vrad
does slammin even work with mapbase?
like do you have this issue with mapbase compilers?
yeah, they recommend using mapbase vbsp compiler and the slammin vvis and vrad compiler. Got it solved though, had to delete and reinstall hammer++, ssdksp13 and mapbase, which was annoying, but it works now. Probably not the most efficient solution, but hey, if it ain't broke and all
Also, I didn't used to have this issue until I started messing with xblah's modding tool, just gotta remember to not use that lol
use the compilers that come with the tool.
mapbase should be set up automatically. From the compile log I read in the other server, it looks like hammer isn`t compiling with said exes. It already comes with the recommended compilers.