#Static prop lighting broken

1 messages · Page 1 of 1 (latest)

plucky glacier
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For some reason lighting on static props is broken, either flickering some weird bright color when lit up by a flashlight, or showing up as completely black. I think it's the build program that's the problem, but when I try to adjust it the compile fails. Any ideas? Using mapbase, please help idk how to fix this

plucky glacier
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Tried using -staticproplighting to fix it, I tried deleting all degenerate faces and fixing displacements, nothing works, a bunch of static props flash a bright neon color when looked at by a flashlight :( Please someone help me

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using mapbase vbsp, and slammin vvis and vrad

manic heart
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does slammin even work with mapbase?

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like do you have this issue with mapbase compilers?

plucky glacier
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yeah, they recommend using mapbase vbsp compiler and the slammin vvis and vrad compiler. Got it solved though, had to delete and reinstall hammer++, ssdksp13 and mapbase, which was annoying, but it works now. Probably not the most efficient solution, but hey, if it ain't broke and all

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Also, I didn't used to have this issue until I started messing with xblah's modding tool, just gotta remember to not use that lol

random plover
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mapbase should be set up automatically. From the compile log I read in the other server, it looks like hammer isn`t compiling with said exes. It already comes with the recommended compilers.