#env_soundscrape

1 messages · Page 1 of 1 (latest)

pulsar jolt
#

Is there a way to access these sounds? my guess is that i need copy them into the sounds folder of my addons but i cant even find them in the first place.

snow glade
#

You need to edit the sound events file to get sounds into the map

pulsar jolt
snow glade
pulsar jolt
#

i cannot find them though thats why i cant make it work

snow glade
#
  • go into the soundevents folder and open the file
  • look for a template that suits your needs
  • copy it and references your sound name
#

you can use amb.looping.stereo.base

pulsar jolt
#

theres this file soundevents_addon.vsndevts_c but how do i open it and select a template?

snow glade
#
"NAMEOFYOURSOUND" = 
    {
        base = "amb.looping.stereo.base"
        volume = 0.1 // between 0 and 1
        vsnd_files_track_01 = "sounds/YOURSOUNDNAME.vsnd" 
    }
snow glade
#

not the compiled game one

pulsar jolt
#

okay i think i kinda get it. i'll try

pulsar jolt
#

i wanted to get the anubis A site waterfall sound and it doesnt work nvm

#

thanks anyway

snow glade
#

OH

#

I thought you wanted custom sounds

#

if you just want sounds in the game

#

you just have to click on the select button

#

@pulsar jolt

pulsar jolt
#

and when i click on the sound it doesnt even play... which i think means it's broken

#

because some other sounds play

snow glade
#

don't worry about it

#

just try to compile and see

pulsar jolt
#

okay

snow glade
#

and if it doesn't work you could still decompile the sound and put it like I told you before

pulsar jolt
#

i tried to open anubis with source2viewer and i cannot find the sound folder in it

#

it doesnt work on compile either. I dont think i'll bother because i dont know what to do tbh

#

i dont get why some sounds play when i click on them and why some dont

snow glade
pulsar jolt
snow glade
#

pak01_dir

pulsar jolt
#

source2viewer to decompile that thing?

snow glade
#

pak files are where all the base game assets live

#

you can access them via the game/csgo/pak01_dir.vpk

pulsar jolt
#

i think i got the soundscrape/ambience file, the sound/ambient/anubis file and stuff in the correct paths and the audio still wont play

jagged zephyr
#

i mean if you look at that one specifically that was taken a screenshot of, it only plays at specific positions