#Game settings for every compile
1 messages · Page 1 of 1 (latest)
make a bind for it or you can make a custom map config
if u search map config in this server you'll find how to do that somewhere
I got another response that this is something you do in the cfg file. I'm not at home right now so I cant access it but is this autogenerated for every new hammer project?
use a logic_auto along with point_servercommand and point_clientcommand, both should contain the same infomation. But i beliveve that only point_servercommand is needed.
and set the trigger to trigger on map spawn
also make it run both client and point_servercommand
it works just like in hammer 1
Except it's not what he wants lol
Nope you need to create the file
Does the same thing
Afaik not exactly
Plus for config like that it's just easier
Like for default weapons
Basically any command that need to run before the game starts
This is advice i got on the CS2 surf server
But is it possible to make the cfg file map specific?
And I believe this is how it was done in hammer 1 like you say, it was an entity inside hammer
yeah just put it in the cfg folder for the addon
game/csgo_addons/[addon_name]/cfg/maps/[mapname.cfg]
Ok so the path you showed there has cfg for each specific map instead of for all maps?
i think it'll work for all maps in the addon
so unless you have multiple maps in your addon
which u shouldn't
Gotcha. Do i have to creat the cfg or is it automatically generated?