#Weird Shadows from Toggle Light

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valid scaffold
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this map has these weird grid shadows everywhere

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its an insurgency night map where you can turn on and off the interior lights with a power switch

valid scaffold
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The weird shadows disappear if I remove the turning on and off lights mechanic

fossil lagoon
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if you add a light entity with a black colour and brightness of 2 and 100 constant does that help

safe vine
valid scaffold
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or is it just named lights

safe vine
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Only if they have an appearance

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You know, flickering

valid scaffold
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ah okay

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do lights with the same name count as multiple or just one?

safe vine
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They count as one
So any lights that should turn on/off at the same time should all have the same name

valid scaffold
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huh, weird b/c they all had the same name in my recollection

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thanks, in the current version i just removed all of the toggle lights