When I type map <name>, a brush that is supposed to hide Alyx from view keeps it's previous state (disabled or enabled). When the func_brush is disabled, alyx is shown on the screen. When the func_brush is enabled, she's hidden. What my problem is only when I restart the game, does it use it's state set in hammer. All other times typing map <name> has no effect on the brush.
#func_brush doesn't reset
1 messages · Page 1 of 1 (latest)
Seems like the rendertarget texture for the camera isnt being reset
That's a good point, I wonder why that is
I finally fixed it. It the setoff flag. Seems buggy