#importing weapon pack

1 messages · Page 1 of 1 (latest)

strange grove
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if these weapon are to be used by the players edit the weapon script files in the scripts folder for them , so for the pistol you change whats here to the name of the new custom model

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in hammer the weapon might need to be changed in the fgd that you use

reef coyote
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You're just trying to import the models, right?
Because SWEPs are written in Lua
Which HL2 doesn't support
You'd have to recreate their programming yourself in C++

stable pulsar
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also whats the file location where i need to put tthe weapon back in for it to show up in the hammer entities menu

reef coyote
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there is not
also Gmod's Lua implementation is specific to Gmod

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even if you edited the FGD for them to appear in Hammer, they still won't be recognized by the game

stable pulsar
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can i make a multiplayer mod using gmod as a base without it being a gamemode but its own seperate downloadable mod?

reef coyote
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no