#Some of my props seem to have no shadow
1 messages · Page 1 of 1 (latest)
yep
what are your light_environment settings
In hammer its normal

does it look normal in path tracing preview as well?
yes
but some props have normal shadows
Alright, ill give it a try, thanks!
Compiled it 2k...still no shadows
Is 2k enough? This is just a 1v1 map
I would imagine
Could it just be a cs2 thing then? Given that the engine has received some graphical limitations (like no more volumetric fog). I dont think it is, but I also have no idea why this is happening lol
I am almost certain this is user error but I am unsure at the moment exactly why
Because path tracing/all lighting views should be very accurate to the compiled version
Maybe the emissive textures im using? I know it can cause a few lighting problems. Im not using too many of them, and most of the meshes that have it I just set "emissive boost" to 0
Im also using just genericunlit textures in areas that I was previously using self ilum textures, just for optimization
Too many stationary lights