#I can't play my custom map

1 messages · Page 1 of 1 (latest)

atomic island
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Hi, I am having some problems trying to play my map. I have compiled the map correctly and it starts up perfect when I am in hammer, but when I try to play it directly from cs2 (map ...) it loads for about 10 seconds and throws me out. I have tried to put the map in a dedicated server but it doesn't let me either and when I enter the server the screen stays black. I used the command -insecure (This is the console of the server)

ionic cipher
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did you put -insecure on both your dedicated server and client

atomic island
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of all forms with the -insecure

ionic cipher
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is this where you have set -insecure

ionic cipher
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your vpk is in game\csgo\maps\map_name.vpk ?

atomic island
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yes

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is jb_electric_cs_1 and 2

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I use the MapPacker.exe

ionic cipher
north sigil
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i had this same issue when i compiled + packed my map then renamed the vpk afterwards

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once i changed it back to original name it was fine again

atomic island
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Sorry, i'm not in my house. Y will try tomorrow

atomic island
north sigil
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not sure then, sorry

atomic island
north sigil
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do you see anything in console?

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any error

steady dove
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had the same issue and -insecure fixed it. Why is that? Did valve introduce some sort of map validation?

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When launching the map without insecure, this comes up in the console:
[Filesystem] Signature failed for C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\maps\map.vpk (reason: 0)

It doesn't appear when using -insecure

atomic island
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I think I've figured out the mistake and it was solely my fault. I was looking at the old map (in cs2 hammer) and realized I did a copy and paste of the .vmf and that's why I couldn't play it. Because I did absolutely everything again and now I can play it quietly. (I find it very strange the issue that I put copy and paste because I did not realize it) but that was at the end. Thanks to those who helped anyway ❤️ and sorry for wasting your time.

ionic cipher
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its not a waste of time if it helps someone else who sees this thread , from making similar mistakes 🙂

hushed egret
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I would not be surprised if this behavior changes when we get workshop support

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Because yeah I think this is currently just to prevent exploits until they actually finalize the new system

shadow rain
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So to load up a custom map in cs2 it must be packed into a vpk, but when it's compiled in hammer the game can open the map without being packed? Is that correct?