#Adding texture to vpk file
1 messages · Page 1 of 1 (latest)
you need to setup your game in VMTeditor
paths are relative to your game directory
they always start in gamedirectory/materials/
so you cannot have a path that starts at your desktop
also there's no need to put anything in a VPK
why would you put textures in vpk btw?
you can either laod assets through gameinfo or just slap them in your gamedir
doesn't you just compile you game folder vpk.exe and it packs you content there
but that's for mods/standalone games
I tried to put them in material but nothing showed
because your VMT path is wrong
put stuff in the correct directory and make your paths correct
ok I will try thanks
subfolder of game missed?
like <maingamefolder>/<game>/<materials> nah?
ketal dont be pedantic please
oh yea welp wmteditor does it auto
It didn't change
$basetexture "mur_cr"
also, make a subfolder in materials for better use
because it can cause bugs sometimes if its in root materials directory
so like materials\custom\mur_cr
just do this
I did both
dont put your files loose in materials
you have it though
create a subfolde
like ketal said
and dont rely on the browser in hammer for preview
place it on a brush
see if its still broken
how can you ask that
I don't use that
this is vmteditor mate
my bad
How do I check
and on hammer the wall is not in file/mur_cr
I found the mistake
I did not have the gmod path in gameinfo.txt
thank you
nice