#I want a soundscape to play everywhere but indoors
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Make a brush or multiple brushes to include the volume of said room, then ctrl + left click to select the multiple brushes, ctrl +t and make it a trigger_multiple. Make an output in the trigger and select your soundscape(s), set it so that OnStartTouch or OnStartTocuhALL, (TEST WHICH ONE YOU NEED) depending on multiplayer. and the action to do is StopSound
if its not clear i will make a demo map you can copy from