#Entities refusing to work.

1 messages · Page 1 of 1 (latest)

dusky fossil
marsh pollen
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look at the compile log and make sure you don't have an error that is precluding it from actually generating a new bsp

dusky fossil
marsh pollen
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are you using gmod compilers?

dusky fossil
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Yes

marsh pollen
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actually wait NVM I don't think it matters

dusky fossil
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It shouldn't

marsh pollen
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you should just be able to set up a blank lights.rad file in your game directory

dusky fossil
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OK

marsh pollen
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It doesn't really need anything in it