#full bright

1 messages · Page 1 of 1 (latest)

long minnow
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I am recreating a retro game map for garrys mod and in the game it is full bright with a distinct hue. I have been unable to find how to change the hue of fullbright or any solutions to make the map look fullbright. Any help would be appreciated

runic solar
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So you want the map to be fullbright or not?

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Also got a screen of the issue?

vestal ember
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i think they want to add fullbright with lighting??

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which, isnt possible

flat python
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yeah you can't, you would probably just need to set up a constant light with your hue

long minnow
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what i specifically want is full bright but it isnt with bright white light

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i want full bright with a bluish hue on all textures

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instead of

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a white hue

flat python
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yes

flat python
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add a light entity

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set Quadratic to 0

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make sure Linear is 0 as well

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set Constant to 1

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give it a high intensity

long minnow
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ok ty

runic solar
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Maybe you could try to add a Env screenoverlay. Not sure if it works with fullbright and also not sure which game are you mapping for

humble elk
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You don't want it to be full bright anyway

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In CSGO at least it's actually laggier to have no lighting

vestal ember
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huh, wonder why

runic solar
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I dont see the issue with using fullbright if its for artistic vision of the project

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And yeah in csgo it tends to drop few fps for some reason