#Compiler loading old version of map

1 messages · Page 1 of 1 (latest)

kind marsh
#

Any idea?

smoky tendon
#

map probably has broken geometry, which makes vbsp crash

#

so the previous compile loads when you launch the map

kind marsh
#

That's the compile log

smoky tendon
#

read through the log

#

tell me what you think the error could be

kind marsh
smoky tendon
#

and what could possibly be the fix for having a 50% falloff distance greater than the 0% falloff distance

kind marsh
#

increase zero perecent distance

smoky tendon
#

glad we managed to brainstorm through this

kind marsh
#

i thought broken geometry was like brushes not entities?

smoky tendon
#

well i said that before i saw your log didnt i

#

its one of the causes

#

keyword probably

kind marsh
#

I fixed vvis, but i still have VBSP error, and I fix the 50% 0% setting and it stills comes up

#

On all the lights

#

New log

#

I went around and changed all 0% to 30-40, or near what the 50% one was

smoky tendon
#

man it needs to be higher than 50%

#

cant have a graph that looks like this

#

needs to look like this

kind marsh
kind marsh
#

But I still get the same compile log of like I never did that and theyre still below 50