#monoculus from spell book insead of monoculus boss spawns
1 messages · Page 1 of 1 (latest)
monoculus from spell book insead of monoculus boss spawns
and just in case i've used this as a tutorial https://developer.valvesoftware.com/wiki/Team_Fortress_2_Halloween_Bosses
the wrong one spawns
i wanted the boss to spawn not the spell book one
try giving it the teamnum key with a value of 5
idk how
ok thanks it works but do you at any chance know how can i make his timer before he dissapears higher or disable it?
change the value of tf_eyeball_boss_lifetime cvar
probably have to do it before the boss spawns
I have a question.... do you know anything about pcf files? I have errors here and I'm too stupid to fix them. I have them convent me sparc to TF2. When the game loads the pcf comes the following error message.... Please help me. Thanks a lot
do you mind telling me how if that's possible?
do you have a logic_auto in your map?
no
create one and add this output OnMapSpawn | !self | RunScriptCode | Convars.SetValue(`tf_eyeball_boss_lifetime`,99999) | 0.00 | -1
one question do bots get effected by npc clip? because since i've tried to add floor for stairs bc they were just props the bots stopped working like they don't want to walk even tho i have working intel
idk
ok so for some reason npc clip was the problem
ok thank you it works
hey do you at any chance know how to make intel comeback timer shorter?