#Too many decals?

1 messages · Page 1 of 1 (latest)

still sedge
#

I have a map with lots of graffiti and trash decals. The top is open meaning that there is one large skybox above most buildings. When you go into certain parts of the map, the console is spammed with the following message:

R_DrawDecalsAll: overflowing m_aBatches. Reduce 1048576 decals in the scene.

What is the maximum amount of decals that can be loaded at a time? What can I do to reduce this error?

molten lily
#

1048576
huh?

still sedge
#

Don't ask me, there's only 1285 permeant decals on the map in total.

still sedge
#

@molten lily What do you think the solution is?

graceful saffron
#

Remove some of the decals
Use overlays instead in some cases
Their limit is lower, but you can resize and rotate them
You could use a combination of decals and overlays to be under the limits of both

molten lily
#

yeah probably do as BoxFigs says

still sedge