#The Hl2 Trainstation Revolving Door

1 messages · Page 1 of 1 (latest)

waxen trail
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does anyone know how to make this revolving door that appears at the beginning of hl2 in the train station area, please?

odd helm
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it's frowned upon but i'd suggest decompiling the map just as a reference for how valve did it, but i'm pretty sure is a func_physbox with a physics axis constraint entity

candid python
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decompiling is ok if you do it find out how something is done, its frowned on if you take the decompiled map do some edits and claim it as yours, also many in the discord channels don't like answering questions about decompiled maps because decompiling will never make a perfect decompile and there will always be issues to fix

thin sentinel
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Get BspSource to decompile the map

Although because it's a very old map, it's possible VMEX may still work for it

clever bolt
thin sentinel
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I wonder where that 'original vmf' come from 👁️

proud steeple
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The SDK I believe? A bunch of vmfs for Half Life 2 were released with it... Presumably to give modders examples of how they did things

clever bolt
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You're right. I believe this is also from the SDK.

odd helm
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ah neat

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those original vmfs must be how the guy on the GMOD workshop is making the HRCS maps