#hammer showing textures then when compiling it says texture not found
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Are "not found" materials normally visible in game ? Compiler may not detect some textures and throw warnings, but they should be compiled as if they normally existed
when hammer loads it reads the mods or games gameinfo.txt if that contains a path to models or materials hammer will read and load the assets , when you compile the map the build tools might not have the right access permissions to access the folders and will give you the waring of not finding the materials or models , for instance if steam is on C: drive and the assets on D: drive
everythings on d drive
it shows up in hammer++ but it doesn't in normal hammer or csgo
save the vmf to common\Counter-Strike Global Offensive\sdk_content\mapsand compile it, report back if missing textures still happen 😁